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  1. #16
    horst's Avatar Active Member
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    Originally Posted by SevenAzu View Post
    Guildies of mine have told me that you can at the cost of 10k gold once you are level 100
    I dont know the details of where and how but Ive seen wowhead say the same thing. if any1 knows how and where that'd be appreciated
    google says:

    At 100, you can switch over any of the outposts for a 10k fee. Just speak to the relevant foreman NPC in each camp.
    However, note that if you swap an outpost, you wont be able to complete the other questline.

    Automated Garrison Ressources Farming in Spires of Arak
  2. #17
    ariyan1991's Avatar Member
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    For switch your Outpost you have to complete the Main Storyline in Spires of Arak, just take a look in your Achievement's of Questing.
    After you have completed the Storyline you can talk to that PvP geared Orc in front of your Building and switch your Outpost for 10k.

  3. #18
    Sklug's Avatar ★ Elder ★
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    Ok I wrote the program... I added a couple of things as well... basic Warcraft window detection. I added a quick feature that allows you to choose which warcraft window to send commands to if you are a power user with multiple accounts or a multiboxer, and I also made it so it all works in the background.

    Very very very ugly and basic UI, but better than nothing. I am unable to test this myself as I only finally got online like 30 minutes ago in the last 2 days. Please let me know if timers need to be adjusted on character interactions. Remember, this is not a memory hook, just a keystroke simulator, so quite safe, but be aware that you need to get it setup properly with the proper macros and stuff first.

    You need 5 action bar keys, so do them in this sequence 1-5:

    Originally Posted by horst View Post
    ACTION KEY 1) Key you've put your Smuggling Run! - Spell - World of Warcraft on.
    <Key you put the Skill on in your Action Bar>

    ACTION KEY 2) WoW Macro:
    /tar Honest Jim

    ACTION KEY 3) WoW Macro:
    /run SelectGossipOption(1)

    ACTION KEY 4)WoW Macro:
    /run for i=1,GetMerchantNumItems() do local l=GetMerchantItemLink(i) if l then if l:find("Crate of Stolen Resources") then BuyMerchantItem(i, 1)end end end

    ACTION KEY 5) WoW Macro:
    /use Crate of Stolen Resources

    You just let this run over and over and wait for your Resources to come in while your sleeping.
    Also, please note that you NEED to have your "Interact with Target" keybind set to "F7" or this will not work. Just hit ESC > Keybinds > Targeting > Then Scroll down to it... By default it is already F7 for most people, but change it if yours is not.

    PLEASE let me know of any errors ASAP as I cannot yet test this myself!!!

    I'll post source code (I commented excessively since I know many will try to decipher it):

    Code:
    ;
    ; Automated Garrison Resource Farming
    ; @Author: Sklug 
    
    	
    ; Beginning of WOW Window Detection for Key Sending
    	Sleep 1000
    	IfWinNotExist, World of Warcraft  ; Disables program if Warcraft Not Detected
    	{
    		SplashTextOn, 320, , No Warcraft Instance Detected.   Shutting Down
    		Sleep 4000
    		SplashTextOff
    		ExitApp		
    	}
    	; WinGet returns all instances of World of Warcraft into a List, id1, id2, etc...
    	WinGet, id, list, World of Warcraft
    	count:= 0
    	Loop, %id%
    	{
    		count++
    	}
    	If (count > 1) ; If more than one WOW window is open
    	{
    		SplashTextOn, 200, , Multiple Warcraft Instances Detected!
    		Loop %count%   ; This loop minimizes all WOW windows for easier selection
    		{
    			window := id%A_Index%
    			WinMinimize, ahk_id %window%
    		}
    		Sleep 2000
    		SplashTextOff
    		Loop %count% ; This activates each window one by one until the correct one is selected
    		{
    			window2 := id%a_index%
    			WinActivate, ahk_id %window2%
    			Sleep 250
    			MsgBox, 4,, Is This the Desired WOW Instance to Send Commands? (Press Yes or No)
    			IfMsgBox Yes
    			{
    				idMain = %window2%
    				break
    			}
    			else
    			{
    				WinMinimize, ahk_id %window2%
    			}
    		}
    	}
    	else
    	{
    		idMain = %id1%
    		WinActivate, ahk_id %idMain%
    	}
    ; End of Multi-Window Identification.
    	
    	
    ; Global Variables
    		
    	; Misc Record Keeping Variable
    	timeLeft :=		; For managing more exact timing on the 10 min delay
    
    	; Installing Picture and Sound File for GUI
    	FileInstall, Sklug.gif,Sklug.gif, 1
    	
    	
    	
    ; End of Global Variable Decelerations
    	
    	
    ; All the Functions of Program to be Called upon 
    
    	; Function "Rand(Float,Float);
    	; Custom Random number generator to actually make a random number.  This is good for rand timer on
    	; Keyboard input to mimic human behaviour.  The reason this is necessary is
    	; because computers aren't really random.  They fool you into thinking it is random
    	; by using a complex math equations usually based off the date down to the millisecond 
    	; to create a "seed" behind the scenes to bounce the randomization algorithm off of.
    	; However, if the seed never changes, like a random number generator within a loop,
    	; the number never changes.  This solves that issue in a unique way.
    	Rand( a=0.0, b=1 ) 
    	{
    		IfEqual,a,,Random,,% r := b = 1 ? Rand(0,0xFFFFFFFF) : b
    		Else Random,r,a,b
    		Return r
    	}
    	
    	; Function "SleepTimer(String)"
    	; Calculates the 2 different delays... the random input timer when withdrawing the resources
    	; and the 10 minute(ish) delay between next resource loot
    	SleepTimer(timerName)
    	{
    		; Need to call global variable from within the function before
    		; I can use those numbers.  I can declare a new variable here, but if I wish to expand this program further
    		; I am just keeping it consistent.
    		global sleepTimerDelay
    
    		; Setting the SleepTimer delays for inbetween various functions
    		If (timerName = "randomized")
    		{
    			sleepTimerRandom := Rand(2450,3500) ; Randomized Delay between actions.
    			sleep, %sleepTimerRandom% ;
    		}
    		else
    		{
    			sleep, 2000 ;  negligible time will not be used.
    		}
    	}
    	
    	; Function MainAlgorithm()
    	; This takes all the tools created and puts them together into a sequence of steps that get the
    	; 10 minute job done.  The looping will be handled at the end of the GUI
    	MainAlgorithm()
    	{
    		global timeLeft
    		global idMain
    		
    		ControlSend,, 1, ahk_id %idMain%			; "Smuggling Run!" spell (place it on action bar position 1)
    		timerCount := A_TickCount 					; This will be keeping track of elapsed time to subtract from the 10 minute timer.
    		SleepTimer("randomized")
    		ControlSend,, 2, ahk_id %idMain%			; Macro on Key 2, " /tar Honest Jim "
    		sleep, 1000
    		ControlSend,, {F7}, ahk_id %idMain%			; Character interact Key is usually F7
    		SleepTimer("randomized")
    		ControlSend,, 3, ahk_id %idMain%			; macro on Key Position 3, " /run SelectGossipOption(1) "
    		SleepTimer("randomized")		
    		ControlSend,, 4, ahk_id %idMain%			; macro on Key Position 4, Check Ownedcore Post for the long macro.
    		SleepTimer("randomized")	
    		ControlSend,, 5, ahk_id %idMain%			; macro on Key Position 5, " /use Crate of Stolen Resources "
    		
    		elapsedTime := (A_TickCount - timerCount)	; This keeps track of the elapsed time so random timers can be added for more exact timing on 10 minutes.
    		timeLeft := (600000 - elapsedTime) + 5000	; 600k ms = 600 seconds = 10 minutes -- the extra 5 seconds added is just a slight error cushion.
    	}
    
    
    	; Function GarrisonFarmingGUI()
    	; The purpose of this is to put the GUI into function form to be easily called to and rebuilt as necessary
    	; with a simple "Return" call, thus I don't need to "Reload" the whole program inefficiently, just this function.
    	GarrisonFarmingGUI()
    	{
    
    		global timeLeft
    		
    		
    		Gui, Add, Tab, x-8 y-1 w520 h280 +center, Automated Garrison Resources|The Power Tool
    		Gui, Tab, Automated Garrison Resources
    		Gui, Font, S8 CDefault, Verdana
    		Gui, Add, Text, x52 y109 w390 h20 cRed +Center, Inspired By "Horst" at Ownedcore.com
    
    		Gui, Font, S12 Bold, Verdana
    		Gui, Add, Text, x52 y79 w390 h20 +Center, Version 1.0
    		Gui, Font, S18 W700, Verdana
    		Gui, Add, Text, x52 y39 w390 h30 cTeal +Center, Garrison Resources
    		Gui, Add, Picture, x92 y159 w330 h110 , Sklug.gif
    		Gui, Font, S8 CDefault, Verdana
    		Gui, Add, Text, x62 y139 w150 h20 , Created By:
    		
    		Gui, Tab, The Power Tool
    		Gui, Add, Button, x152 y99 w200 h120 , BEGIN
    		Gui, Font, S11 Bold, Verdana
    		Gui, Add, Text, x62 y39 w390 h40 cRed +Center, Press 'F10' at Any Time to Reset Program or 'Pause' to pause
    		
    		Gui, Show, x127 y87 h277 w510, Automated Garrison Resources
    		Return
    		
    		; Actions to be taken after BEGIN button is pressed.
    		ButtonBEGIN:
    			Gui, submit, NoHide
    		
    			SplashTextOn, 450, , "Interact with Target" Keybind Must Be F7 -- Pause Now if Needed
    			Sleep 3500
    			SplashTextOff
    			Loop
    			{
    				MainAlgorithm()
    				sleep, %timeLeft%
    			}
    				
    		GuiClose:
    		ExitApp
    
    	}
    	; End GUI Function
    	
    	;Enabling GUI
    	GarrisonFarmingGUI()
    	
    
    	; Hotkeys
    	Pause::Pause   ; Just Pauses the Script, does not interrupt
    	$F10:: Reload ; Reloads whole program
    	^q::ExitApp ; Completely Exits program at any time

    So you guys feel a little better about it, here is a virus scan to go with it too VIRUS SCAN
    Last edited by Sklug; 11-15-2014 at 05:19 AM.

  4. #19
    Luzt's Avatar Member
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    For this specific outpost you need to talk the the knight captain (I forget his name) inside the outpost camp near the other soldiers. He will offer to rebuild for 10k, click yes and than a craft table appears in front of old building, click table and select. Unfortunately the outpost in spires is bugged and blizzard is aware of this because they were informed during beta. You can change the building type, you will get a new icon and description of your zone buff BUT when you click the extra action button it casts the original perk.

  5. #20
    Dragaen's Avatar Member
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    Originally Posted by Sklug View Post
    Ok I wrote the program... I added a couple of things as well... basic Warcraft window detection. I added a quick feature that allows you to choose which warcraft window to send commands to if you are a power user with multiple accounts or a multiboxer, and I also made it so it all works in the background.

    Very very very ugly and basic UI, but better than nothing. I am unable to test this myself as I only finally got online like 30 minutes ago in the last 2 days. Please let me know if timers need to be adjusted on character interactions. Remember, this is not a memory hook, just a keystroke simulator, so quite safe, but be aware that you need to get it setup properly with the proper macros and stuff first.

    You need 5 action bar keys, so do them in this sequence 1-5:



    Also, please note that you NEED to have your "Interact with Target" keybind set to "F7" or this will not work. Just hit ESC > Keybinds > Targeting > Then Scroll down to it... By default it is already F7 for most people, but change it if yours is not.

    PLEASE let me know of any errors ASAP as I cannot yet test this myself!!!

    I'll post source code (I commented excessively since I know many will try to decipher it):

    Code:
    ;
    ; Automated Garrison Resource Farming
    ; @Author: Sklug 
    
    	
    ; Beginning of WOW Window Detection for Key Sending
    	Sleep 1000
    	IfWinNotExist, World of Warcraft  ; Disables program if Warcraft Not Detected
    	{
    		SplashTextOn, 320, , No Warcraft Instance Detected.   Shutting Down
    		Sleep 4000
    		SplashTextOff
    		ExitApp		
    	}
    	; WinGet returns all instances of World of Warcraft into a List, id1, id2, etc...
    	WinGet, id, list, World of Warcraft
    	count:= 0
    	Loop, %id%
    	{
    		count++
    	}
    	If (count > 1) ; If more than one WOW window is open
    	{
    		SplashTextOn, 200, , Multiple Warcraft Instances Detected!
    		Loop %count%   ; This loop minimizes all WOW windows for easier selection
    		{
    			window := id%A_Index%
    			WinMinimize, ahk_id %window%
    		}
    		Sleep 2000
    		SplashTextOff
    		Loop %count% ; This activates each window one by one until the correct one is selected
    		{
    			window2 := id%a_index%
    			WinActivate, ahk_id %window2%
    			Sleep 250
    			MsgBox, 4,, Is This the Desired WOW Instance to Send Commands? (Press Yes or No)
    			IfMsgBox Yes
    			{
    				idMain = %window2%
    				break
    			}
    			else
    			{
    				WinMinimize, ahk_id %window2%
    			}
    		}
    	}
    	else
    	{
    		idMain = %id1%
    		WinActivate, ahk_id %idMain%
    	}
    ; End of Multi-Window Identification.
    	
    	
    ; Global Variables
    		
    	; Misc Record Keeping Variable
    	timeLeft :=		; For managing more exact timing on the 10 min delay
    
    	; Installing Picture and Sound File for GUI
    	FileInstall, Sklug.gif,Sklug.gif, 1
    	
    	
    	
    ; End of Global Variable Decelerations
    	
    	
    ; All the Functions of Program to be Called upon 
    
    	; Function "Rand(Float,Float);
    	; Custom Random number generator to actually make a random number.  This is good for rand timer on
    	; Keyboard input to mimic human behaviour.  The reason this is necessary is
    	; because computers aren't really random.  They fool you into thinking it is random
    	; by using a complex math equations usually based off the date down to the millisecond 
    	; to create a "seed" behind the scenes to bounce the randomization algorithm off of.
    	; However, if the seed never changes, like a random number generator within a loop,
    	; the number never changes.  This solves that issue in a unique way.
    	Rand( a=0.0, b=1 ) 
    	{
    		IfEqual,a,,Random,,% r := b = 1 ? Rand(0,0xFFFFFFFF) : b
    		Else Random,r,a,b
    		Return r
    	}
    	
    	; Function "SleepTimer(String)"
    	; Calculates the 2 different delays... the random input timer when withdrawing the resources
    	; and the 10 minute(ish) delay between next resource loot
    	SleepTimer(timerName)
    	{
    		; Need to call global variable from within the function before
    		; I can use those numbers.  I can declare a new variable here, but if I wish to expand this program further
    		; I am just keeping it consistent.
    		global sleepTimerDelay
    
    		; Setting the SleepTimer delays for inbetween various functions
    		If (timerName = "randomized")
    		{
    			sleepTimerRandom := Rand(2450,3500) ; Randomized Delay between actions.
    			sleep, %sleepTimerRandom% ;
    		}
    		else
    		{
    			sleep, 2000 ;  negligible time will not be used.
    		}
    	}
    	
    	; Function MainAlgorithm()
    	; This takes all the tools created and puts them together into a sequence of steps that get the
    	; 10 minute job done.  The looping will be handled at the end of the GUI
    	MainAlgorithm()
    	{
    		global timeLeft
    		global idMain
    		
    		ControlSend,, 1, ahk_id %idMain%			; "Smuggling Run!" spell (place it on action bar position 1)
    		timerCount := A_TickCount 					; This will be keeping track of elapsed time to subtract from the 10 minute timer.
    		SleepTimer("randomized")
    		ControlSend,, 2, ahk_id %idMain%			; Macro on Key 2, " /tar Honest Jim "
    		sleep, 1000
    		ControlSend,, {F7}, ahk_id %idMain%			; Character interact Key is usually F7
    		SleepTimer("randomized")
    		ControlSend,, 3, ahk_id %idMain%			; macro on Key Position 3, " /run SelectGossipOption(1) "
    		SleepTimer("randomized")		
    		ControlSend,, 4, ahk_id %idMain%			; macro on Key Position 4, Check Ownedcore Post for the long macro.
    		SleepTimer("randomized")	
    		ControlSend,, 5, ahk_id %idMain%			; macro on Key Position 5, " /use Crate of Stolen Resources "
    		
    		elapsedTime := (A_TickCount - timerCount)	; This keeps track of the elapsed time so random timers can be added for more exact timing on 10 minutes.
    		timeLeft := (600000 - elapsedTime) + 5000	; 600k ms = 600 seconds = 10 minutes -- the extra 5 seconds added is just a slight error cushion.
    	}
    
    
    	; Function GarrisonFarmingGUI()
    	; The purpose of this is to put the GUI into function form to be easily called to and rebuilt as necessary
    	; with a simple "Return" call, thus I don't need to "Reload" the whole program inefficiently, just this function.
    	GarrisonFarmingGUI()
    	{
    
    		global timeLeft
    		
    		
    		Gui, Add, Tab, x-8 y-1 w520 h280 +center, Automated Garrison Resources|The Power Tool
    		Gui, Tab, Automated Garrison Resources
    		Gui, Font, S8 CDefault, Verdana
    		Gui, Add, Text, x52 y109 w390 h20 cRed +Center, Inspired By "Horst" at Ownedcore.com
    
    		Gui, Font, S12 Bold, Verdana
    		Gui, Add, Text, x52 y79 w390 h20 +Center, Version 1.0
    		Gui, Font, S18 W700, Verdana
    		Gui, Add, Text, x52 y39 w390 h30 cTeal +Center, Garrison Resources
    		Gui, Add, Picture, x92 y159 w330 h110 , Sklug.gif
    		Gui, Font, S8 CDefault, Verdana
    		Gui, Add, Text, x62 y139 w150 h20 , Created By:
    		
    		Gui, Tab, The Power Tool
    		Gui, Add, Button, x152 y99 w200 h120 , BEGIN
    		Gui, Font, S11 Bold, Verdana
    		Gui, Add, Text, x62 y39 w390 h40 cRed +Center, Press 'F10' at Any Time to Reset Program or 'Pause' to pause
    		
    		Gui, Show, x127 y87 h277 w510, Automated Garrison Resources
    		Return
    		
    		; Actions to be taken after BEGIN button is pressed.
    		ButtonBEGIN:
    			Gui, submit, NoHide
    		
    			SplashTextOn, 450, , "Interact with Target" Keybind Must Be F7 -- Pause Now if Needed
    			Sleep 3500
    			SplashTextOff
    			Loop
    			{
    				MainAlgorithm()
    				sleep, %timeLeft%
    			}
    				
    		GuiClose:
    		ExitApp
    
    	}
    	; End GUI Function
    	
    	;Enabling GUI
    	GarrisonFarmingGUI()
    	
    
    	; Hotkeys
    	Pause::Pause   ; Just Pauses the Script, does not interrupt
    	$F10:: Reload ; Reloads whole program
    	^q::ExitApp ; Completely Exits program at any time

    So you guys feel a little better about it, here is a virus scan to go with it too VIRUS SCAN
    Do I have to change anything in the program for Horde version, (Linny "The Skinny" Leadpockets) is the Horde version NPC.
    Or is it simply changing the target macro

  6. #21
    Sklug's Avatar ★ Elder ★
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    I did not know it was different... Yes, just change the macros to match your NPC and it should work. Let me know the timings... Still unable to login on my server currently

  7. #22
    Slipanc's Avatar Member
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    Can somebody make a honorbuddy profile for that? I belive it would be a way safer...

  8. #23
    Sklug's Avatar ★ Elder ★
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    Originally Posted by Slipanc View Post
    Can somebody make a honorbuddy profile for that? I belive it would be a way safer...
    AHK is actually probably the safer of the bunch. I'd recommend asking for stuff like that in HB official forums though. You might find more luck.

  9. #24
    chronux's Avatar Active Member
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    So... this dumb shit here chose the 20% xp boost over the rare goods...

    Is it worth the 10k to switch over? Will i make those back from the benefits anytime soon?

  10. #25
    dri2t's Avatar Private
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    Looks like they nerfed the chance for getting the crates. Haven't gotten one in about 20 calls or so when I was getting one every other call before.

  11. #26
    Slipanc's Avatar Member
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    yeah nerfed. So bad

  12. #27
    Fireworrks's Avatar Member
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    So is this still worth it anymore?

  13. #28
    Sklug's Avatar ★ Elder ★
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    Haha immediately after writing the code and posting it blizz decides to nerf it lol. Oh well it was a fun exercise whilst sitting in que for 11 hrs

  14. #29
    Canbus's Avatar Active Member
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    Did anyone run it for longer after this nerf? Would like to know if it's still woff.
    ░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█
    ░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█
    ░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀

  15. #30
    automationarmy's Avatar Member CoreCoins Purchaser
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    one to purchase the follower whenever he decides to show up would be awesome so i can leave this blasted zone.

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