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  1. #16
    thetones1313's Avatar Member
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    Re: Tier 6 ahoy

    The .m2's included are tier 4 and 5. The .blp's are Tier 6.

    Tier 6 ahoy
  2. #17
    Toldorn's Avatar Contributor
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    Re: Tier 6 ahoy

    +rep.
    thanks for sharing.
    Last edited by Toldorn; 04-15-2007 at 07:56 PM.

  3. #18
    A_Snake01's Avatar Member
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    Re: Tier 6 ahoy

    I'm looking at the files, the models say F, meaning tier 6. Can you give me a pic?
    The Age of Exploration is over. Now is the Age of Creation.

  4. #19
    thetones1313's Avatar Member
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    Re: Tier 6 ahoy

    Originally Posted by A_Snake01
    I'm looking at the files, the models say F, meaning tier 6. Can you give me a pic?
    I know the models say F but they aren't.

    Replaced all of the given .blp's and .m2's with another Warlock set and this is the result.


  5. #20
    A_Snake01's Avatar Member
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    Re: Tier 6 ahoy

    Well you got me, I'll take a fourth look into it. I need to learn2quadrouple check.
    The Age of Exploration is over. Now is the Age of Creation.

  6. #21
    thetones1313's Avatar Member
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    Re: Tier 6 ahoy

    Ahh, I made a mistake naming the files because I am a Gnome it should be GnM not, ScM even though I'm using the undead model. And the shoulders are supposed to be broken like that on Undead it seems. =/

    Thanks for uploading this. +rep

  7. #22
    A_Snake01's Avatar Member
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    Re: Tier 6 ahoy

    I don't know, that helmet looks wrong. Warlock _F_01 files should look like a demon skull with elongated horns to the side.
    The Age of Exploration is over. Now is the Age of Creation.

  8. #23
    thetones1313's Avatar Member
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    Re: Tier 6 ahoy

    Originally Posted by A_Snake01
    I don't know, that helmet looks wrong. Warlock _F_01 files should look like a demon skull with elongated horns to the side.
    Read my above post, I fixed what was wrong and gave you +rep for this post. :P

    Good work. Now I have just one question, obviously you know about the helm and how it has the animation of the huge wings that flap when you equip it. How would I go about having this animation repeat an infinite amount of times?

  9. #24
    A_Snake01's Avatar Member
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    Re: Tier 6 ahoy

    Since the wings seem to be an animation proc, it should have two animations both titled stand. You'd need to edit the regular, non-winged,helmet animation to be that of the winged one, which would be hard to do, and involve hexing the file.
    The Age of Exploration is over. Now is the Age of Creation.

  10. #25
    Rei-Lin's Avatar Member
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    Re: Tier 6 ahoy

    Any way at the moment using these new files to change the Assassination Armor set to the Tier 6 Rogue set?

  11. #26
    svloco's Avatar Member
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    Re: Tier 6 ahoy

    The model's dont seem to be showing up in MWCS

  12. #27
    xxtennisdudexx's Avatar Member
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    Re: Tier 6 ahoy

    can u model edit the t6 with the guide that i use
    http://www.mmowned.com/forums/model-...ons-armor.html

  13. #28
    A_Snake01's Avatar Member
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    Re: Tier 6 ahoy

    Well you'd need to have seen the item for it to appear in ItemCache, and since no one has seen these items actually in game on the test server, you'd be hard pressed to switch them. So, no. That's the flaw of WDB editing.
    The Age of Exploration is over. Now is the Age of Creation.

  14. #29
    xxtennisdudexx's Avatar Member
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    Re: Tier 6 ahoy

    Originally Posted by A_Snake01
    Well you'd need to have seen the item for it to appear in ItemCache, and since no one has seen these items actually in game on the test server, you'd be hard pressed to switch them. So, no. That's the flaw of WDB editing.
    that cant b true cuz i model edited GM weapons and ive never seen a GM or GM weapons b4. at least not in-game

  15. #30
    Nugma's Avatar Field Marshal
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    Re: Tier 6 ahoy

    If only i could rep you.
    Snake
    It's hawt
    You're pro
    I love
    You
    K
    Thx
    Bai
    !!!
    I have the PTR, but never thought of doing this O.o You rawk

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