Alright, first thread. Let's see how this goes. Pictures only, but if anybody is inclined to make it into a video, I'll put it in here.
Helpful links to suit your needs: (only allowed to link two of the four)
Tsantsa:
http://www.ownedcore.com/forums/worl...ploration.html
ParceQueFraiSe:
http://www.ownedcore.com/forums/worl...lorations.html
MistaKatz's wall climbing video
Dellion's method into Wintergrasp
You'll need some form of slowfall, Rocket Boots (the belt tinker isn't fast enough), and the Goblin Glider.
In Tsantsa's and ParceQueFraiSe's videos, we can see that a large portion of the Crystalsong Forest area is under a Death Zone. Wanting to reach the area on the far side of it that is beyond that Death Zone, I followed a bit of MistaKatz's wall climbing video to gain some height for my jump. As it turns out, there is a large square invisible wall out there that kept me from being able to simply fly over the Death Zone. Following the wall to the left on my Goblin Glider, I found that the invisible wall made a turn and headed back toward the mountain I had jumped off of, albeit far off to the side. Thinking that this could be one of those invisible walls that blocks flying but allows walking, we get into how I got past it and around the Death Zone.
For those of you who are bad at wall jumping like myself, I found that it is possible without doing that. However, you'll be skirting the Death Zone at one point and could fall into it if done improperly. This is that method. If you're proficient with wall-jumping, follow MistaKatz's video to as high a point as you want to go, and jump. Depending on your height, you won't even need the rocket boots.
So we start off at the end of the dungeon where the airship appears. Facing exactly where I am, pop a slowfall, use Rocket Boots Xtreme/Lite, and JUMP. I walked off once and did not have the height to make it over the Death Zone. Looking at the picture, I probably should have been in between the two leftmost spikes. You should make it either way, but that spot to the left might give you that extra foot or two of breathing room.
Going forward, you should come up right alongside this edge:
As soon as you pass it, pop your Goblin Glider and turn left. You should see this:
Try to land where the red circle is. When flying over the hole, you'll find yourself inside the "escape sequence" area. Thankfully the walls are not solid this far over. Also, be careful that you don't go too far left. If you approach those jagged edges from too far left or too low, you can get caught in that darn chain-disconnect loop. After landing, you're pretty much home free. Just run along the mountain range:
After reaching this point, you're definitely past the invisible wall, so you can slowfall yourself down if you don't feel like worrying about fall damage. Explore to your heart's content, or until you accidentally walk into the Death Zone.