Westfall
Upon entering Westfall youâll notice that Furlbrow, his wife & Old Blanchy are missing. On a second look you notice that the cart they were standing in front of is right in your way & behind it youâll find Horatio Laine and two Stormwind Investigators looking at the corpses of aforementioned people/animal.
You get to know that all of them were killed & Horatio Laine wants you to investigate on the Jansen Stead, were many homeless people are lurking around, as Deathwing destroyed their houses in Stormwind & Varian doesnât care about them.
Years ago this field was invaded by the Defias-Brotherhood, but you get to know that they were wiped out.
They give you different clues: Someone heard human voices yelling. The next could smell someone ârichâ. The third person is accusing Varian of the murder, as he doesnât care about his citizens, he then adds that he saw some Gnolls leaving before the investigators arrived. The fourth and last clue tells you something about Murlocs, which fled when Laine arrived.
Laine then tasks you to investigate the Murloc- & Gnolltrail. After killing some Gnolls you find a tattered and torn piece of red cloth. The Murlocs drop a letter which is missing some words.
Laine tells you how those 2 clues are of no use (idiot he is.

) He then sends you to two-shoed Lou, whoâs an informant of him.
He hands you a crate, which once was his house (lol (: ) and points you over to the Jangolode Mine, where you bear witness of a meeting between an Ogre and a shadowy figure (clearly a woman, but well, nothing but a shadow.) As the shadowy figure angers the Ogre (who seems to be a mage, judging on his outfit) he threatens to kill her, but she explains how he would fail miserably. Instead she offers him wealth and power if he joins her. He accepts & she says that she calls him âwhen the dawning is upon us.â
As you return to Two-shoed Lou, he has another bit of information. Behind the barn right beside you, there are four thugs conspiring & it might be of use if you eavesdropped their conversation. As you listen to them you hear them talking about the shadowy figure & how she is grateful, that the four gangsters killed the Furlbrows (woohoo, we found the murderers!) They notice you, but stand no chance and so youâll kill them.
Returning to Two-shoed Lou, Horatio Laine cowers over him, as he was assassinated & had his shoes put on his head (haha...

).
Horatio Laine aware that weâre missing some essential information sends you to Farmer Saldean and his wife, who might provide some additional information. After killing some Harvest Watchers & helping Salma Saldean cooking her world-famous Westfall Stew, they tell you that they adopted a girl years ago, which suffered off amnesia, so they just named her âHopeâ. This (by now) young woman is very close to the homeless people in Westfall & is to be found in the Sentinel Tower at Sentinel Hill. Arriving there, you see that Sentinel Hill is now surrounded by walls and none of the homeless people are let in.
At the tower you witness a conversation between Laine & Gryan Stoutmantle (who was deployed in Northrend for some time & has returned to Westfall, after the Lich Kingâs Fall) Stoutmantle ensures Laine any support he could provide. Our investigator then notices a worgen in a pillory and asks Stoutmantle whatâs up with him. This worgen just killed some sheep in the countryside and is highly dangerous.
Talking to Hope, she asks you to help some of the homeless around Sentinel Hill by feeding them Westfall Stew, you do so. Stoutmantle wants you to kill some Gnolls, as they are up to something.
You find an attack plan which mentions someone called Helix & is signed with just a âVâ. Stoutmantle remembers that Stormwindâs SI:7 was tracking a Goblin called Helix Gearbreaker for quite some time. He then sends you to an SI:7 agent, called Kearnen, near Mortwakeâs Tower (back in classic you had to do your rogue-poisonquest over there).
As you approach Kearnen, she explains that the tower is heavily guarded by mercenaries, but sheâd snipe them down if they attacked you. Upon entering the tower you consume a stealth potion and walk up, where you again eavesdrop on a conversation. This time itâs between the shadowy figure and Helix Gearbreaker. Gearbreaker explains how the gnolls failed rescuing âthe admiralâ, but the figure doesnât seem to matter much, she explains how theyâll free him as soon as âthe dawningâ begins. In the end she asks Gearbreaker to organize a meeting in Moonbrook.
Stoutmantle sends you to a small Alliance outpost near Moonbrook, where you are asked to collect some propaganda material. In addition to an issue of the Moonbrook Times, an informationl Pamphlet and mysterious propaganda. You find a secret journal, which says something about how a âBrotherhoodâ will rise again and âwash across this land as a flood to cleanse it of its filth and corruptionâ. Again, some of the propaganda material was signed with a âVâ.
You are then send to the meeting between many of the homeless & the shadowy figure. She calls themselves the âabandoned, orphaned children of Stormwindâ and how Varian needs to be made accountable, as he doesnât care about their plight. She declares that they all are reborn by today â âas men and women, not nameless faceless numbers!â
When returning to the outpost, it is suggested that you ask a shaman, whoâs nearby, for some help. He hands you some incense and wants you to go into the deadmines (the dungeon, not just the place). As you progress through the tunnelâs youâll notice that even there are no Defias to be found. After entering the dungeon you use the incense and have a vision of VanCleefs death 5 years ago. After the Alliance heroes left the dungeon, a small girl, named âVanessa VanCleefâ approaches VanCleef and says âDaddy...â.
As you return to Stoutmantle and Laine and tell them about VanCleefs daughter, Hope walks towards you and says âYou bastards will burn for what you did.â Stoutmantle is clearly confused as she continues âHope? Is that what I was supposed to feel when I saw my father decapitated by your henchmen?â. Helix as well as some stealthy Defias join the scenery as Hope drops her disguise. Stoutmantle as well as the investigators are stunned, but you are spared, as Vanessa explains that you helped her cause, although not intentional. She frees the worgen from his pillory, who then turns into a human & is introduced as âAdmiral Ripsnarlâ, part of the brotherhood.
As a last question, Laine asks why Vanessa let the Furlbrows be assassinated & she explains, how they always knew that she was the daughter of Ed VanCleef. She then lets her henchmen thow torches at everything in Sentinel Hill & Stoutmantle requires you to tell Varian of the new Brotherhood threatening Stormwind. As you tell Wrynn about everything, he orders some troops to Sentinel Hill and sends you back there. After arriving there youâre a witness how the troops are hopelessly fighting the Defias Brotherhood, as the whole Sentinel Hill is burning.
