As title implented, here's a model I'm working on atm.
And this is a reference pic I'm using:
But still, atm I'm a bit of trouble, the texture is showing on the right side, but at the left side:
Anyone maybe knows how to fix it ^^ I don't know if it matters or not, but in 3DS Max, the right side of the scythe model is "gray" but now looking at his left side, that part is completely "black" . I don't know how it became like that, but help is appreciated ^^
Edit: Looks like the "black" parts are indeed causing it, I don't know why and how it become "black" in some parts. I just deleted some mesh and tried it again from scratch, but the result still remains the same, the black face. Anyone with experienceon 3DS Max 2009 knows how to fix it? It looks like that it's happening with meshes that are symmetrical.