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  1. #31
    way2evil's Avatar Contributor
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    I have a gamecard generator that works. All you need to do is provide one working 60 day gamecard, and it will send you two extra ones via email. Brilliant!


    Gametime code brute forcer?
  2. #32
    Nanubz's Avatar Member
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    lol exactly like the game time generators in youtube...nice try though way2evil xD

  3. #33
    nothinglol's Avatar Contributor
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    Someone, please correct me if I'm wrong, but to see if a game card is working, don't you actually have to enter and add it to your gametime?

    As in, there is no other way to test a game card except by entering it. And if you do that then it becomes used, and is thus useless.

  4. #34
    nothinglol's Avatar Contributor
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    way2evil, can I haz ure program so I can decompile it? I'm bored and like looking through code...


    Originally Posted by Nanubz View Post
    lol exactly like the game time generators in youtube...nice try though way2evil xD
    oh, and l2sarcasm


  5. #35
    Y R U A NUB ?'s Avatar Banned
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    I've had this idea before. Think I even posted some similar thread. Anyway, it's hard (impossible?) to get a working key. I thought of like... it's going through millions of combinations, you enter your account info, goes into the add gamecard page via the program and baaaam... starts brute-forcing hella lots of combinations generated by the program. A program like that should be quite easy to make. I don't have the knowledge, but it's far away from hard.

    Blizzard would probably fix it by adding a limitation of how many tries you can do when adding a gamecard per day.

    Plus, it would be ****ing illegal.

  6. #36
    Submit's Avatar Member
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    I FOUND U A BRUTE FORCE!!! +REP ME!!!!


  7. #37
    Dendra's Avatar Active Member
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    Originally Posted by Y R U A NUB ? View Post
    I've had this idea before. Think I even posted some similar thread. Anyway, it's hard (impossible?) to get a working key. I thought of like... it's going through millions of combinations, you enter your account info, goes into the add gamecard page via the program and baaaam... starts brute-forcing hella lots of combinations generated by the program. A program like that should be quite easy to make. I don't have the knowledge, but it's far away from hard.

    Blizzard would probably fix it by adding a limitation of how many tries you can do when adding a gamecard per day.

    Plus, it would be ****ing illegal.
    And in a few thousand years you might get somewhere. If you're lucky.

    Codes are 25 digits and alphanumeric. That's 36^25 possibilities. Bruteforcing an event horizon that large...

  8. #38
    Submit's Avatar Member
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    Originally Posted by Dendra View Post
    And in a few thousand years you might get somewhere. If you're lucky.

    Codes are 25 digits and alphanumeric. That's 36^25 possibilities. Bruteforcing an event horizon that large...
    Where do u get the 36 from?


  9. #39
    Dendra's Avatar Active Member
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    26 letters of the alphabet (A -> Z)
    10 digits (0 -> 9)

    = 36

  10. #40
    Submit's Avatar Member
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    Originally Posted by Dendra View Post
    26 letters of the alphabet (A -> Z)
    10 digits (0 -> 9)

    = 36
    However, the Gamecard codes dont use a-z they just use numbers


    so it should:
    = 10

    Thus, ur odds are 1/10000000000000000000000000
    Last edited by Submit; 04-18-2009 at 08:21 PM.


  11. #41
    Dendra's Avatar Active Member
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    Originally Posted by Submit View Post
    However, the Gamecard codes dont use a-z they just use numbers


    so it should:
    = 10

    Thus, ur odds are 1/10000000000000000000000000
    You serious? I pay via CC so I don't see them, but that's a surprise. I know my cdkeys were alphanumeric so i suppose i just assumed

    edit: doesn't change much, my original statement about a few thousand years is still accurate.

  12. #42
    Submit's Avatar Member
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    in Fact, i have a generator u can use to tempt the odds.

    1) Open Notepad
    2) Type in:
    Code:
    @echo off
    title Gamecard Generator
    mode CON cols=31 lines=20
    color A
    :restartprog
    SET /A i=1
    :reworkrandom
    SET /A fixedrand=%random%*10
    CALL SET r%i%=%%fixedrand:~1,1%%
    SET /A i=i+1
    if %i% LEQ 25 goto reworkrandom
    echo  %r1%%r2%%r3%%r4%-%r5%%r6%%r7%%r8%%r9%%r10%-%r11%%r12%%r13%%r14%%r15%-%r16%%r17%%r18%%r19%%r20%%r21%-%r22%%r23%%r24%%r25%
    echo  -----------------------------
    echo   Hit ENTER to regenerate,
    SET /P cont=  
    if "%cont%"=="" goto restartprog
    3) Try your luck :P...

    Good luck XD


  13. #43
    chiem's Avatar Contributor
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    Well, It is possible but it will be really hard, Cause I think if you try to enter too much game codes to the Text field, It will ask you for a captcha thus making it so that the bruteforce can bypass/do the captcha. So it's not really that possible.

    Edit: OH ya! And it will take YEARS YEARS YEARS! Because theres over 10 numbers so it has to guess SOO much that its pretty much impossible

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