Evening Ownedcore
I was really excited to see a Mists of Pandaria sandbox pop up, because I absolutely love exploring with sandboxes. The link to the sandbox is here if you would like to try it out for yourself. Setup is easy as well. Credits to Fabian and craigy109 for the attention to this awesome exploration tool.
On to the actual post, while digging though the maps and such to explore places underground and inside instances without disconnection, I found various unused scenarios that caught my attention. I will show you screenshots of about 4 or 5 scenarios that are indeed not used in the retail version of Mists of Pandaria. The process I took was I fired up the ol' DBC Editor and looked inside the Map.DBC file within the server files. There I was able to locate the MapID of all the maps in the game, allowing me to port to them. There are some other awesome ones such as developer land, but I got disconnected upon entry. I also looked in ScholomanceOLD as well as the old Scarlet Monastery instances for anything new and hidden, but didn't see anything different in those instances.
UNUSED: Scenario Alcaz Island





Scenario: Mogu Ruins







Scenario: Mogu Crypt






Scenario: Black Ox Temple





That's all I found from the unused scenario instances. Here are a few more screenshots of some of the future raids that will be released soon (Temple of Kotmogu, Terrace of Endless Spring) If you do not want to see the outside of these instances without actually exploring them yourself, ignore these photos. Blizzard got really messy in my opinion on these outskirts, and I really like the fact that they look like this
I will be finding ways outside this instance as well when it actually gets released.







If you do end up downloading the sandbox, here is a list of all the teleports that I have found. You can find them on the page I linked above as well.
Code:
ScholomanceOLD
!tele 1 1 80 1 289
Scarlet Monastery Instances
!tele 1 1 80 1 189
HawaiiMainLand - Pandaria
!tele 1 1 54 1 870 - Underground
!tele 1 1 170 1 870 - Above ground
UNUSED: Scenario Alcaz Island (taken out of retail game)
!tele -3000 -4000 50 0 930 - Ouside the invisible wall boundaries
!tele -3000 -5000 50 0 930 - Inside actual scenario
ShadowPanHideout - Shado-Pan Monastery
!tele 3000 3000 450 1 959
EastTemple - Temple of the Jade Serpent
!tele 2000 -2000 230 1 960
StormstoutBrewery - Stormstout Brewery
!tele 100 100 160 1 961
TheGreatWall - Gate of the Setting Sun
!tele 100 100 1 1 962
MoguDungeon - Mogu'shan Palace
Map ID is 994 -- Couldn't find the actual instance since it has no outdoor landscape.
MoguInteriorRaid - The Depths [Unused]
!tele -100 -100 1 1 995
MoguExteriorRaid - Terrace of Endless Spring
!tele -2000 -3000 1 1 996
ValleyOfPower - Temple of Kotmogu
!tele 1 1 1 1 998
Theremore's Fall
Map ID's are 999 and 1000, I couldn't find the ground due to Fog of War.
ScarletSanctuaryArmoryAndLibrary - Scarlet Halls
!tele 1 1 1 1 1001
ScarletMonasteryCathedralGY - Scarlet Monastery
!tele 1000 1 1 1 1004
BrewmasterScenario1 - A Brewing Storm
!tele 1000 -1000 1 1 1005
NewScholomance - Scholomance
!tele 1 1 1 1 1007
MogushanPalace - Mogu'Shan Vaults
MapID is 1008, couldn't find the instance ground.
MantidRaid - Heart of Fear
!tele 1 1 250 1 1009
MistsCTF3 - CTF3
MapID is 1010. Do not go here or you will DC.
MantidDungeon - Siege of Niuzao Temple
!tele 2000 6000 140 1 1011
Peak of Serenity
MapID - 1014
Ruins of Thereamore
MapID - 1019
Greenstone Village
MapID - 1024
MoguRuinsScenario - (UNUSED) Scenario: Mogu'Ruins
!tele 2000 -2000 1 1 1028 (Fly mode and stuff needs to be on, just fly towards the ground)
AncientMoguCryptScenario - (UNUSED) Scenario: Mogu Crypt
!tele 1000 1000 550 1 1029 (Same as above)
AncientMoguCryptDestroyed - Crypt of the Forgotten
MapID - 1030 -- Couldn't find the ground.
ProvingGroundScenario - Areana of Annihilation
MapID - 1031 -- Couldn't find the areana ground.
RingOfValorScenario - Hellscream Areana
MapID - 1043 -- Couldn't find the areana ground.
ValleyOfPowerScenario - Temple of Kotmogu
!tele 1000 1000 550 1 1035 (enable flying)
BrewmasterScenario3 - Big Beach Brew Bash
MapID - 1048 -- Couldn't find the ground (fog of War)
BlackOxTempleScenario - (UNUSED) Scenario: Black Ox Temple
!tele 2000 5000 1 1 1049 (enable flying)
ScenarioKlaxxiIsland - Assult on Zan'vess
!tele -1000 3000 1 1 1050 (enable flying and go towards land)
ScenarioBremaster4 - Brewmoon Festival
MapID - 1051
LevelDesignLand - DevOnly - Level Design Land - Dev Only
MapID - 1060 (you disconnect when porting there :()
Hope you enjoyed the long post of screenshots. You can view larger thumbnails here. I will see if I can find anything else that stands out when exploring these instances and keep you up-to-date.
-Teryaki