WoD Garrisons & some professions menu

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  1. #1
    ketrish's Avatar Contributor
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    WoD Garrisons & some professions

    Some short info from me based on comments, information gathered from different sources & others about gold making in WoD. Starting from Garrisons - I have tried to shortly present informations [#1 link] which are curcial to decide what to get first with short description and my notes. From that I've produced ::


    Barn [Needed for items' upgrades] >= Lumber [garrison's resources] > Garden & Mine [more gath mats] >= Lunar & Barracks [leveling the followers] >= Srcibe [DMF] > Storehouse >= Your professions > Trading Post


    * SMV L1 :: Garrison Calculator - World of Warcraft
    - Large :: Barracks [1->3]
    - Small :: Salvage [1]
    * SMV L2 :: Garrison Calculator - World of Warcraft
    - Medium :: Barn [1->3 in first weeks of WoD then Lumber 1->3]
    - Small :: Storehouse [1->3]
    - Farm :: Garden [1->3]
    - Mine :: Lunar [1->3]
    - Fishing :: Waste of recourses for now
    * SMV L3 :: http://wod.wowhead.com/garrison-calc...aGAoBmKOz8D-JA
    - Pet :: Waste of recourses for now
    - Small :: You profession's one
    - Medium :: Lumber [1->3]
    - Large :: Random [but would take Dwars]


    Outside links:
    - Garrison Missions - World of Warcraft
    - Garrison Calculator - World of Warcraft
    - Garrisons.xlsx - Speedy Share - upload your files here


    Professions.
    Due some misleads there will be still daily CD on DMF due work orders in WoD. This also will be profitable because those trinkets are upgradeable twice. Also due current pattern of the garrisons [professions will get extras from it] it would be rational to get every profession [x1] and focus on gathering and scribes [for few first DMFs]. Question then remains - how to mix professions. It depends from amount of your chars but I'd suggest two methods:
    - brute force [lw+tail, alchemy + skin etc] :: to get ASAP all professions
    - mix [Scribe + 1 of all professions then focus on gathering ones]

    Enjoy
    Last edited by ketrish; 10-28-2014 at 02:18 PM.

    WoD Garrisons & some professions
  2. #2
    rdruid69's Avatar Contributor
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    Dude nice try but your guide is really wrong...

    In first place, you can't have Salvage yard until lvl 96-97 cause of a quest you need to complete. So you can't put it as your first small building at least you plan to leave it empty until you finish that quest chain...

    Second, Storehouse don't provide any benefit at least your plan is to play 3 hours a week and do workorders for every 3-4 days. If you are gonna play daily that building is so useless.

    3th, Barn can be profitable all the expansion, tell people to change it for lumbermill is a terrible idea. Actually Barn is really good with trading post if you want a decent amount of gold every day without too much work.

    And last, you don't have a cd on the DMF cards, the cd is on the warpaints and you can go from 6 to 16 warpaints a day depending on your profesion and your level skill (Only garrison Scribe's Quarter = 6 work orders in 24 hours = 6 warpaints; Proffesion at 700+ garrison = 10 warpaints+6 work orders = 16 warpaints). If your profesion is between 1-699 you get less warpaints per day, don't have the exact numbers of it. You need 10 for do a card so it is not a daily cd.

    Anyway the right call about your garrison depend on your gametime/day, your amount of players. Maybe if you play a lot of alts you can use some buldings more than others. Your profesions and your endgame focus (cm, raids, pvp, achievs, etc.) I strongly recomend people to make his own research and don't follow any kind of guide cause you can lose lots of gold & garrison resources changing buildings at lvl 100 cause you chose wrong.
    Last edited by rdruid69; 10-28-2014 at 04:22 PM.

  3. #3
    ketrish's Avatar Contributor
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    Originally Posted by rdruid69 View Post

    In first place, you can't have Salvage yard until lvl 96-97 cause of a quest you need to complete. So you can't put it as your first small building at least you plan to leave it empty until you finish that quest chain...
    Only for trap. Any class that could kite / semi tank it will be usefull.

    Originally Posted by rdruid69 View Post
    3th, Barn can be profitable all the expansion, tell people to change it for lumbermill is a terrible idea. Actually Barn is really good with trading post if you want a decent amount of gold every day without too much work.
    Yep - it will be profitable all the way through expansion but due raid for realm first kills [ just for logs - there will be no achievs ] - people will do race for it. Besides - the psychology of the crowd. I'm not telling them to change it. I'll be running garrisons on 10 alts so I need resources ASAP and I assume that trading post will allow trade myself [according to description]. If not - there will be whining on forums.

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