Im using the DRF to BEF version someone posted, but it seems 2 have broken down( i get draenei skinn on the blood elf body). Can anyone repost a still working version or tell me how 2 fix it?
Im using the DRF to BEF version someone posted, but it seems 2 have broken down( i get draenei skinn on the blood elf body). Can anyone repost a still working version or tell me how 2 fix it?
Hi, I have a question,
which program do you use to convert the .m2's?
I read something about trollpaxton's m2 tweaker,
but I can't seem to find it.
thanks in advance
Can you update this to 3.2? ^^ I <3 it.
It would look awkward, considering how they're standing (check the way they arch their backs)...it would look like their breasts are half-filled water balloons.
TrollPaxton's M2 Tweaker / Hi-Res Tool (whatever name you want to give it)
it's available on Darknest forums in the Finkle's Skinner (Modding) section.
3ds Max. TP's M2 Tweaker / High-Res Tool exports a OBJ file that has the different pieces in separated objects. You can hide what's in the way, and work only on the pieces you REALLY want to change.
As for scaling the body, hell, i selected the vertexes manually, then made sure they scale properly (entering scaling numbers manually, not using the on-screen scaling tool)
He has a thread over at Darknest's forum, in the Finkle's Skinner (modding) section.
I don't have 3.2.0, so that's a no-go. If it works, it works, if not... cannot help you until i upgrade to 3.2.0 myself.
Last edited by ScDK; 09-17-2009 at 10:35 AM.
Great work with this ScDK. Thank you and +Rep if I'm able to.
For those of you asking.....delivered.
DrF > BeF with this Morph:
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I'm curious you have done some great work with this morph and I have been using it and really appreciate your hard work and effort that was put into this as well as the time you have dedicated to it.
One thing I have always disliked about the Female Bloodelf other then weapon scaling which is frustrating is the fact thier legs are just so skinny. The human female model looks so much better for a female and yes I realize blood elves are supposed to be petite but to mean the model is the extreme of petite.
Can you tell me what type of effort would be required to increase the leg size or if such a small edit is a lot more work then I am making it sound like?
legs have already been thickened, dunno if it's not visibly enough =o
didn't want the changes to be TOO drastic. That is the reason why you won't see MASSIVE chestsizes, well-filled buttocks or human-female sized legs. I try to keep them looking like elves, after all XD
As for the effort... it's not that once you got the tools and all... basically it's just loading the model, hiding the robe models, select on e leg's area to be edited, scaling it, selecting the next part, and so forth.
Last edited by ScDK; 09-23-2009 at 02:42 PM.
Myself and a few friends who have been using this model edit have noticed that whilst we're using it, some characters (most notable the belf females) have a habit of standing on their mounts and "surfing" them rather than riding them. Sometimes this occurs more frequently for the player's character than other people's. Removing the edit results in it stopping, so we're fairly certain it's this edit and not something else.
Anyone else know about this, and if I'm right in assuming it's the edit, is there anything that can be done to prevent it?
Very nice ScDK. I'm sure a lot of people appreciate this, considering how deformed the Blood Elf Female model was initially. I'm actually going to download thisYou claim my first Simple Model Edit Download
Thanks for contributing to the section m8. The more people there are like you, the better this place will be.
+Rep if i can.
Edit: Got to spread![]()
Very nice edit, since I'm alliance I won't use this, but if I were a Female Belf this would be the one model edit I would use.
+Rep
It seems that, since i am using a very early build of the model (3.0.#), it might not work properly since blizzard add new animations to the models, especially after 3.2.0 (The JOUST animations, aside from the Ulduar's CHOKE one).
I'll try to upgrade a copy of my WoW to see if i can reproduce the error.
Still, my personal guess is that you can fix it by opening the MPQ where my model edit is inside, and removing the .anim files from the characters/bloodelf/female folder. It MIGHT fix it...i do hope that's the case.
K, got 3ds Max 9, and put myself to make a new version. Updating the main post now with a link.
Please test it and let me know what you think about it. Changes won't be exactly the same, as i forgot what exactly i did with the other model, but it should be fairly close.
Current features:
- Wider arms, torso, hips, legs.
- Smaller Feet (normal and "sci-fi boots")
- Slighty shorter ears and eyebrows
- Hairs fitted to not collide with body.
- Tabard fitted to not collide with body
- Cape enlarged (again), needs testing but looks rather convincing to me.
- Slightly bigger butt.
- Some hairs edited: Ponytail, Boar-Tails, Long Hair, the puffy crown one (mega-hair), and one or another small retouch to make the hair look less lame. Give me advice is i overlooked a flaw.
- Added two versions: Normal Size Breasts (less than V2's size) and Big Size (around V2's size)