The Beginners guide for Tanking menu

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  1. #1
    amynnet93's Avatar Active Member
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    The Beginners guide for Tanking

    I've noticed that a LOT of new people playing warriors have trouble tanking, especially in instances.
    This guide is designed to get you on your feet and going down the path to tanking like a real pro, being the
    kind of warrior anyone would love to group with.
    First of all, the basic concepts:



    HEAT:

    Heat is what any activity against a mob generates, attacks, heals cast on people that the mob currently
    'hates', debuffs and the like all generate heat.
    The mob focuses its main attack on the current target with the
    most heat.
    As a tank, it is your job to keep the 'aggro', the focus of the mob's aggression on you at all times,
    and off of the less armored, more damaging characters like rouges and mages, and the healers.
    Most people do most of their heat through damage, not true for a warrior.
    First of all, you have several things that give you a bonus to threat (heat) generation:

    First, there's the built-in 10% (more if you have defiance talent) bonus for simply being in defensive stance,
    so all of your attacks and abilities will create 110% normal heat.
    For this reason, you want to spend most of your time in an instance in defensive stance.
    Def. stance also reduces the damage you take by 10%, making it easier for your healers to keep you alive, and using less of the healer's vital mana supply.
    Quick note here: Be kind to your healer, the less heals they have to cast, the less heat THEY generate and
    the less mana they burn.
    Use def. stance, and use a shield with a 1-handed weapon, both give you extra damage avoidance and mitigation that translate to more survivability and less healing required.
    Back to heat:




    Then there are abilities that generate heat FAR in excess of the damage done. "Revenge" only does a
    dozen or so damage, but generates as much heat as a axe to the head, and it's cheap to use (in rage cost)
    as well.
    You can also use Shield Block to create the opportunity to use a revenge.
    Shield bash not only interrupts spellcasting, but if used to disrupt a caster mob's spells, will make them absolutely LOATHE you.
    Sunder armor also creates a LOT of heat, and is a staple in most tanking stratagies.
    Using revenge and sunder armor along with normal attacks is often more than enough to keep nearly any
    mob 'locked' on you even against damage dealing allies several levels over you.
    Instant aggro abilities If you LOSE the focus of the mob for any reason, you have several 'instant focus' abilities that force the mob
    to focus on you, no matter what.
    They often work by setting your current "heat total" to whatever the current highest is +1, and some (like mocking blow and challanging shout) prevent the mob from changing targets for a certain period as well.
    If you're using sunder armor, revenge and attacking consistantly, you ought to have no problem... but
    mistakes happen, pets accidentally growl, healers have to spam flashes if something goes pear-shaped,
    ect.
    Your first line of defense against a breakaway mob is yout taunt. No rage cost, on a quick cooldown, it's
    perfect for snaring the attention of a mob.
    If someone else pulled the mob, and you need to get its attention to start tanking it, taunt is perfect. You can use it fairly often, but try to leave it open in case the mob makes a break for your healer.
    You also have mocking blow at mid-levels to force a mob to focus on you.
    To do this you need at least 4 levels of the "tactical Mastry" talent (EVERY tank should max that out! it allows you to switch stance to use
    your whole toolkit), if you have more than 20 rage, you switch to battle stance, quickly pop your mocking
    blow, and then flip back to defensive, building up a little rage so that when the 9-second lock that the mock
    gives you is up, you can start spamming a lot of sunders and revenges to keep its undivided attention.



    Your weapon of last resort is Challanging shout. It's on a 10-second cooldown, but it requires little rage, and
    it forces EVERY mob in a wide area to focus on you for a lockout period simular to a mock.
    It's great if you're tanking a lot of mobs (see the second part of the guide...)
    With these basic tactics, you thought to be well on your way to tanking most early instances, be sure to stay
    tuned for more advanced tips and tricks.
    6): hope you like it
    Last edited by amynnet93; 11-01-2008 at 09:26 AM. Reason: Sorry for the wall of text fixed now :)

    The Beginners guide for Tanking
  2. #2
    Innit's Avatar W͈̮̝̉͌̀ͩÅ̻̗̗̼̩̣͉̽Î͙̳ ͚̑ ̌͌ͯ
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    BIG WALL OF TEXT

    OMG

    RUN FOR YOUUURRR LIIIIVVVVESSS.

    Seriously, Split it up and add some colours.

  3. #3
    amynnet93's Avatar Active Member
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    Originally Posted by Innit View Post
    BIG WALL OF TEXT

    OMG

    RUN FOR YOUUURRR LIIIIVVVVESSS.

    Seriously, Split it up and add some colours.
    thanks for telling me fixed now

  4. #4
    Katak's Avatar Member
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    Dont ask for rep

  5. #5
    amynnet93's Avatar Active Member
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    didnt know that xD wont ask for rep again

  6. #6
    Blazara's Avatar Member
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    You jump from using the word heat and hate..
    Needs fixing :<

  7. #7
    Doubleerror's Avatar Member
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    Uhm nice copypaste

    World of Warcraft: Guides: Tank like a pro: tanking basics. by Samarily on the GameAmp Network

    At least give credits...

    EDIT: Nice copypaste from 2005

  8. #8
    Hasselhoff's Avatar IN A SPEEDO
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    lol heat? atleast get it right... fail




  9. #9
    -=Swift=-'s Avatar Contributor
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    Originally Posted by Doubleerror View Post
    Uhm nice copypaste

    World of Warcraft: Guides: Tank like a pro: tanking basics. by Samarily on the GameAmp Network

    At least give credits...

    EDIT: Nice copypaste from 2005
    Lol, if you copy and paste, atleast copy and paste something I would want to read..?? lawl

    What? Not banned just never allowed to login, ever again...
    I make graphics, sigs, and flash websites for the MMOwned community.

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