Originally Posted by
SH4D0WS1N
Code:
/cast Shield Slam
/cast Revenge
/cast Victory Rush
/cast Devastate
Assuming all of the spell names are correct (I don't feel like checking it) this should work. Only problem is it'll spam the "can't cast that" thing three times every time you press it.
There's probably a better way to do this with the scripting shit, but this is a quick hack for it.
Code:
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/cast ExampleTrinket1
/cast ExampleSpell2
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
/cast Shield Slam
/cast Revenge
/cast Victory Rush
/cast Devastate
this should fix the error message and sound