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  1. #1
    pwner's Avatar Active Member
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    Guide request!!!

    Hello, I will + rep anyone that can give me a guide on leveling a human warlock(no brian ect) I'd preferr it to include some quests not just strait grinding

    <3 pwner

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    Guide request!!!
  2. #2
    PolishMaster1's Avatar Member
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    Re: Guide request!!!

    brain's guide isn't just straight grinding...i believe it's like joana's with a list of quests and where to get them...
    DA SNITCHSTIANITY IS DAH 1337S4UC3

  3. #3
    Obex's Avatar Active Member
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    Re: Guide request!!!

    This is a all race warlock guide covering most of the basics and warlock quest its not a strait guide its more warlock speifice id follow this and brains guide its not grinding its quest grinding theres a differnace this allso covers things like the quest to get your epic mount ect






    Ok well heres a Warlock guide.

    1.1 - Racial Choice
    With a warlock, each of the races offers some really nice choices in terms of abilities that you can put to use. The Gnomish ability for arcane resistance and increased intelligence is helpful, while the humans increased spirit has its own benefits. I myself prefer to chose a race based on looks and feel, however here are some benefit breakdowns for each Warlock race:

    Gnome:
    A High starting Intelligence (24).
    Increased Intelligence (+5%).
    Escape Artist allows for quicker fleeing when "trapped" by enemies.
    The 10% Arcane Resistance gives the Gnome a slight edge when engaged in a magic shooting war with arcane spell slingers.
    Human:
    Increased Spirit (+5%).
    Better specialization in swords for Warlocks who want to go with one handed weapons.
    Orc:
    25% resistance to stun and knockout effects.
    Undead (Forsaken):
    Cannibalization allows for warlocks to quickly regenerate health when hunting enemies.
    The 10% shadow resistance gives the Undead an edge in combating shadow slinging enemies.
    General tip: Whilst being a warlock can be a fun experience to undertake solo, the experience is better shared with a group. Tactics in group make the game a much more enjoyable experience to all those involved, and group action is really where a warlock shines as he/she is able to more efficiently cast spells when they are not the active target of enemies.

    1.2 - What are the most important character stats for a Warlock?
    Warlocks rely on many statistics; the primary ones though are Intellect, and Stamina. Spirit and Agility are also somewhat important to Warlocks, but generally less than the other two. Since the Warlock is devoted entirely to casting magic and can exchange life for mana, Stamina and Intellect are essential. Agility is considered useful for survivability, and Spirit is good to keep lasting. Strength really has no benefit for a Warlock and shouldnt be sought after.

    The stats equate to in game effect as follows:

    Strength - Increases your Attack Power thereby increasing your damage. Strength also increases the damage that you can block with your shield. Nothing useful for a Warlock.

    Stamina - Increases your health points. This is critical for Warlocks since our battles are generally short and we can only wear cloth armor. Also since Warlocks have several abilities involving depleting their health for benefits, stamina is useful.

    1 Stamina = 10 Health points

    Intellect - Increases your mana pool and your critical hit chance with spells. It also increases the speed at which you earn weapon skill points. With Warlocks since mana is an important stat, it is a good idea to max out as much as possible on Intellect.

    1 Intellect = 15 Mana

    and

    100 Intellect = +1% to critically cast spells

    Spirit - Spirit raises your health and mana regeneration rate. While it is noticeable at higher levels, it takes a significant number of points in this to regain mana quickly enough that you will not want to stop and drink to gain it back.

    Agility - Agility increases the following: attack power with ranged weapons, armor, critical hit chance and your chance to dodge attacks. The ranged weapon bonus is somewhat meaningless to Warlocks as we can only use wands as ranged weapons. The armor bonus is nice for Warlocks since we can only use cloth armor.

    2 Agility = 1 Armor point


    2.0 - Quests
    Questing as a warlock is something that really needs to be done for three main reasons. First off, it gets you out there and exploring the world, learning about what is what and where is where, secondly it gets you killing things and gaining experience at an accelerated rate, and finally questing is important because it gets you the money and equipment needed to play the game.

    Be aware that most people will see the same quest as you, however there will come times when as a warlock you will need to go out on "warlock only" quests. These class specific quests in no way inhibit your ability to group with others, however if you do these quests in a group be ready to return the favor when another member of your party needs to do a class specific quest.

    2.1 - Levels 1 - 10 Quests
    For the very low levels almost all characters of a set race start with and have access to the same basic quests. This covers the starting areas and all the quests are just to get you familiar with the game. The most important quests for the first 10 levels are the quests to get your imp and voidwalker pet.

    Imp Pet Quest

    Human: Speak with your first Warlock Trainer near the abbey (Meritt Herrion) take the quest and run north-east where you will encounter some Defias Thugs (which unlike other mobs in the area will agro you). Find the tent past the bridge, kill the Defias there and take the books. Once you take the books back you will have access to the summon imp spell.

    Gnome: Speak with your first Warlock Trainer (Gozwin Vilesprocket) take the quest and run to the Frostmane cave (the troll cave as it is also known). Fight the Frostmane Novices within and once you collect 3 Feather Charms return to your trainer for the Summon Imp spell!

    Undead: Speak with Venya Marthland in the church. Accept her quest and head out to kill rattlecage skeletons. Once you collect 3 skulls off these nearby mobs, return to your trainer for access to the Summon Imp spell.

    Orc: Speak with Warlock Trainer Ruzan (right in front of the Den), accept his quest and head out to the entrance of the nearby cave that is surrounded by Vile Familiars. Kill as many Familiars as needed to get 6 of their heads. Once you have collected 6 heads, return to Ruzan for your new Summon Imp Spell!

    Voidwalker Pet Quest

    Human: Remen Marcot in the Lions Pride inn starts this quest. The warlock trainers of Goldshire are located in the basement of the inn. Accept the quest and go to Gakin Darkbinder in Stormwind who will give you the next part of your quest. Go to Westfall and fight Surena Caledon (and the buddies that come with her) in the Brackwell pumpkin patch. Once you kill and loot her return to Stormwind and report to Gakin. Take the necklace you receive, go down to the crypt below and use it while standing on the pink symbol on the floor. Beat the summoned voidwalker, talk to Gakin and there you have it, a Voidwalker just for you!

    Gnome: Speak with Lago Blackwrench in Ironforge who will direct you to Gakin Darkbringer in Stormwind. Gakin will then direct you to go through the same steps as in the Human quest to get the Voidwalker (see above).

    Undead: Once you talk to Ageron Kargal in the Brill Inn you will be sent to the Undercity to meet Carendin Halgar who will give you the next part of the quest. Head to the tower in Nightmare Vale and collect the book located there, but watch out for the mobs around the tower. Return the book to the Undercity and Carendin will give you runes to summon the voidwalker. Summon the demon in the summoning circle and kill him. Talk to Carendin once the demon is defeated and you will be able to summon this powerful tank of a summon!

    Orc: Ophek in Razor Hill will direct you to Ogrimmar and GanRul Bloodeye. Bloodeye will give you a quest that involves collecting a book from a cave of Warlocks (with voidwalker pets!). The cave is called Skull Rock and contains these hard mobs, defeat them and get the book from the chest within the cave and return to Bloodeye. Find the tent with the summoning circle in it, use the Glyphs of Summoning given to you by Bloodeye, and defeat the Voidwalker demon. Once you defeat him, talk to Bloodeye and learn how to summon the powerful demon.

    Voidwalker Quest #1: The Slaughtered Lamb/ Gakin's Summons
    Level Obtained: 10
    Obtained From: Lago Blackwrench / Remen Marcot
    Description: If you are located in Khaz Modan or Elwynn Forest, you will be lead by these two to head to Stormwind.

    Voidwalker Quest #2: Surena Caledon
    Level Obtained: 10
    Obtained From: Gakin the Darkbinder
    Description: Go to the Brackwell pumpkin patch and kill Surena to get the choker. The fight is difficult as there are several mobs pulled at once, so bring friends!

    Voidwalker Quest #3: The Binding
    Level Obtained: 10
    Obtained From: Gakin the Darkbinder
    Description: The summoning circle is in the basement of the same building as the Warlock Trainers. The Voidwalker is a fairly straightforward fight and can be done quickly. Kill the Voidwalker and then you master how to summon him!

    Voidwalker Quest #1: Halgar's Summons
    Level Obtained: 10
    Obtained From: Ageron Kargal
    Description: This quest will send you to the Undercity to find Halgar. Halgar is located in the Magic Quarter and will display on your minimap when you have this quest.

    Voidwalker Quest #2: Creature of the Void
    Level Obtained: 10
    Obtained From: Carendin Halgar
    Description: You will need the fight the zealots of the Scarlet Crusade to get Egalin's book. The last pull before getting the book is a 3 mob pull. Usually it is best to fear one, have the imp distract another, and then down them one at a time. Of course if you have another party member, this is much easier.

    Voidwalker Quest #3: The Binding
    Level Obtained: 10
    Obtained From: Carendin Halgar
    Description: The summoning circle is just outside of the Temple. The Voidwalker is a fairly straightforward fight and can be done quickly. Kill the Voidwalker and then you master how to summon him!
    Voidwalker Quest #1: Gan'rul's Summons
    Level Obtained: 10
    Obtained From: Ophek
    Description: Ophek will send you to Gan'Rul in the Cleft of Shadows at Orgrimmar.

    Voidwalker Quest #2: Creature of the Void
    Level Obtained: 10
    Obtained From: Gan'Rul Bloodeye
    Description: This quest will send you up against the Burning Blade members who live inside the cave just east of Orgrimmar. They are easily dealt with if you have a group, or do single mob pulls.
    Voidwalker Quest #3: The Binding
    Level Obtained: 10
    Obtained From: Gan'Rul Bloodeye
    Description: The circle is located next to Neeru Fireblade. The Voidwalker is a fairly straightforward fight and can be done quickly. Kill the Voidwalker and then you master how to summon him!
    2.2 - Levels 11-20 Quests
    Succubus Pet Quest

    Alliance: Starting at Gakin Darkbinder in Stormwind, you will be sent to find Takar the Seer located in the Barrens. Takar will send you to find the Heartswood, located in Ashenvale Forest. The Heartswood is located just north of Maestra's Post, and is guarded by Dark Strand Excavators and Enforcers. Kill them, take the Heartswood, go back to Gakin and summon the Succubus. Defeat the Succubus and you can summons her!

    Horde: The Alliance have it pretty easy when compared to the "Fedex" line which is the horde. The quest starts at Gan'Rul Bloodeye in Orgrimmar who directs you to speak with Cazul (who is right beside him), Cazul sends you off to speak with Zankaja who is right beside the Wind Rider tower.
    Zankaja will send you off to the Crossroads to meet with Gazrog who will then send you to Malaka'jin in the Stonetalon Mountain area to speak with Ken'zigla. Ken'zigla will of course send you to speak with someone else, Grunt Logmar at Camp Taurajo.
    Now comes some actual fighting! Go to the Quilboar camp north of Taurajo and find Dogran. Dogran is surrounded by Quilboars which can be easily dispatched with a voidwalker out. Give Dogran the draught and he will give you his pendant to bring to Gan'Rul back in Orgrimmar.
    Speak with Gan'Rul in Orgrimmar and you will be directed back to the summoning circle where you will summon the succubus and fight her. Defeating the succubus will finally allow you to summon her!

    Succubus Quest #1: Devourer of Souls
    Level Obtained: 20
    Obtained From: Gakin the Darkbinder
    Description: Gakin will direct you to speak with Takar the Seer in the Barrens.
    S
    uccubus Quest #2: Heartswood
    Level Obtained: 20
    Obtained From: Takar the Seer
    Description: You will be told to get the Heartswood from Ashenvale Forest. It is located north of Maestra's Post and is guarded by Dark Strand Excavators and Enforcers.
    Succubus Quest #3: The Binding
    Level Obtained: 20
    Obtained From: Gakin the Darkbinder
    Description: Gakin will Instruct you to use the Heartswood to summon the Succubus. Summon the demon and fight her to learn the steps on how to control her. Using a voidwalker is suggested for this battle.

    Succubus Quest #1: Devourer of Souls
    Level Obtained: 20
    Obtained From: Gan'Rul Bloodeye
    Description: Speak with Cazul right beside Gan'Rul.

    Succubus Quest #2: Blind Cazul
    Level Obtained: 20
    Obtained From: Cazul
    Description: Speak with Zankaja in Orgrimmar.

    Succubus Quest #3: News of Dogran
    Level Obtained: 20
    Obtained From: Zankaja
    Description: Go to the Crossroads and speak with Gazrog.

    Succubus Quest #4: News of Dogran
    Level Obtained: 20
    Obtained From: Gazrog
    Description: Speak with Ken'zigla in Malaka'jin in Stonetalon Mountains.

    Succubus Quest #5: Ken'zigla's Draught
    Level Obtained: 20
    Obtained From: Ken'zigla
    Description: Bring the draught to Grunt Logmar in Camp Taurajo.
    Succubus Quest #6: Dogran's Captivity
    Level Obtained: 20
    Obtained From: Grunt Logmar
    Description: Find Dogram amongst the quillboars to the north and give him the draught. Once you free him he will give you his pendant.

    Succubus Quest #7: Love's Gift
    Level Obtained: 20
    Obtained From: Grunt Dogran
    Description: Talk to Gan'rul to get the final quest for summoning the Succubus.

    Succubus Quest #6: The Binding
    Level Obtained: 20
    Obtained From: Gan'Rul Bloodeye
    Description: Gan'rul will Instruct you to use the pendant to summon the Succubus. Summon the demon and fight her to learn the steps on how to control her. Using a voidwalker is suggested for this battle.
    2.3 - Levels 21-30 Quests
    Felhunter Quest

    Horde/Alliance: First off you will be directed to Strahad by your respective class trainer. Strahad will request you go to a respective faction oriented "historian" who will then tell you to find the Moldy Tome and Tattered Manuscript. The Tome is located in the Southshore region while the Manuscript can be found amongst the centaurs of Thousand Needles. After returning these items you will be sent to the Wetlands to collect Channeling Rods from Dragonmaw Orcs (which are dropped off the caster mobs). Once the rods are returned to Strahad you can summon and fight the Felhunter to master his summoning!

    Felhunter Quest #1: Seeking Strahad
    Level Obtained: 30
    Obtained From: Carendin Halgar
    Description: Carendin tells you to summon a Felhunter you will need the assistance of Strahad who is located in Ratchet.

    Felhunter Quest #2: Tome of the Cabal
    Level Obtained: 30
    Obtained From: Strahad
    Description: Strahad will suggest that you speak with Jorah Annison in the Undercity to find out the information about the Tome of the Cabal.

    Felhunter Quest #3: Tome of the Cabal
    Level Obtained: 30
    Obtained From: Jorah Annison
    Description: Jorah will send you off to find the Moldy Tome and Tattered Manuscript. The tome is located in Southshore along the southern coast near the Azurelode mine. The manuscript is in the Galak Centaur camp inside the cave near it.

    Felhunter Quest #4: Tome of the Cabal
    Level Obtained: 30
    Obtained From: Strahad
    Description: Strahad will send you to collect rods of channeling from the Dragonmaw clan of the Wetlands. The Bonewarders of the Dragonmaw clan drop these items and are easily found along the southern mountainside of the region.
    Felhunter Quest #5: The Binding

    Level Obtained: 30

    Obtained From: Strahad

    Description: Strahad will give you the materials to summon the Felhunter. Once summoned the Felhunter needs to be fought and defeated before you can learn how to summon him.
    Felhunter Quest #1: Seeking Strahad
    Level Obtained: 30
    Obtained From: Gakin the Darkbinder
    Description: Gakin tells you to summon a Felhunter you will need the assistance of Strahad who is located in Ratchet.
    Felhunter Quest #2: Tome of the Cabal
    Level Obtained: 30
    Obtained From: Strahad
    Description: Strahad will suggest that you speak with Krom Stoutarm in the Ironforge to find out the information about the Tome of the Cabal.
    Felhunter Quest #3: Tome of the Cabal
    Level Obtained: 30
    Obtained From: Krom Stoutarm
    Description: Krom will send you off to find the Moldy Tome and Tattered Manuscript. The tome is located in Southshore along the southern coast near the Azurelode mine. The manuscript is in the Galak Centaur camp inside the cave near it.
    Felhunter Quest #4: Tome of the Cabal
    Level Obtained: 30
    Obtained From: Strahad
    Description: Strahad will send you to collect rods of channeling from the Dragonmaw clan of the Wetlands. The Bonewarders of the Dragonmaw clan drop these items and are easily found along the southern mountainside of the region.
    Felhunter Quest #5: The Binding
    Level Obtained: 30
    Obtained From: Strahad
    Description: Strahad will give you the materials to summon the Felhunter. Once summoned the Felhunter needs to be fought and defeated before you can learn how to summon him.
    2.4 - Levels 31-40 Quests
    Enchanted Gold Bloodrobe Quest

    Horde/Alliance: The enchanted Bloodrobe quest starts the same for both factions and progresses along the exact same quest line. First you will be directed to Menara Voidrender in the barrens (Ratchet specifically) who will direct you to retrieve a "Robes of the Arcane" (tailor made item).
    Once you have the item you will need to bring a gold bar to Xizk Goodstitch in Stranglethorn Vale. Xizk will direct you back to Menara in Ratchet for the next part of the quest line.
    The last two parts of the quest line are farming quests. The first of the two will require you travel to Desolace and kill hatefury satyrs for their blood and infernals in Mannoroc Cove to retrieve a lesser infernal stone.
    With the above items in hand you will have to collect the last batch of items; the Fine Gold Thread from Xizk in Stranglethorn, 2 smoldering coal from fire elementals in the Arathi Highlands, and finally a soul shard (collected from any mob as usual).
    Once this quest line is completed you will be able to collect your bloodrobe!

    Felsteed Quest

    Horde/Alliance: To get your "free" mount, all you have to do is talk to the respective trainer of your faction who will direct you to Strahad in Ratchet. Talk to Strahad and voila... free mount!

    Enchanted Gold Bloodrobe Quest #1: In Search of Menara Voidrender
    Level Obtained: 31
    Obtained From: Zevrost (Horde) / Demisette Cloyce (Alliance)
    Description: The respective trainer will direct you to Menara Voidrender in the Barrens. Menara is located near the same place as Strahad; the quest giver for the Felhunter line.
    Enchanted Gold Bloodrobe Quest #2: Components for the Enchanted Gold Bloodrobe
    Level Obtained: 31
    Obtained From: Menara Voidrender
    Description: Menara will require a "Robes of Arcana" a tailor made set of robes which requires the following to make: 4xBolt of Silk Cloth, 2xFine Thread, 2xSpider's Silk. You do not need to be a tailor to hold this item, however you will need to be one to make it.
    Enchanted Gold Bloodrobe Quest #3: Components for the Enchanted Gold Bloodrobe
    Level Obtained: 31
    Obtained From: Menara Voidrender
    Description: You will need to bring a gold bar to Booty Bay where Xizk resides. The bar can be retrieved from mining or from random chests.

    Enchanted Gold Bloodrobe Quest #4: Components for the Enchanted Gold Bloodrobe
    Level Obtained: 31
    Obtained From: Xizk Goldstitch
    Description: Xizk will send you back to Menara in Ratchet.
    Enchanted Gold Bloodrobe Quest #5: Components for the Enchanted Gold Bloodrobe
    Level Obtained: 31
    Obtained From: Menara Voidrender
    Description: For this quest you need to go to Desolace and collect Hatefury Blood and a Lesser Infernal Stone. The blood is fairly simple, however watch out for stealthed satyrs who may jump you while already engaged. The infernal is a tough grind but is easily defeatable (remember his immunity to fire!). Once the items are collected return to Menara.
    Enchanted Gold Bloodrobe Quest #6: Components for the Enchanted Gold Bloodrobe
    Level Obtained: 31
    Obtained From: Menara Voidrender
    Description: The Gold Thread is easy to get (simply take the boat to Booty Bay and get it), and the soul shard even easier (you probably have 10 kicking about anyways!), however the smoldering coal represents a slight challenge. To get the coals you will need to fight the Burning Exiles of the Arathi Highlands. Keep in mind that the Exiles are also immune to fire, but are again easy to defeat. Return with the goods and you will be gifted with your set of robes!

    Felsteed Quest #1: Summon Felsteed
    Level Obtained: 40
    Obtained From: Zevrost (Horde) / Briarthorn (Alliance)
    Description: The respective NPC trainer will direct you to Strahad in Ratchet.
    Felsteed Quest #2: Summon Felsteed
    Level Obtained: 40
    Obtained From: Strahad
    Description: Talk to Strahad and he will teach you how to summon your Felsteed.
    2.5 - Levels 41-50 Quests
    None

    2.6 - Levels 51-60 Quests
    Dreadsteed Quest

    Horde/Alliance: This epic quest line starts at any of the Major city Warlock trainers and will start by directing you to the Altar of Storms in the Burning Steppes (top west corner of the zone). At the Altar are two NPCs; a human named MorZul Bloodbringer and a goblin named Gorzeeki Wildeyes who have quests to hand out.

    MorZul Bloodbringer will send you off to collect Raging Owlbeast Blood from the Owlbear's in Winterspring (any kind will do). The Owlbeast's are all over the zone, however a large concentration can be found in the south. With the 30 blood in hand, return to Mor'Zul who will bottle it, and instruct you to speak with the Goblin Gorzeeki (located right beside him). Gorzeeki will take the blood and send you back to Mor'Zul who will now present three more quests. The quests are all item based and require the following to complete:

    1. Doomsday Candle : Collect 6 large brilliant shards and 25 dark iron ore.
    2. Bell of Dethmoora : Collect 10 elixirs of shadow power.
    3. Wheel of the Black March : Collect 35 black dragonscales.
    All of the above materials are fairly "known" high level items and players should know where to get them. The shards are recieved from disenchanting high level blue items; the dark iron is found from dark iron mining deposits in Blackrock Depths, Searing Gorge, or the Burning Steppes. As for the Elixers of Shadow Power, they can be made by any alchemist. The dragonscales are skinned off the dragonkin in Upper Blackrock Spire.

    With the above quests done, speak with the goblin Gorseeki who will send you to talk to Lord Banehollow in Felwood. Banehollow is in the back of the Shadow Hold (in the Jadenar area) and can be easily reached by use of the Shadowy Potions Gorzeeki sells (*Note that the potions make you friendly with the Jadenar and not the ooze that inhabits the zone.*).

    Banehollow will send you to kill the Traitor Ulathek who is located in Shadow Hold as well. Ulathek is a level 58 non-elite and should pose no difficulty to kill. Take the traitor's heart back to Banehallow who will now send you to talk with Ur'Dan (yet again, right beside Banehollow) who will sell you Xorothian Dust for 150gp.

    With the dust purchased, return to Gorzeeki who will now need 3 arcanite bars in order to make a special Black Load Stone. Once these items are given it's off to Scholomance in a 5 man group where you need to drop the bottled imp you have been given off at the Alchemy Lab. The Lab is located right at the beginning of the room that holds Ras Frostwhisper (big lich guy). Drop the imp to complete the quest and then head back to Gorzeeki.

    With the quest complete, Mor'Zul will give you the 7 page book on how to summon the Dreadsteed. The book tells you to purcase 3 items from Gorzeeki; J'eevee's Jar for 150 gold, Black Lodestone for 50 gold and Xorothian Glyphs for 50 gold.

    Next off; head to the Dire Maul Instance and go into the West area. You will need to clear to Immol'Thar (the bound demon dog trapped under all the pylons). Once the Demon Dog is dead and the surrounding mobs cleared, you can begin the final quest for the Dreadsteed.

    Realease the imp from his jar and watch as he places 3 artifacts around you. Each artifact provides a "bonus" and eventually they will begin to fail (making a sound and floating lower) at this point you need to use a lodestone on them (cost of 1 Soul Shard) to re-elevate them.

    The "event" starts with an army of attacking imps who deal 1 damage each and will be dealt with by the Doomsday Candle artifact (just make sure to keep it up!). Once the imps have come about 3-4 times, Dread Guard will come and attack along with the imps. Keep up the fight for about 5-7 minutes and then the waves of demons will stop attacking. Now it is time to summon the Dreadsteed...

    Consider the Dreadsteed like any other "boss" fight in WoW. Keep a main tank on him, and engage with healing and DPS as normal, until of course the Steed's Dreadlord master appears. It is adviseable to kill the Steed first and then turn to the master, which will requires some kiting or a second off tank.

    Once all enemies are dead, you can talk with the Dreadsteed spirit who will teach you how to summon it. There you have it, epic mount!
    Last edited by Obex; 05-07-2007 at 02:59 PM.
    Science has not yet taught us if madness is or is not the sublimity of the intelligence.

  4. #4
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    Re: Guide request!!!

    #3 Did you read that or did you just post something?


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