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  1. #1
    donth8me's Avatar Member
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    Logout detection - discussion

    Looking into making a Logout Detector and figured it would be easiest to find an ASCII strings that showed up on the login screen and not in game. After searching for a few of them I came across "Copyright 2004-2" which appears 1 time when you are on the login screen. Tested it about 15 times and got a different memory address almost every time. Came to the conclusion that "Copyright 2004-2" appear at memory address' 0x0D(1-3)(0-F)1745. Thought I hit a break through when it showed me as being logged out when I tested it 10 times. After logging into WoW completely and then logging out, ran my program and it didn't show anything. Looked for "Copyright 2004-2" again after logout and it didn't show up at any memory address.

    Before going back to the drawing board, I looked into pixel recognition and that looks like a total pain in the arse. Anyone have any views, previous experience or from the top of your head advice that you want to share on the easiest/best way to detect when you are logged out of WoW?

    Logout detection - discussion
  2. #2
    Achi3's Avatar Contributor
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    No idea about the easiest solution, but:
    - pixel recognition (Take one that doesn't change in-game, for example on your unitframes. If it changes = disconnected.)
    - active connections (connected to gameserver or not)
    - response from the lua engine
    - etc

    I don't have any programming knowledge, so those are for me the most basic checks you can run to see if you're logged out. But someone with programming experience will certainly be able to help you out efficiently.

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