Works with 2.0.12 (might be hotfixed for 2.1.0)
== The Running ==
Code:
1) Enter backdoor of Karazahn.
Ops! Backdoor is locked, to pass this you need can of course Shadowstep or
Auto-Unstuck trough. Dispose heartstone, face the Rat on the left, and open
the GM petition -> Stuck -> Autounstuck.
2) Use a invisibility potion and run to Nightbane terrace.
3) Jump step by step up the roof, this is tricky so you need past
experience with such stuff.
4) Run to the right side (towards entrance) and jump down, just don't hit
the entrance because it teleports out.
5) Run up to the Ogre spot (in normal Deadwind Pass) and run, when you
see the camera zoom in and out stop running:
b) Try to jump in using the mountain at the side.
a) Alternative is to continue the road, you see a big pointy rock towards
Karazahn up there, climb it and you are up in Netherspace.
6) When in Netherspace, run towards the North-West, you can see a clear
path up on the wall.
7) When you hit a dead end, run to the left side.
8) Eventualy you reach Prince, and now you must try jumping on his
platform without falling into your death.
9) When you are on the platform, go into the door (the original boss
room entrance) and use a invisibility potion to run trough the mob:
a) It can not detect stealth so you can stealth if you can too.10)
Invisibility starts running out, stop at the stairs you just met,
and go little down until you see a big room with 2 trash mob
next to each other.
b) Wait for cooldown on Invisibility potion before going.
10) Run trough (not aggroing of course) and into the Chess room.
== The Game ==
Explanation of drawnings:
Code:
ALLIANCE
E = Water Elemental
S = Horse
H = Healer
K = King
C = Conjurer (Queen)
H = Healer
S = Horse
E = Water Elemental
Code:
HORDE
F = Felguard
W = Wolf
A = Acolyte (Healer)
W = Warlock (Queen)
B = Blackhand (King)
A = Acolyte (Healer)
W = Wolf
F = Felguard
Code:
BOARD (at start)
_________________________
|F|P| | | | | | | | |P|E|
|W|P| | | | | | | | |P|S|
|A|P| | | | | | | | |P|H|
|W|P| | | | | | | | |P|K|
|B|P| | | | | | | | |P|C|
|A|P| | | | | | | | |P|H|
|W|P| | | | | | | | |P|S|
|F|P| | | | | | | | |P|E|
-------------------------
SIGNS (directions)
Code:
___
| | Is an empty space to move.
---
\ Moved the brick from pervious picture north-west.
/ Moved the brick from pervious picture south-west.
- Moved the brick from pervious picture forward.
| Moved the brick from pervious picture up/down.
* Planned piece route.
Code:
< Push forward (you get it).
== Tactic ==
Before you start: Make sure each time you use a piece to turn it the right direction,
so it can auto-attack the other pieces. Use a cooldown too if you can, like buff, heal, etc.
The tactic is to build up as many of your paws right infront your king. Do like these steps:
Code:
_________________________
|F|P| | | | | | | | |P|E|
|W|P| | | | | | | | |/|S|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | | |P|K|
|B|P| | | | | | | | |P|C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | | |\|S|
|F|P| | | | | | | | |P|E|
-------------------------
_________________________
|F|P| | | | | | | | |P|E|
|W|P| | | | | | | |S|-|-|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | | |P|K|
|B|P| | | | | | | | |P|C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | |S|-|-|
|F|P| | | | | | | | |P|E|
-------------------------
_________________________
|F|P| | | | | | | | |P|/|
|W|P| | | | | | | |S|E| |
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | | |P|K|
|B|P| | | | | | | | |P|C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | |S|E| |
|F|P| | | | | | | | |P|\|
-------------------------
_________________________
|F|P| | | | | | | |P|-| |
|W|P| | | | | | | |S|E| |
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | |P|-|K|
|B|P| | | | | | | |P|-|C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | |S|E| |
|F|P| | | | | | | |P|-| |
-------------------------
After they are like that (more or less) go to a Healer and heal up your side,
try to make them attack the king if he is close by, the best is to maybe get their
king trapped around 3-4 pieces (one of them your kind), just turn them facing
their King and go heal.
Code:
_________________________
|F|P| | | | | | | |/| | |
|W|P| | | | | | |P|S|E| |
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | | |P| |K|
|B|P| | | | | | | |P| |C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | |P|S|E| |
|F|P| | | | | | | |\| | |
-------------------------
If their king is closest to the north part, try getting your king up too (to dmg him).
Do the same if south, but you get the idea. :P
Code:
_________________________
|F|P| | | | | | | | | | |
|W|P| | | | | | |P|S|E| |
|A|P| | | | | | | |P|P|/|
|W|P| | | | | | | |P|H|K|
|B|P| | | | | | | |P| |C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | |P|S|E| |
|F|P| | | | | | | | | | |
-------------------------
_________________________
|F|P| | | | | | | | |*|*|
|W|P| | | | | | |P|S|E|*|
|A|P| | | | | | | |P|P|K|
|W|P| | | | | | | |P|H|||
|B|P| | | | | | | |P| |C|
|A|P| | | | | | | |P|P|H|
|W|P| | | | | | |P|S|E| |
|F|P| | | | | | | | | | |
-------------------------
I hope it helps, try it out, you will find your style of doing
this sooner or later, no durability lost at least! :P
Done this and I am a hunter. Some tips for Hunters, pet and misdirection shot
to save invisibility potions at the start part. :P
*Edit 2*
In the end it's basicly about just pushing, not letting you get squized.
Code:
_________________________
|F|P| | | | | | | | | | |
|W|P| | | | | |S|P|-|E| |
|A|P| | | | | |<|P|P|-|K|
|W|P| | | | | |<|P|-|H| |
|B|P| | | | | |<|P|-| |C|
|A|P| | | | | |<|P|P|-|H|
|W|P| | | | | |S|P|-|E| |
|F|P| | | | | | | | | | |
-------------------------
.. or something.
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