File Extractor - Warlords of Draenor menu

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  1. #16
    Cromon's Avatar Legendary


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    Im using windows 8.1 and theres no need for compatibility mode here. But glad if it solved your problem.

    File Extractor - Warlords of Draenor
  2. #17
    cecilb's Avatar Member
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    yeah, it was very weird - it worked once for me, following the steps - then just stopped.... run it in compatibility mode and it works every time.. gotta love PC's and their nuances.

    also - just want to say, big thanks - I had the names by manually converting each m2 to obj, but it was painfully slow. You guys are lifesavers.

  3. #18
    akspa420's Avatar Contributor
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    Seems to be working here. Nice work! May I ask how it works internally? Is it just hooking the Casc API's directly?

  4. #19
    gurluas's Avatar Active Member
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    After some research, the file_list appears to be very incomplete, lacking a lot of dungeon textures and .skins for the models...Very sad.
    Last edited by gurluas; 04-09-2014 at 12:06 AM.

  5. #20
    akriso's Avatar Member
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    gurluas - yeah... need to write script or make program for file_list generation...

  6. #21
    gurluas's Avatar Active Member
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    Actually, there is another way that also works. You can open m2s and wmos in 010editor, then copy the texture filepaths to the filelist. As for skins...Just guess, a skin simply adds two digits after a filename. So... apple01.m2, would become apple0100.skin, and if it has two skins it'd be apple0101.skin So always add a couple of extra skins just incase, the extractor won't extract what wasn't there.
    Last edited by gurluas; 04-09-2014 at 12:31 AM.

  7. #22
    Xel's Avatar ★ Elder ★
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    Ran this overnight, extractor got stuck at some point. How about a progress label?

  8. #23
    Cromon's Avatar Legendary


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    @akspa: Yes, it uses the functions from wow
    @gurulas: You can extended or even gerenate your own maybe more complete list by starting with the files you have. You can make a program that parses all adt, wmo, m2 for textures, the adt for wmo and m2, the wdt/wdl für adts, the dbc for spell, create, go and item models. Skins and wmo group files can also be obtained from the m2 or wmo directly.
    @Xel: Yea, i first thought about creating a progress but that makes it a lot slower. will create an updated version that lets you choose if youd like to have some progress indicator.

  9. #24
    gurluas's Avatar Active Member
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    Instead of a Progress indicator how about an indicator telling you whether it's finished, ran into an error, is working, or couldn't start.

  10. #25
    Cromon's Avatar Legendary


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    Does all of this. Errors -> messagebox, working -> progress ring, finished -> progress ring gone, launch button active again. Added a version two download with progress indication.

  11. #26
    Xel's Avatar ★ Elder ★
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    Originally Posted by Cromon View Post
    Does all of this. Errors -> messagebox, working -> progress ring, finished -> progress ring gone, launch button active again. Added a version two download with progress indication.
    Great, thanks a lot for your efforts!

    EDIT: I'm a happy man

    Last edited by Xel; 04-09-2014 at 05:24 AM.

  12. #27
    TOM_RUS's Avatar Legendary
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    There's an updated listfile in the wilds with 426367 valid file names.

  13. #28
    Nifelvind's Avatar Sergeant
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    Using Windows 8.1 too and did not have to use compability mode either.

  14. #29
    Evarinya's Avatar Member
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    Hey, do you know how I use these files I extracted into an mpq file? I really want to use these files for wow model viewer :S

  15. #30
    kaelz's Avatar Private
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    Hi,
    I have an issue working the program. When I hit "Launch", there's an error message :
    "Unabelt to launch extractor (hModRet == null)
    Could you help me please ?

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