I was playing the PTR abit this morning and found out that some +healing enchants will be +Spell Dmg as the patch goes live. So I figured that mages, locks, ele shams - spell casters, should enchant some of their gear with +healing.
Why?
Because the +healing enchants are cheaper, and will give more spell dmg as the WLK patch goes live.
How big is the difference?
30 healing 10 spelldmg GOES 16 spell dmg > 15 spell dmg
Here you gain 1 spell dmg, not too much but yeah, it's still better - AND cheaper than the 15 spell dmg enchant.
81 healing 27 spelldmg GOES 43 spell dmg > 40 spell dmg
Yet again you can get a better enchant, for a cheaper price.
I'm sorry that there is not more than 2, but hey! They are useful anyway!
Over n' out,
Neax.