2.0 - In Game
2.1 Get to know eepanels

1. Lock Panel-This locks all panels so they can not be moved. This is Usually only used when you do not have a Parent to dock it to. Which is rare.
2. Advanced Mode-Keep this checked at all times. This allows custom borders to be imported and allows you to change settings within custom settings.
3. New Panel- This creates a new panel. When creating a new panel you have 2 choices, Create a Panel with Default Settings or Create a Panel with Global Settings. For this Tutorial we will use Global Settings.
4. Global Settings- This appears when you make a new panel. It allows you to set global settings accross all the Global Panels. This helps when setting transparencies as it will set all global panels with the same transparencies.
5. Panel Settings- This will also appear when you make a new panel. This is where you will be allowed to change the panel name/size/position/dock settings/add our custom art.
6. Reset- This will completely reset the addon Deleting any and all settings you had.
7. Hide MiniMap Icon- This hides the MiniMap icon. Very usefull if you have a clutered MiniMap. To bring it back after using this option type /eepanels hide.
8. Profile- this allows you to change profiles and add new ones so you can have different UIs on Different characters/copy a profile to a different Character.
9. Enabled- If you dont have this checked, then the addon isnt on.
2.2 Making Panels with Global Settings
This step is very simple. Click on New Panel > Global settings. As shown here:

Now to change the Global settings. Click on Global settings > Border color. Set the Opacy to 0% (the slide bar on the right of the toobar that pops up).
Next do the same with Global Settings > Background Color.

Dont forget to name it!

2.3 Adding The texture
This is also very simple once you get the hang of it.
First lets add our custom texture. If you followed the first part of the guide you would have saved our art with the name "UnitFrame" In Interface\Addons\eepanels. So in the Panel Settings Dropdown Box, hover the mouse over "Background Texture > Custom Texture".

Now type in the textbox this string of text. Interface\Addons\eepanels\UnitFrames.tga and then hit enter.
Now you should have something that looks like this:

(mine looks abit different than the one we made above, for the file got deleted somehow...)
2.4 Docking to a Parent
This means that when we dock it to a frame, if the frame moves so will the panel. This is very usefull for making borders on the Unit Frame, as those are easy to move, and its easier to move if you have the panels docked so you dont have to go back into settings and change the placement. It also allows it to flow better with the UF.
Ok to do this add this macro to your Action Bars and Keybind it.
Code:
/print GetMouseFocus():GetName()
This macro will allow you to mouse over any frame and find the name of it. EX: I mouse over the Player frame of XPerl and hit the macro keybind. In the chatlog it says the words XPerl_Player. Thats the parent name. This is the set of words that will go in the Parent text box. As shown:

Now if you have a different unit frame than me, then the parent name will be different. This is why that macro is so handy.
If have done everything correctly so far you be able to see a little bit of the texture behind the Unit Frame. Lets change that.
2.5 Getting those settings exactly how you want them
We have to change the height and width of the panel first. For me the Width of the panel was 160% and the Height was 500%. Your settings may be different, depending on resolution and the size of your art. Remember you must hit enter after entering in the text or it will just go back to default. Just fiddle with the settings until you find the exact size you want, and also make it the size of your UF.
Next we need to Position it. To do this hover over Horizontle/ Verical Position. Try to get the border around the UF. The Horizontle Position will most likely be in the negetives, and the veritcal position number will most like be in the positives. My numbers for these were: Horizontle -90, Vertical 125. Yours will most likely be different.
Here is the end result:

Here is some of the types of things i have done with this addon:



Here are some example Unit Frame Borders:
RapidShare: 1-Click Webhosting
To install these, Extract the files to Interface\Addons\eepanels
Then go in game and then add this string of text to the Custom Background Texture text box, "Interface\Addons\eepanels\UnitFrames#.tga (Change the # with any number from 2-6. For the first Unit Frame just type in UnitFrames.tga no number.
This is the Top and Bottom borders for the second to last pic.
RapidShare: 1-Click Webhosting
Same install as above; except, for these you dont dock em. Just resize to the size you want. The bottom Panel has a weird line on it that i dont know how to get ride of. Also to stretch it across the screen you need to select tiling. and then make the tile size accordingly.