So i ran across this list of console commands and couldn't find anything on the forums anywhere could be helpful dealing with gfx problems and fun one is looking at the AOE of blizzard/Reign of fire ext with the spelleffectdetail set to 5000
This is a categorized list of console variables, along with a short explanation for each CVar.
The list is not complete; for a complete list, see Console variables/Complete list.
Startup
These are general variables that are only relevant for starting the game (or which are only read during startup).
accountName - Saved account name for login screen
accountList - Saved account name for login screen (For use with Battle.net accounts only)
checkAddonVersion - Disable loading of out-of-date addons
coresDetected - cores detected
expansionMovie - Display Burning Crusade intro at startup (This variable is reset to 0 after the video has been shown)
lastCharacterIndex - Number of last character that was used for logging in (initial selection for character screen)
locale - Game language code (e.g. "enGB", "enUS", "deDE", "frFR" ...)
heapAllocTracking - Enables/disables allocation tracking & dumping in SMemMalloc
movie - Display intro movie at startup (doesn't work in Burning Crusade game client)
movieSubtitle - Display subtitles for intro movies
readContest - Whether the user has accepted the PTR contest rules
readEULA - Whether the user has accepted the EULA
readScanning - Whether the user has accepted the system scanning terms
readTOS - Whether the user has accepted the Terms of Use
realmList - Realm list server to use (e.g. "eu.logon.worldofwarcraft.com")
realmName - Name of most recently used realm (displayed in the lower right corner)
showToolsUI - Enable the WoW Launcher
timingMethod - Sets the CPU timing method used. 0 is none, 1 is normal precision(fps limited to 64), 2 is high precision
processAffinityMask - Which processor core to start WoW on
Console
These are commands that only affect the drop down menu
help - Displays help and information for any command. (Eg. Help debug)
fontcolor - Console Font Color
bgcolor - Backdrop color
highlightcolor - Console text highlight color
fontsize - Font Size
font - Name of Font to use in console
consolelines - How many lines to display on screen at once
clear - clears all console text
proportionaltext - Spaces text out to cover the entire screen (E x a m p l e !)
spacing - specifies inter-character spacing, in pixels
settings - lists current console settings
default - returns console to default settings
closeconsole - closes console
repeat - repeats a command when entered
cvarlist - lists all cvars with their current & default settings
cvar_default - sets all cvars to their defaults
cvar_reset - resets config.wtf file to the settings you use when you log in for the first time
Camera
cameraBobbing
cameraBobbingFrequency
cameraBobbingLRAmplitude
cameraBobbingSmoothSpeed
cameraBobbingUDAmplitude
cameraCustomViewSmoothing
cameraDistance - Fixed value?
cameraDistanceD - Camera distance (zoom). May or may not show forced camera movements from camera-world collisions (untested).
cameraDistanceMax
cameraDistanceMaxFactor - Sets factor by which cameraDistanceMax is multiplied
cameraDistanceMoveSpeed
cameraDistanceSmoothSpeed - Default is 8.33. Values range from 0.002778-50. Changes speed at which you scroll-wheel zoom in/out.
cameraDive - Default is 1.
cameraFlyingMountHeightSmoothSpeed
cameraFoVSmoothSpeed
cameraGroundSmoothSpeed
cameraHeightIgnoreStandState
cameraHeightSmoothSpeed
cameraPitch - Fixed value?
cameraPitchD - Camera pitch. Doesn't seem to take forced camera movements because of camera-world collisions into consideration.
cameraPitchMoveSpeed
cameraPitchSmoothSpeed
cameraPitchSmoothMin
cameraPitchSmoothMax
cameraPivot - Default is 1. (no idea what it does)
cameraPivotDXMax
cameraPivotDYMin
camerasmooth
cameraSmoothPitch
cameraSmoothStyle - Default is 0. Possible values 0-2.
cameraSmoothTrackingStyle
cameraSmoothYaw
cameraSmoothTimeMin
cameraSmoothTimeMax
cameraSubmergeFinalPitch
cameraSubmergePitch
cameraSurfacePitch
cameraSurfaceFinalPitch
cameraTargetSmoothSpeed
cameraTerrainTilt
cameraTerrainTiltTimeMin
cameraTerrainTiltTimeMax
cameraView
cameraViewBlendStyle - Default is 1. Possible values 1-2. Camera moves from saved positions smoothly or instantly.
cameraWaterCollision
cameraYaw - Fixed value?
cameraYawD - Camera yaw. May or may not show forced camera movements from camera-world collisions (untested).
cameraYawMoveSpeed - Default is 230. Possible values 1-360. Changes the speed at which the camera can spin.
cameraYawSmoothMax
cameraYawSmoothMin
cameraYawSmoothSpeed
Controls
assistAttack - Start attacking automatically after using /assist
autoClearAFK - Clear AFK upon movement
autoDismount - Dismount when trying to use an ability
autoDismountFlying - ...even when flying
autoStand - Stand up when trying to use an ability [Introduced in Patch 2.3]
autoUnshift - Unshift/Unstealth/Leave shadowform when using an ability only usable "unshifted" [Introduced in Patch 2.3]
AutoInteract - Right-click to move
automoveturnspeedwide - ?
automoveturnspeednarrow - ?
autoRangedCombat - Automatically switch between ranged and meelee attack
autoSelfCast - Automatic self-casting
deselectOnClick - Sticky targetting
Joystick - Enable Joysticks
mouseInvertYaw - Invert left-right mouse motion
mouseInvertPitch - Invert up-down mouse motion
mouseSpeed - Mouse speed
stopAutoAttackOnTargetChange - Stop attacking when switching targets
targetNearestDistance - Tab targetting distance in front of you, default 41, max 50
targetNearestDistanceRadius - The conical radius in front of the caster in which targets are tabbed through.
Graphics
baseMip - base level for mip mapping ("Texture Resolution" slider)
bspcache - Binary Space Partition Caching
characterAmbient - Set the ambient value for characters. This CVar accepts nil as a value with a notable effect, but WoW does not save nil variables. /console characterAmbient without any parameters can be used to set this CVar to nil.
DesktopGamma - Matches Windows' Gamma Settings
DistCull - Sets distance for culling of objects near farclip
extShadowQuality - Enables Dynamic Shadows (WoW 3.0)
environmentDetail - Controls model draw distance for doodads (WoW 3.0)
farclip - Set detailed draw distance; sets the fog distance. Only terrain will be visible past this distance.
farclipoverride - Allows overriding of preset limit for farclip (WoW 3.0)
fixedfunction - Force fixed function pixel and vertex processing
ffx - Enable all pixel shaders
ffxDeath - Enable full screen death effect
ffxGlow - Enable full screen glow effect
ffxSpecial - Enables alternative on screen effects. (WoW 3.0 Image:Wrath-Logo-Small.PNG)
ffxNetherWorld - Enable full screen "nether world" effect, e.g. for a Mage's Invisibility
ffxRectangle - Enables Widescreen Framebuffer
hwPCF - Use hardware based Percentage Closer Filtering for shadows (Default on)
footstepBias - ?
Gamma - Gamma level
gxApi - Graphics API to use
gxAspect - Preserve aspect ratio for windowed mode
gxColorBits - Color bits
gxCursor - Enable hardware cursors
gxDepthBits - Depth bits
gxFixLag - Smooth mouse cursor
gxMaximize - When using windowed mode, maximize the window
gxMultisample - Enable anti-aliasing (e.g. "4" for 4x multisampling)
gxMultisampleQuality - Quality for anti-aliasing (?)
gxOverride - ?
gxResolution - Screen resolution (e.g. "1280x1024")
gxRefresh - Refresh rate in Hz
gxTripleBuffer - Enable Triple Buffering
gxVSync - Enable VSync
gxWindow - Windowed mode
horizonfarclip - Set draw distance for the horizon (terrain). When larger than farclip, will show 'shadows' of terrain in the distance.
hwDetect - Perform hardware detection for best values
mapObjOverbright - Enables Color Bleeding for Bright Lights
mapObjLightLOD - ?
mapShadows - Toggle map shadows
MaxLights - Maximum number of hardware lights
MaxFPS - Framerate Limitation
M2UseZFill - Enabled Z-Fill on transparent objects
M2UseClipPlanes - use clip planes for sorting transparent objects
M2UseThreads - multithread model animations
M2UsePixelShaders - Enable pixel shaders for models
M2BatchDoodads - Enable handling of Detail Doodads in batches (combine doodads to reduce batch count)
M2BatchParticles - combine particle emitters to reduce batch count
M2UseShaders - Enable vertex shaders for models
M2Faster - end user control of scene optimization mode - (0-3)
M2FasterDebug - Enables developer dynamic control (programmer control of scene optimization mode)
M2OverrideModel - replace one model with another
M2ForceAdditiveParticleSort - force all particles to sort as though they were additive
UIFaster - UI acceleration level
nearclip - Clipping range for small detail doodads
occlusion - Disables rendering of objects that are entirely blocked by other graphics
particleDensity - Particle density
pixelShaders - Enable pixel shaders
playerTextureLevels - Number of mip levels used for component texture.
PlayerFadeInRate - fade in rate for player mouseover
PlayerFadeOutAlpha - min fade out alpha for player mouseover
PlayerFadeOutRate - fade out rate for player mouseover
shadowBias - Blob Shadow transparency levels
shadowcull - ?
shadowinstancing - Shadow optimization which prevents flickering
shadowLevel - Level of detail for shadow mip maps
shadowLOD - Enables or Disables Blob Shadows
shadowscissor - ?
showshadow - ?
showfootprints - Enable footprints
showfootprintparticles - ?
showsmartrects - Deprecated in WoW 3.0
SkyCloudLOD - Level of detail for Sky
SmallCull - Affects the hiding ('culling') of small objects. Setting to 0 disables.
specular - Enable specular shading
spellEffectLevel - Spell Effect level
SplineOpt - Loading Screen Spline for travel
texLodBias - Texture Level of Detail Bias (?)
textureFilteringMode - Texture filtering mode (?)
textureCacheSize - Caches in memory textures when they are not in use for quick loading. (Min: 8388608, Max: 536870912, Default: 33554432)
triangleStrips - Deprecated in WoW 3.0
unitDrawDist - Unit draw distance
useWeatherShaders - Enable weather shaders
violenceLevel - Changes the violence level of the game
waterLOD - Level of Detail for water (Locked)
weatherDensity - Level of weather effects
lod - Level of detail, toggles the level of detail option in the graphics menu
Interface
BlockTrades - Block trade requests
ChatBubbles - Enable chat bubbles
ChatBubblesParty - Enable party chat bubbles
CombatDamage - Enable damage display over target
CombatHealing - Enable healing display over target
combatLogOn - Enable combat log (?)
CombatLogPeriodicSpells - Enable periodic spells in combat log (?)
gameTip - Determine which Loading Screen tip will display next (increments per character Login)
guildMemberNotify - Display notification when guild members log in or out
minimapZoom - Minimap zoom level (?)
minimapInsideZoom - Minimap inside zoom level (return the same zoom level as Minimap:GetZoom() when in indoors)
ObjectSelectionCircle - Size of the targeting circle ('0' disables)
PetMeleeDamage - Show pet meelee damage
PetSpellDamage - Show pet spell damage
predictedHealth - Enables the Smooth filling Health Bar ('0' disables)
predictedPower - Enables the Smooth filling Energy/Mana/Rage/Runic Bar ('0' disables)
profanityFilter - Enable profanity filter
rotateMinimap - Rotate minimap
secureAbilityToggle - Keeps players from accidentally toggling off by hitting the button more than once in a short (3 sec?) period of time
spamFilter - Enable spam filter
screenshotFormat - Screenshot format
screenshotQuality - Screenshot quality (0-10)
showGameTips - Toggles displaying of loading screen game tips ('0' disables)
showLootSpam - Show a message in the combat log with the amount of money looted when auto-looting
ShowTargetCastbar - Show your target's cast bar
ShowVKeyCastbar - Show target's cast bar under nameplates
scriptErrors - Show script errors (?)
scriptProfile - ?
statusBarText - Show the Player status bar values as text on top of the normal HP/MP/Energy/Rage bars
synchronizeSettings - Toggles the saving of UI settings to the server (0-1)
UberTooltips - Show "extended" tooltips
uiScale - Interface scale
UnitNameRenderMode - ?
UnitNameOwn - (0/1) Toggle Own Name
UnitNameNPC - (0/1) Toggle NPC Name
UnitNamePlayerGuild - (0/1) Toggle Guild Tags
UnitNamePlayerPVPTitle - (0/1) Toggle Titles
UnitNameFriendlyPlayerName - (0/1) Toggle Friendly Player Names
UnitNameFriendlyPetName - (0/1) Toggle Friendly Pet Names
UnitNameFriendlyCreationName - (0/1) Toggle Friendly Creation Names
UnitNameEnemyPlayerName - (0/1) Toggle Enemy Player Names
UnitNameEnemyPetName - (0/1) Toggle Enemy Pet Names
UnitNameEnemyCreationName - (0/1) Toggle Enemy Creation Names
UnitNameCompanionName - (0/1) Toggle Companion Names
useUiScale - Enable interface scaling
Sound
Sound_ChaosMode - Plays random sounds depending on what it is set to (needs to be enabled)
Sound_EnableSoftwareHRTF - Enables headphone designed sound subsystem
Sound_VoiceChatInputDriverIndex - Device for voice input (Microphone)
Sound_VoiceChatOutputDriverIndex - Device for voice output (Headset or secondary speakers)
Sound_OutputDriverIndex - Audio Device Selected
Sound_DSPBufferSize - Sound buffer size
Sound_EnableSFX - Enables SoundFX
Sound_EnableErrorSpeech - Enable error sounds ("Can't cast that yet!")
Sound_EnableMusic - Enables Music
Sound_EnableAllSound - Enables All Sound
Sound_ListenerAtCharacter - Set sound center to player
Sound_EnableEmoteSounds - Enable emote voices
Sound_EnableArmorFoleySoundForSelf - Enable armor damage sounds for player
Sound_EnableArmorFoleySoundForOthers - Enable armor damage sounds for NPCs and other PCs
Sound_MaxCacheableSizeInBytes - Max sound size that will be cached, larger files will be streamed instead
SoundMemoryCache - Sound cache memory size in MB
Sound_EnableMode2 - Enables Alternate sound processing
Sound_EnableMixMode2 - Enables and controls PCM Audio Quality
Sound_EnableHardware - Enable Audio Hardware Acceleration
useEnglishAudio - override the locale and use English audio
Combat Log
CombatDeathLogRange - Defines the range in which players/mobs dying will be recorded in the combat log or not
Battle.net Image:Wrath-Logo-Small.PNG
decorateAccountName - ? (0 or 1)
realmListbn - Battle.net realm list server to use (default: "beta.logon.battle.net")
Unknown
It is unknown what these settings do and which category they would belong to. They have not been tested and might be variables for internal/debugging use only.
CombatModeMaxDistance - Range for combat auto target
Errors - ?
ErrorFileLog - ?
ErrorLevelMin - ?
ErrorLevelMax - ?
ErrorFilter - ?
PlayerAnim - ?
ShowErrors - ?
TargetAnim - ?
timingTestError - ?
AwindowResizeLock - ?
asyncHandlerTimeout - Engine option: Async read main thread timeout (?)
asyncThreadSleep - Engine option: Async read thread sleep (?)
flatFileSystem - Flatten the on-disk hierarchy (?)
dbCompress - Database compression (?)
Deprecated
frillDensity - Replaced by groundEffectDensity
frilldistance - Replaced by groundEffectDist
Anisotropic - Anisotropic filtering
Trilinear - Enable trilinear filtering
doodadAnim - Toggle animated geometry
fullAlpha - Enable full alpha on terrain doodads
AmbienceVolume - Ambience volume
ChatAmbienceVolume - ?
ChatMusicVolume - ?
ChatSoundVolume - ?
EmoteSounds - Replaced by :Sound_EnableEmoteSounds
EnableAmbience - Enable ambient sounds
EnableGroupSpeech - Enable voice emotes (?)
EnableErrorSpeech - Replaced by :Sound_EnableErrorSpeech
EnableMusic - Enable music
EnableSoundWhenGameIsInBG - Enable sound while the game is minimized
FootstepSounds - Enable footstep sounds
MapWaterSounds - Enable water sounds
MasterVolume - Master volume
MasterSoundEffects - ?
MusicVolume - Music volume
SoundBufferSize - Sound buffer size
SoundDriver - Sound driver
SoundInitFlags - Initialization flags for sound system (?)
SoundListenerAtCharacter - Play sounds at character
SoundMixer - Sound mixer to use
SoundMixRate - Sound mix rate
SoundNumChannels - Number of sound channels
SoundOutputSystem - Sound system
SoundReverb - Enables sound reflections depending on room size
SoundRolloffFactor - Sound rolloff factor (?)
SoundUseHardware - Enable hardware acceleration
SoundVolume - Sound volume
SoundZoneMusicNoDelay - Enables music looping