well this is my rogues mace pvp spec. basically good stunlock survivability reduced cooldown silence on kick prep and AR
Talent Calculator - World of Warcraft
well this is my rogues mace pvp spec. basically good stunlock survivability reduced cooldown silence on kick prep and AR
Talent Calculator - World of Warcraft
I've never played a rogue seriously so I wouldn't know, but opportunity and aggression seem like really good talents to pass up.
Imp kick is not that great of a talent, and definately not worth loosing 6% bonus AP. 1 point of expertise or imp Snd is better than 3.5 min sprint and evasion cds when you already have prep, also.
Wasn't saying that his spec was bad, just wondering if those two talents are really not all that important. ;p
Nice, my rogue did recently ding 70 so when I get my glad mainhand maybe I will try that spec![]()
imp kick <3
the 70 rogue with more pvp epixx than you can count on one hand xD
d00d:YOU DONT NEED THESE HACKS...
d00d 2:Why... hackers hack.. cheaters cheat..rapists rape.. etc
I have a UD rogue with both the S2 maces, I'll post a few specs which might help you out:
AR/Hemo/Maces for low crit people
Standard AR/Hemo - a few of the talents are a matter of opinion, this is mine :P
Combat Maces my way
My current spec even though It doesnt have mace stun proc, but I use maces :P
Hope this helps, or gives you insight.
-Vanz
I'd agree with the reduced cooldowns on the evasion and sprint, because with prep it's mostly useless. But Imp Kick on the otherhand, it is godly for fighting healers, especially resto druids and shamans. You pop a kick after a kidney shot and they will pop NS for an instant heal and bam they're dead, worked wonders so many times. But in the end of the day it's a matter of personal opinion, and each to their own.
i have a sub rogue on retail, works great