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  1. #16
    Pinkhair's Avatar Contributor

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    Re: Oh lovely Durotar..

    Nice job! The only thing that hugely sticks out for me is the rock overhangs for the canyons.

    Oh lovely Durotar..
  2. #17
    kody_'s Avatar Member
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    Re: Oh lovely Durotar..

    One thing you need to do is change the texture of the rock overhangs with the same texture of the rock mounds next to them from the tileset, that should make them stick out less.

  3. #18
    Gastricpenguin's Avatar Legendary
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    Re: Oh lovely Durotar..

    Very nice edit for your first try


    (i gave you them 4 points of rep )
    Life Puzzler WoW - Website | Forums

  4. #19
    Avile's Avatar Member
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    Re: Oh lovely Durotar..

    Thanks all, And I know about the rock overhangs, but I did use the same textures for them as the rocks next to them...I think.
    I have to look :O

    EDIT: I took a look, and I'm 99% sure that it's the same textures, however as the rocks are objects they don't get any enviromental lightning on them, making them look...awful :<
    Well, that's my guess but I'm not sure
    Last edited by Avile; 07-21-2007 at 07:39 AM.
    Sheep play chess horizontally.

  5. #20
    arcaton's Avatar Member
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    Re: Oh lovely Durotar..

    Nice job! Took me a while to find the two dead trees and the cactus' Its Durotar mixed with Mulgore :O

  6. #21
    Avile's Avatar Member
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    Re: Oh lovely Durotar..

    Originally Posted by arcaton
    Nice job! Took me a while to find the two dead trees and the cactus' Its Durotar mixed with Mulgore :O
    Yesh indeed it is! :O
    Sheep play chess horizontally.

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