When using HONORBUDDY and I force my monk to use "Flying Serpent Kick" it follows the character and can go around corners sometimes. This is strange because normally "Flying Serpent Kick" only goes straight when used.
I'm wondering if someone could find some explanation and way of replication for this behavior. Figuring out some sort of start/stop cast sequence macro or any way that allows you to change the direction when using Flying Serpent Kick as a Monk could be one way.
I only know a little bit of python and nothing about the game so anyone's opinion is welcomed as well as someone that can confirm they've seen this as well.