New Walljumping macro 2.3 menu

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  1. #1
    iaretehfunny?'s Avatar Member
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    New Walljumping macro 2.3

    Heres the new wall hoping macro
    /run local p,f,m,t=Minimap,CreateFrame"Frame"m,t=({p:GetChildren()})[49],p:CreateFontString(0,0,"SystemFont")t:SetPoint("TOP",0,-9)f:SetScript("OnUpdate",function()p=m:GetFacing()/PI%.5;t:SetText(format("\124cff%02xbb00%.3f",255*(1-abs(4*p-1)^92),p))end)

    P.S. all credit goes to Pedman000

    New Walljumping macro 2.3
  2. #2
    Phygar's Avatar ( ͡° ͜ʖ ͡°)
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    What is the point of having those numbers over your minimap?

  3. #3
    iaretehfunny?'s Avatar Member
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    Originally Posted by Bikeraman View Post
    What is the point of having those numbers over your minimap?
    Look at title of thread it helps with wall jumping

  4. #4
    Phygar's Avatar ( ͡° ͜ʖ ͡°)
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    How is it helpful? What do those numbers mean to me?

  5. #5
    Gone Phishing BBL's Avatar Member
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    It's really only helpful in verticle wall jumping, it lets you find the absolute north of a wall, making verticle wall jumping as simple as mashing 2 buttons.

    Edit: Actually allows you to find the absolute NESW Directions (North east south west)
    Last edited by Gone Phishing BBL; 01-10-2008 at 08:54 PM.
    WOO

  6. #6
    Phygar's Avatar ( ͡° ͜ʖ ͡°)
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    Ok, thank you for that.

  7. #7
    Uncontrolable's Avatar Active Member
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    Well cheers.
    Thanks for posting

  8. #8
    Axis's Avatar Member
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    Hmmm somehow this isnt working for me... I've triple checked that I've typed the right thing. Help please?

  9. #9
    shadowbladex's Avatar Member
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    Posted before.. -.-


  10. #10
    Tyler Durden's Avatar Contributor
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    repost = 100000 times?

  11. #11
    Lankus's Avatar Member
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    Thx man

  12. #12
    nofear12's Avatar Member
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    ive never seen this post before

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