[Modelshift] Druid cat form hit box fix (nelf and tauren) menu

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  1. #1
    kanezfan's Avatar Active Member
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    [Modelshift] Druid cat form hit box fix (nelf and tauren)

    I've decided to release this after a couple week's worth of testing. This has long been something the druid community has been longing for and so here it is.

    Night elf cat form fixed hit box:

    Tauren cat form fixed hit box:

    Download the patch here: Filebeam - Free Fast File Hosting

    Note: Patch-5 is the nelf model, patch-6 is the tauren model. I only have a nelf druid to test it on so I can't say for sure when it comes to the tauren model, but the nelf model DOES NOT require a MEFix.

    [Modelshift] Druid cat form hit box fix (nelf and tauren)
  2. #2
    $HaDoW's Avatar Member
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    wtf ??? more info

  3. #3
    R0w4n's Avatar Retired Model Editor :3
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    Okay you see the druid hitbox is normaly at the shoulders

    Kanezfan has then taken Glitchys Model Resizer and used the "put of model" by X amount of Y Which meens that he has taken the model and put it some inches back (from where it normaly would be displayed) resulting in the hitbox moved to the head / claws


    X: Left/Right
    Y: Forward / Back
    Z: Up/Down

    edit:

    This is where the "Hitbox" normal are:

    Last edited by R0w4n; 04-18-2008 at 10:33 AM.


  4. #4
    *ChAoS*'s Avatar Contributor
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    The model resizer isn't part of the dev tools, at least I don't think. I've been using it too.

  5. #5
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by *ChAoS* View Post
    The model resizer isn't part of the dev tools, at least I don't think. I've been using it too.
    Normal Resizer


    Dev Resizer with option that would be Used to make this

  6. #6
    *ChAoS*'s Avatar Contributor
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    Oh I see, didn't even know that was there.

  7. #7
    kanezfan's Avatar Active Member
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    Originally Posted by Glitchy View Post
    Normal Resizer


    Dev Resizer with option that would be Used to make this
    You slipped me the password i think :P

    I didn't check that bounding math box. What's it do?

  8. #8
    Glitchy's Avatar ★ Elder ★
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    N/M i am mistaken i see what you did. When i saw the bounding box was moved i thought you had used the DEV Option to change the bounding box.


    Edit: Nice work around with not being able to edit the bounding box directly.
    Last edited by Glitchy; 04-18-2008 at 11:57 AM.

  9. #9
    kanezfan's Avatar Active Member
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    Originally Posted by Glitchy View Post
    N/M i am mistaken i see what you did. When i saw the bounding box was moved i thought you had used the DEV Option to change the bounding box.
    Yeah all I did was shift the model on the X axis by -.5

    does the "include bounding math" checkbox do the same thing?
    BTW is there a way to make the box itself bigger? I was thinking of making it longer so it includes the entire body of the cat. kinda like, knock it over so it's wider than it is high right now? If that makes any sense lol.

  10. #10
    Glitchy's Avatar ★ Elder ★
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    Originally Posted by kanezfan View Post
    BTW is there a way to make the box itself bigger? I was thinking of making it longer so it includes the entire body of the cat. kinda like, knock it over so it's wider than it is high right now? If that makes any sense lol.

    You would Uncheck "include Normal Math" and Check "Include Bounding Math" then what ever you do in the resizer would happen to the bounding box, and only the bounding box.

    If you where to check both of the boxs what ever you did in the resizer would happen to both the model and the bounding box.

    I have the bounding box disabled by default to stop potential exploitation

  11. #11
    enzo213's Avatar Member
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    Oh my god.
    I'm going to try this tonight, If it does what It says it does, I will <3 you forever.

  12. #12
    kittydps's Avatar Member
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    if this realy works, i will test it a bit in BG, then big thx to you, and a big **** U to blizz....they cant fix the range bug since 3 years, and it is that easy?

    *facepalm*

  13. #13
    Carruk's Avatar Member
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    Certainly seems too work for me!

    THANKS!

  14. #14
    *ChAoS*'s Avatar Contributor
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    Very good idea. I'll have to try this sometime.

  15. #15
    bloodninja's Avatar Member
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    leetsauce
    filler

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