[Model injection] Tauren druid cat form menu

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  1. #16
    radamuslywald's Avatar Member
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    i'm gonna make tauren bear form also, i'll ipdate this thread when it'll be done. cya
    Last edited by radamuslywald; 06-19-2008 at 09:53 AM.

    [Model injection] Tauren druid cat form
  2. #17
    Creepfold's Avatar Contributor
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    what is this "Model injection" :P? do you mix 2 models together or something?
    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

  3. #18
    Performer's Avatar Contributor
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    Its just been to MacDonalds

    +Rep

    @Creepfold its like injecting a model with Botox


  4. #19
    radamuslywald's Avatar Member
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    Model injection is, basicly, m2 file's shape modification.

    You extract .m2 from .mpq, you convert .m2 to .obj with Glitchy's MES (cf ME programs forum sticky); then you edit the .obj with 3D studio max, you can reshape the 3d model, then reinject it into a .m2 file, thanks again to Glitchy's MES, this guy rox, here is his guide for that:

    http://www.mmowned.com/forums/model-...ion-guide.html

    cya

  5. #20
    [Soul Eater]'s Avatar The God King of Tails
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    Hm so you got the .OBJ converting working? Strangely enough .OBJ converting to .M2 doesn't work for me lol, how did ya do it to make it work :P

    Do the impossible, see the invisible
    Row row, Fight the power.

  6. #21
    radamuslywald's Avatar Member
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    What doesn't work ?
    If, in 3d studio max, the model is bugged (only a straight line or a few pixels show up), it's probably because you have not put Windows system language into USA, i had same problem.

    Go to the regional setting in the control panel and change the region to usa (first and last tabs) then reboot your pc, and retry the stuff.

    If you're already USA, i can't tell sry. I use 3d max 9.

  7. #22
    [Soul Eater]'s Avatar The God King of Tails
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    Configured settings to English (United States) , do I need United Sttes (United States) or something?

    Or well my issue right now is, I merged 2 .M2 while they were in .OBJ file into one, and I can't seem to import it back into .M2 again. Dunnow if the model is broken or something, maybe I'll upload it and people can see it for theirselves.
    Last edited by [Soul Eater]; 06-19-2008 at 04:08 PM.

    Do the impossible, see the invisible
    Row row, Fight the power.

  8. #23
    radamuslywald's Avatar Member
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    You have to keep the same number of vertices(vertex), the little blue points in 3dsmax, in order to reinject properly into the same m2 file.
    That's why it doesn't work. And i hope you know you sure can not merge two animated objects like that.

    If you want to merge 2 obj, you can, but you would have to create a new .m2, so lose all animations and texture mapping as well, as far as i know.
    You would have to re-create texture with UV mapping (there is a guide somewhere, search "custom model").
    If you want to combine two statics .obj, you may check this guide also.

    I guess there is a way to bind an animated m2 to a static one (Bear mount, for example, has an armor+a bear), but i don't think it is bias model injecting. Probably dbc.

    ps: Usa setting ect is only for the bug i told, .obj file not showing properly (a straight line+random pixels in 3dsmax viewports), forget about it.

    cya
    Last edited by radamuslywald; 06-19-2008 at 05:09 PM.

  9. #24
    morten123's Avatar Member
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    the model inject dont work for me

  10. #25
    nascarfreak00's Avatar Member
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    TBH. i think thats how the Cat form shoulda been made. I really like it.

    Im going to use it!

  11. #26
    shadeburn's Avatar Member
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    zombiecat scares me D:

  12. #27
    morten123's Avatar Member
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    where shall i put the file to use it??

  13. #28
    Bigmax's Avatar Member
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    is kinda creepy, but nice

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