[Showoff/WIP] Pyrewood Village menu

Shout-Out

User Tag List

Page 1 of 3 123 LastLast
Results 1 to 15 of 32
  1. #1
    I Hypnotoad I's Avatar Contributor
    Reputation
    147
    Join Date
    Aug 2007
    Posts
    873
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Showoff/WIP] Pyrewood Village

    DOWNLOAD LINK (BETA): Here!

    Something I have been working on since the morning.
    The plan for this little area is for it to be a questhub for a redone Shadowfang Keep. (No, not cataclysm styled) the idea came to me when I was playing Castlevania 64 (We can all agree that it sucked balls, but the artwork was well designed for a 1999 N64 Game)

    In my project, I am going to do the following. Reskin SFK, Redesign the outer areas (In this case around Pyrewood), change dbcs and skyboxes, and edit m2s.
    A side-project to my SFK one is an instance.. Not much has been planned except for the name.. "The Underhalls" which you can see the entrance of in the screenshots.

    Well, I've rambled on for long enough, it's time for some screenshots!
    These have all been taken ingame.



    A Test Skybox Change (Done with Machinima Tool)




    At Night



    BEFORE AND AFTER
    [spoiler]




    AFTER FULL VIEW (
    So far)



    [/spoiler]

    A Better view of the Gate
    [spoiler][/spoiler]

    Please comment on your thoughts.


    Last edited by I Hypnotoad I; 08-08-2010 at 07:34 PM.


    Dragon[Sky] can get into our signatures, AND our pants.



    [Showoff/WIP] Pyrewood Village
  2. Thanks hackerlol (1 members gave Thanks to I Hypnotoad I for this useful post)
  3. #2
    Damonster's Avatar Member
    Reputation
    4
    Join Date
    Nov 2007
    Posts
    15
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I really enjoy the sky~ Looking forward to see more of it.

  4. #3
    tomboliant's Avatar Member
    Reputation
    1
    Join Date
    May 2008
    Posts
    43
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Looks nice so far, put more detail into that gate and I think it will look awesome. ^_^

  5. #4
    dasde's Avatar Active Member
    Reputation
    48
    Join Date
    Nov 2007
    Posts
    176
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nice one. Good luck with it. Make the gate a little bigger, and more details on it would be cool aswell. GoGo :P

  6. #5
    DavidTwo2009's Avatar Active Member
    Reputation
    32
    Join Date
    Aug 2009
    Posts
    436
    Thanks G/R
    2/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I would love to see how this turns out, Hypnotoad. Please, continue.

    -DavidTwo

  7. #6
    newtech's Avatar Active Member
    Reputation
    57
    Join Date
    Aug 2008
    Posts
    308
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Woooooow Hypnotoad. This is really good I'd like to see the outcome of this project I dont really have any specific suggestions so... Ill just say, keep up the good work =D

  8. #7
    covert_cat's Avatar Member
    Reputation
    55
    Join Date
    Sep 2009
    Posts
    96
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Love it, I've been making a custom quest hub in Pyrewood already, so this will do VERY nicely, as it fits almost exactly to my theme. +rep !!

  9. #8
    ramble's Avatar Knight-Lieutenant
    Reputation
    29
    Join Date
    Mar 2010
    Posts
    332
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    im really looking forward for this looks awesome

    +rep


    ---------- Post added at 06:19 AM ---------- Previous post was at 06:18 AM ----------

    btw got perm banned from that echelodwow for spamming

  10. #9
    esthariol's Avatar Member
    Reputation
    1
    Join Date
    Sep 2009
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    thank , nice

  11. #10
    svedin's Avatar Contributor
    Reputation
    124
    Join Date
    Jun 2008
    Posts
    557
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Very nice, but would it not be better with the normal outpost gate? otherwise nice choise with the entrence and the Mage Tower
    +2 Rep

  12. #11
    ximen's Avatar Member
    Reputation
    12
    Join Date
    Nov 2007
    Posts
    75
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Nice work

    Ye, nice work so far. I see forth to RP here with you one day , Gj so far.
    Also, why not add some docks or something? Would look kewl.

    -Ximen
    Last edited by ximen; 07-31-2010 at 02:44 AM. Reason: <:

  13. #12
    I Hypnotoad I's Avatar Contributor
    Reputation
    147
    Join Date
    Aug 2007
    Posts
    873
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ximen View Post
    Ye, nice work so far. I see forth to RP here with you one day , Gj so far.
    Also, why not add some docks or something? Would look kewl.

    -Ximen
    I'm currently working around corruption issues. Might need to redo from a backup.
    As for the docks, I was planning on adding a new wing to the south of the village. Docks, a Barracks and a few houses / tents.



    Dragon[Sky] can get into our signatures, AND our pants.



  14. #13
    ximen's Avatar Member
    Reputation
    12
    Join Date
    Nov 2007
    Posts
    75
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sweet Ye, and have some cookies while they last +rep

  15. #14
    I Hypnotoad I's Avatar Contributor
    Reputation
    147
    Join Date
    Aug 2007
    Posts
    873
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Releasing the Beta.. this version was before I restarted.
    For obvious reasons though.. The .adt beside the edited one was corrupted (Explains the cut off path, because I had to use the default one) and 1-3 .m2 were also rendered invisible at some camera angles.

    Rest assured, I haven't given up. I make backups of everything!


    Download link is above.


    Dragon[Sky] can get into our signatures, AND our pants.



  16. #15
    svedin's Avatar Contributor
    Reputation
    124
    Join Date
    Jun 2008
    Posts
    557
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    1-3 .m2 were also rendered invisible at some camera angles.
    Have a look at the .m2's Uniq ID

Page 1 of 3 123 LastLast

Similar Threads

  1. [Showoff][WIP]Animationporting/M2-Library
    By Tigurius in forum World of Warcraft Model Editing
    Replies: 10
    Last Post: 09-25-2009, 05:31 AM
  2. [World Building] [WIP] Thondroril Village (TFE Feature)
    By ~sInX in forum WoW Advanced Model Edits
    Replies: 6
    Last Post: 08-20-2009, 03:00 AM
  3. [Showoff/WIP]Snowy Gryphon > Scorged Gryphon
    By losmiwanted in forum World of Warcraft Model Editing
    Replies: 11
    Last Post: 07-01-2009, 01:08 PM
  4. [Showoff][WIP] Snowy Stranglethorn Vale
    By BACKABACKA in forum World of Warcraft Model Editing
    Replies: 32
    Last Post: 10-11-2008, 05:26 PM
  5. [Showoff/WIP] Tattoo's on the Races
    By Knomez in forum World of Warcraft Model Editing
    Replies: 3
    Last Post: 06-08-2008, 11:44 AM
All times are GMT -5. The time now is 09:51 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search