Hunter vs Hunter
Strategy
Drop a Freezing Trap at your feet
This trap is placed to freeze the hunter's pet for the duration of the battle
Viper Sting
Generally hunters have a very small mana pool
Keeping Viper Sting on the hunter will render him or her useless very quickly
Multi Shot lots and rotate with the cooldown on arcane shot
Concussive Shot
You are using this ability in hopes that the improved Concussive Shot stun effect will proc, giving you time to shoot at the hunter while he or she is unable to shoot back
Beast Mastery hunters can use Bestial Wrath and The Beast Within to become immune to any type of crowd control effect and intimidate then feign death to cancel the opponents cast (which is incredibly useful when there about to shoot "aimed shot") The enemy hunter will lose his target and be forced to manually retarget you to begin shooting. The hunter pet will stop attacking until the hunter retargets you and deploys it again.
When the hunter retargets you, move into melee range
If the enemy hunter traps you or uses concussive shot, use your PvP trinket to continue moving towards him or her
RE: Use multishot and arcane shot then a cc (intimidation, trap, scattershot) then pop cooldowns and use steady shot feign if your going to take damage from the opponents cast.
Average geared hunters should be dead, or very near dead
If the hunter is not dead, Repeat the entire Multi Shot/Arcane Shot/Silencing Shot/Steady Shot combination until he or she is
*If the enemy hunter uses Rapid Fire or procs improved Aspect of the Hawk at any time during the fight, you should make an effort to move into melee range until the buffs fade. This will cause you to take a considerable amount less damage
I havnt posted much but this is a common problem among hunters.