pretty good guide, props on making it. i thought id join this little discussion and point out some of my concerns.
Originally Posted by Christina3d
#Showtooltip Presence of Mind
/use 13
/use 14
/cast Arcane Power
/cast Presence of Mind
/cast Fireball(Rank 14)
first off id like to point out that with this macro will pop both of your trinkets. not entirely sure why you thought this was necessary. unless your human your almost always going to have the medallion in one of your trinket slots, and using this macro will unintentionally use it. and even if you are human, you cant double stack the use function on damage trinkets, so its useless to have the /use on both trinkets.
my macro, which works fine, is this:
Code:
#showtooltip
/stopcasting
/cast Arcane Power
/stopcasting
/use Hex Shrunken Head
/stopcasting
/cast Presence of Mind
/stopcasting
/cast Fireball
the only thing you would need to change is the name of the trinket, depending on which one you have.
Originally Posted by Christina3d
i have to agree with several other people in the thread stating that the arcane missles talents are definitely worth it. you are one of the only people i have seen who have opted out of taking it. im sure different play styles/team comps can make use of either spec, but id say the majority favor the addition of arcane missles
and im not entirely convinced the fire talents are worth it. for an arcane pvp rotation Incineration really only affects fire blast. its very similar to the arcane talent Spell Impact, which only affects fire blast and fireball (which is only really used during POM/AP nukes).
wasting 8 talent points to beef up fire blast and 6% more damage on AP/fireball just doesnt seem worth it. especially with the ridiculous damage output of arcane barrage.
my last concern on the spec is that Arcane Focus probably isnt worth the points either. instead of blowing talent points on +hit i believe it is better to make up the difference in enchants (possible glove enchant) or some sort of PVE offhand (even the kara one can suffice).
my spec: Talent Calculator - World of Warcraft
i havnt really had too much time to mess with arcane, so my only concern in my spec is with Incanters Absorption ... have you had any chance to see how good it is?
Originally Posted by Tankotron
Talent Calculator - World of Warcraft
Imo this is probably the best spec for arcane.. includes everything in the arcane tree you need but arcane mind.. you also get ignite in the fire tree for the extra damage for when your fireball crits.
im sorry dude, ignite? just no. definitely a waste of points and a killer to your dps.
anywho, great guide for those who want to start using arcane, but could use some fine tuning. (and yes i realize a lot of it is just difference of opinion :P just tossing my viewpoint into the mix)
cheers
EDIT: tl;dr spell impact and fire talents bad, arcane missles good, macro fuxed