[WIP] My first Creation. menu

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  1. #1
    Ibryde's Avatar Member
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    [WIP] My first Creation.

    Hello everyone! Here, I start creating maps for WoW, and I want advice from a community that, from what I've seen it know ^ ^ So I'm French, so do not be surprised if some sentences have a strange sense, etc. ...

    I took as a model for this area of the dark wood. I have so far not done much, but I wonder if it is good and if so I continue, or else I start: P

    Screenshots:









    Edit :



    Here, then, do not hesitate to criticize, I would take as a council to move forward

    Goodbye!
    Last edited by Ibryde; 08-26-2010 at 06:27 AM.

    [WIP] My first Creation.
  2. #2
    MadameGrip's Avatar Contributor

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    The doodad placement is quite good But the texturing is far from doing it.. Which sadly ruins it all, you have to get more alive with the texturing, the grass needs to be blended more into dark and light and dirty textures

  3. #3
    Razmataz's Avatar Contributor
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    I think the dirt / cobblestones needs to be better defined against the grass. It's just too invisible and doesn't really make the blending worthwhile. Texturing is needed in more, as well as i'm finding that looking at the first image is very repetitive. Try using some other variant of ruined wall, vary the scale of the walls or swap their angles 180° on a few of them.

    It'll help with the variance and keep things interesting -- other than that looks very good for a WIP.

  4. #4
    Ibryde's Avatar Member
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    Thank you for your advice, I can try to make a better, I added a screenshot as a result of my first post

  5. #5
    MadameGrip's Avatar Contributor

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    Just remember this when you texture the world: Dirt is BELOW the grass.. So the Grass is Growing ON the dirt.. Which means dirt is going to be way more visible than 100% grass texture also play with the opacity tool in nogg-it

  6. #6
    Herbalism's Avatar Knight-Lieutenant
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    I would like to see more raising/lowering and more flattening/blurring. Too flat :|

    'Nuff said

  7. #7
    I Hypnotoad I's Avatar Contributor
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    Originally Posted by Herbalism View Post
    I would like to see more raising/lowering and more flattening/blurring. Too flat :|
    Just like yo girlfriend (OH NO HE DI'INT)

    Ontopic: Good for your first worldbuild. Beats most.
    Like posted above, blending textures, yadda yadda. not much more to add. The road looks a lot better now.



    Dragon[Sky] can get into our signatures, AND our pants.



  8. #8
    Klein~'s Avatar Contributor
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    What they said. ^
    Keep up the good work, Ibryde. =)

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