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  1. #16
    AZO's Avatar Banned
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    You have my blessing. This looks damn good. I have no complaints. Great use of texturing/ painting the terrain, great use of m2s and wmos. Great placement. At first I was skeptical, seeing another CITY! but this one actually impressed me. You are definitely no amateur. Grats, and I really look forward to seeing more.

    [Showoff] City
  2. #17
    Herbalism's Avatar Knight-Lieutenant
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    Originally Posted by AZO View Post
    You are definitely no amateur.
    Of course he's not! If I must, I rank Eluo as the worlds greatest world builder.

    'Nuff said

  3. #18
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Herbalism View Post
    Of course he's not! If I must, I rank Eluo as the worlds greatest world builder.
    I actually second that.

  4. #19
    Bjarke's Avatar Contributor

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    Originally Posted by Herbalism View Post
    Of course he's not! If I must, I rank Eluo as the worlds greatest world builder.
    I third that :]

  5. #20
    mejunior's Avatar Member
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    Originally Posted by Herbalism View Post
    Of course he's not! If I must, I rank Eluo as the worlds greatest world builder.
    Dunno what comes after three, but I do the number-after-three that.

  6. #21
    Xel's Avatar ★ Elder ★
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    I fifth that

  7. #22
    hp94's Avatar Legendary
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    Originally Posted by Xel View Post
    I fifth that
    I Icosadodecahedron that.

    (So you don't have to google, that's 80).

  8. #23
    I Hypnotoad I's Avatar Contributor
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    I Infinity that.
    /thread.

    But damn, this is so awesome that my brain can't comprehend it.
    How many people worked on this city and how long did it take? It's godly!

    PS: You know it's amazing if AZO can't find one flaw about it.
    Last edited by I Hypnotoad I; 11-11-2010 at 07:31 PM.


    Dragon[Sky] can get into our signatures, AND our pants.



  9. #24
    Eluo's Avatar Member
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    Oi guys!
    Whew i din't expact that huge and great feedback^^

    First i'd like to answer a few things
    Originally Posted by Herbalism View Post
    Stunning. The only thing I don't like is the sidewalk blending with the road. Anyway, +Rep
    Well actually i used to have a grey texture in the side of the model , but i changed that to have the small lines that sometimes loom out of the side walk not so eyepenetrating. As i said before i used the wrong model, that one has some sort of shadow on it... dunno why but the older version i wanted to use doesn't has this shadow and looks much more fitting to the city.

    Originally Posted by Shruik View Post
    Things I´d like to see/know:
    How big is that city (adt´s)?
    An overview of that forest and the city
    The whole work area is about 6 adts big. The actual ground where you can walk on isn't that huge :/ because of the mountains ...

    Originally Posted by MadameGrip View Post
    Something that could pift it up is maybe just some mailboxes, broken barrels and then a npc that is working the broken barrel up etc, You can do like I do xD go in stormwind on retail and run around noting epic details here and there, in the end you got a list of maybe just 150 doodads, but those 150 doodads also gives the city 150 times more life
    Well yeah i have to admit that stormwind was my main impression for the city^^ But i wanted to create my own city with something special. An therefore the strange buildup with 3 diffrent floors ^^
    I am actually using nearly every detail that stormwind has and other detail doodads. The diffrent to stormwind is ,that stormwind doesn't have those huge spaces between the houses^^ This is why my city looks a bit plain compared to stormwind
    The spawning of usuable opbjects and Npcs will fill out the city a bit more. I want it to be as viant as possible so i intented to those who are going to spawn the city with npcs to script as many of them as possible to make it really unique and not dead as blizzards citys.


    Originally Posted by dasde View Post
    Nice work, and really nice texture work. Outside the city small stones and flowers would be great. Inside the city small low opacity dirt brush on the ground would be neat, and then some small fences and benches around the city. Great work and keep it on
    Groundeffects will be added later with skybox minimap and so on
    The dirt may follow ...as i saw some days ago the citys of assasins creed again(which are phenominal)
    i will overwork some details in the city ...maily the texture work^^

    Originally Posted by I Hypnotoad I View Post

    How many people worked on this city and how long did it take? It's godly!
    Thanks! Well i worked on my own in this particulary area. The whole area is seperated in two sides: horde and alliance. Both areas have about 6 adts. I did the ground modelling and texturing for the whole area but spawned only the alliance side.
    Sebbo the other worldbuilder of this project is working on the horde side and city.

    You can see first screenshots of the areas here:
    Modcraft - The community dedicated to quality WoW modding! - View topic - [WIP]*The reason why i have no time

    All in all including texture work on both sides and everything it took me very long to complete this but the work time is always diffrent depending on work inclination and time.
    But to answer your question: I created the first adts 4 moths ago.

  10. #25
    MadameGrip's Avatar Contributor

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    So elou I worked with some texturework in my argalon city

    [spoiler]

    [/spoiler]

    However, when I show it to your fanboys.. The texture I use is ugly (EXACTLY THE SAME AS YOURS) but when you use it.. They focus on missing dirt.. I suggest we don't listen to these newbies, unless they actually show US something worth looking at

    Anyway I tried to texture the road like I wanted ou to do it, because your city looks like it was built in 1 second. (I mean not that you haven't spent time in it, but it looks like it was built in 1 second due to no dust or broken things.. IT LOOKS BRAND NEW that's what I mean by instantly built xD looks like some dalaran mages has spawned it there without allowing dust or broken things to exist

  11. #26
    pauk's Avatar Contributor
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    City looks good, need some stalls to fill in the big street, market day perhaps? need some kids running around and maybe a fountain in the middle of broad empty street

  12. #27
    Aryzar's Avatar Member
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    Damn, i have to eighth that. Man... how many eons took u to do that!? And how on earth (or Azeroth) did u have that much motivation?! Blizz should definitely hire u. Would be interested to see the layout of this thing.

  13. #28
    tomboliant's Avatar Member
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    Really looks awesome, a bit too flat in some places here and there, but you have really outdone yourself, keep up the good work

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