[Model Reskin] Druids of Azeroth - New Shapeshift Skins menu

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  1. #496
    Adagio's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by Andrige View Post
    I found out that the model shows the weapons in-game... oh well...
    Anyone who perhaps could help me with that please reply here.
    It seems it may just be a glitch on your end; I just patched in the lion model and the equipped weapon isn't visible.

    Perhaps it's because I've divided your bear and cat textures into two separate patches. Try that, and see if it works.
    Last edited by Adagio; 11-19-2007 at 11:12 PM.

    [Model Reskin] Druids of Azeroth - New Shapeshift Skins
  2. #497
    Myth24's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by Andrige View Post
    @Myth24: Read the FAQ section.
    I tried to rename folders and files in the patch. But skin doesn't apply to worgen model in game.
    I changed DruidCat folder into DruidBear, renamed DruidCat.m2 -> DruidBear.m2 and also various renaming for DruidCatSkinBlack.blp

  3. #498
    Andrige's Avatar Contributor
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by Adagio View Post
    It seems it may just be a glitch on your end; I just patched in the lion model and the equipped weapon isn't visible.
    Perhaps it's because I've divided your bear and cat textures into two separate patches. Try that, and see if it works.
    Have you tried entering combat? Right click an enemy or start attacking something and the weapon will/may appear.

    @Myth24: I won't do requests, sorry. You can extract the files from my pack by opening it with MyWarcraftStudio10, open the 'common.MPQ' and locate the correct filepaths for each file by opening up a new MWCS window, create a new .mpq, name it to 'patch-#.MPQ', click on "Add file to archive', load one extracted file from my pack, open up the MWCS that currently have 'common.MPQ' loaded and find 'DruidBear', 'DruidCatTauren' etc in that file list (it can go under both 'Creature' and 'CREATURE' folder), rightclick and 'Copy Treepath' on the .blps or .m2s that you want to switch, go back to the 'Add to archive' step on your own patch and paste the treepath that you just copied. Confirm the changes, and the file will be there with the right treepath.

    However, don't ask me to do the job for you, that's why I've written an FAQ that I will not do any requests.
    Last edited by Andrige; 11-20-2007 at 03:48 AM.


  4. #499
    Myth24's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Finally, I made it!
    I have placed renamed worgen DruidCat.m2 model into CREATURE->DruidBear->DruidBear.m2 and renamed worgen DruidCatSkinBlack.blp into Creature->DruidBear->DridBearSkin.blp and it works!
    I don't understand why it didn't work with CREATURE folder for skin.

  5. #500
    Adagio's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Double posted.
    Last edited by Adagio; 11-20-2007 at 07:14 AM.

  6. #501
    anertuvia's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    yo andrige,when will u add the new lion to the tauren'n cat form?:wave:

  7. #502
    Adagio's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by Andrige View Post
    Have you tried entering combat? Right click an enemy or start attacking something and the weapon will/may appear.
    Ouch. Now that's some lousy luck. It's a nice model.

    Well...if you still want to have this dichotomy between the cat forms, you could always use the standard lynx for the night elf, and the frost sabre for the tauren. That's what I'll be doing. Maybe remove the neck sash and eye glow from the frost sabre texture so as to closer emulate the lion that refuses to be.

    And while I don't want to come across as requesting, I currently use the shark model as a replacement for the fugly aquatic form. Might be cool to see your take on that texture.

    Originally Posted by anertuvia View Post
    yo andrige,when will u add the new lion to the tauren'n cat form?:wave:
    Try reading the last two pages, and perhaps you'll see his problem.
    Last edited by Adagio; 11-20-2007 at 07:32 AM.

  8. #503
    Flamewalker's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Andrige, what seems to be the problem with re-skinning the original Horde Cat Form? .TGA Format won't fix it like the Lynx skin?

  9. #504
    Andrige's Avatar Contributor
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by Newb_4_life2000 View Post
    Andrige, what seems to be the problem with re-skinning the original Horde Cat Form? .TGA Format won't fix it like the Lynx skin?
    The problem is that it is the original, the mouth! The distorted neck! The ****ed up middle section!

    The original model is just too ugly to be true, I can perhaps try but really, doesn't feel like it's worth it unless I manage to do wonders. I can use .TGA now so on that front it's no worries.


  10. #505
    Flamewalker's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Gah, I just wish I had a .m2 --> .3ds converter so I could try to fix the model issues. >.<

    But I see what you mean. But if skinned well, it might smooth over some of the "rough edges" if you will...
    Just an idea of course, you've done enough with these skins to make my druid happy. =)
    Last edited by Flamewalker; 11-20-2007 at 02:22 PM.

  11. #506
    LrdZanny's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by Newb_4_life2000 View Post
    Gah, I just wish I had a .m2 --> .3ds converter so I could try to fix the model issues. >.<

    But I see what you mean. But if skinned well, it might smooth over some of the "rough edges" if you will...
    Just an idea of course, you've done enough with these skins to make my druid happy. =)


    IMO, andrige should add a cloak to worgen form. That would look badass.

    (shhh)

  12. #507
    timevil's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Well i like it very much but 1 more thing could u please add aquatic form and flight form then it owuld be complete thank u.

  13. #508
    Phygar's Avatar ( ͡° ͜ʖ ͡°)
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Looks like you put a whole lot of time into creating this. + rep.

  14. #509
    LrdZanny's Avatar Member
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by timevil View Post
    Well i like it very much but 1 more thing could u please add aquatic form and flight form then it owuld be complete thank u.
    flight forms are great the way they are and andrige bases all of his other edits off the appearance of the flight forms.

    The aquatic form is stupid, but its so little used that changing it probably is not worth the effort.

    Fine tuning his current forms > aquatic form

  15. #510
    Andrige's Avatar Contributor
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    Re: [Model Reskin] Druids of Azeroth - New Shapeshift Skins

    Originally Posted by LrdZanny View Post
    flight forms are great the way they are and andrige bases all of his other edits off the appearance of the flight forms.

    The aquatic form is stupid, but its so little used that changing it probably is not worth the effort.

    Fine tuning his current forms > aquatic form
    Well only thing that isn't adjusted to the Flightforms are perhaps the Nightelf one... the pack is gray, their Swift Flightform is purple. I could de-saturate the skin I guess... but otherwise there's no need for any changes on both Aquatic and Flightform. I'm starting to feel content with what I've done anyway, almost don't wish to strive to improve it that much anymore.


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