Placed the model in my weapon path and renamed it ofc.
Tryed to redefine the .blp path.
Thats what I have done![]()
GNaah ^^ keke
Omfg, its true, its invisible ingame, goodie posting a not working thing :O anyone know whats the prob?
Great work shlumpf. +rep
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It may be that you have to edit the number at 0x4 in the .m2 file. Its a 06, it may needs to be a 04. Should be the point. Give me a few secs.
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Awesome, + rep![]()
I used this for a model edit for my Light's Justice, but it comes out bright green. What do I have to do to get the skin modeled correctly?
Don't rename the skin. Leave it in the root mpq.
I'll work with it and try and figure it out on my own.
Last edited by Valc; 12-18-2007 at 07:36 PM.
I think executioner would look quite smexy on it =D
i ran around in a viking helmet, waving around a bag of candy yelling...FEAST!!!! -sol82
and schlumpf does it again! looks great bro!
/kneel
I still have the sword appearing as green. This is the first time I've tried to swap weapon models, and I guess I'm doing something wrong. Here's the directory I have in MWCS, to the best of my knowledge.
http://img.photobucket.com/albums/v6...71/wowedit.jpg
I'm assuming I have the .m2 file named right and in the right spot, but the .blp file I'm not so sure about. Can someone shed some light on this?
Last edited by Valc; 12-18-2007 at 09:27 PM.