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    Saridormi's Avatar Contributor
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    Help request regarding sound problem in 1.12.1

    Hi, I've been having this issue for quite a while now, 1.12.1 doesn't seem to have more than 12 active software channels on any modern PC running Win-7 that I've checked, not allowing me to hear more than 12 sound effects at the same time, so most sound effects around people don't play.

    This is my Sound.log file that the game produced:
    Code:
    6/24 16:47:29.758  Sound::Initialize()6/24 16:47:29.758  fmod.dll version 3.75 loaded
    6/24 16:47:29.786  memory system configured: SMem wrappers
    6/24 16:47:29.891  Output system: 2 'Direct Sound'
    6/24 16:47:29.891  Driver: 0 'Primary Sound Driver' 00000000
    6/24 16:47:29.891  Mixer: 0 'MMXP6'
    6/24 16:47:29.891  Buffer size: 50ms
    6/24 16:47:29.891  Channels: 12 (12 software, 0 2D hardware(dsound), 0 3D hardware)
    6/24 16:47:29.891  Output rate: 44100 Hz
    6/24 16:47:29.891  Initialization flags: 00000082
    6/24 16:47:29.891  Sound::Initialize() complete
    Things I've tried that didn't work:
    XP comp mode.
    Creative ALchemy since i own a Sound Blaster card.
    3D Sound Back (inbuilt sound card).

    Is there any way to increase the amount of Software and/or Hardware channels by hacking / modifying?
    Maybe there's a way around that?
    My goal is to hear more than 12 sound effects at the same time on 1.12.1.


    Help request regarding sound problem in 1.12.1

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