Ok to start of sorry for the "or more" part, couldn't fit it all in title so just gonna list places before I go on:
Ironforge Airport
Elwynn Waterfalls, top level of the waterfalls however im sorry to say it does not include the house, working on it, though
Above Thorium Point, the two cranes
Above Gnomeregan, including several small camps such as the spidertank and airplane ones on the way
Under instanced Deadmines aka "Old Outlands"
Under Stormwind
I'm sorry for using a pictureguide seeing as it takes alot of space, and I'd be happy to do it over in a movie if anyone could suggest a decent program for the recording.
If there are any posts of the way im using to places around here that I missed please tell me so credit can go where it belongs.
For main part of this its simply "follow the red line", if there's a hole in the line it means jump. I try to keep minimal amounts of places under a class or profession requirement, but I had to use rocketboots for some, sorry, working on the Deadmines one without them if it helps.
Ironforge Airport
Requirements: Slow Fall
To do the first part, I move up to ortells hideout, I've been using exactly same way as Ortell's Hideout by Linkn for that, so credit for getting that far goes to Linkn and I won't be posting how to get there in this thread
From there on you can run to the top of the gates of Ironforge, jump to farms in Wetlands and reach top of Ironforge mountain where the flag is, none of that been nerfed in the way used since pretbc and is fairly straight forward to find so won't post it.
Elwynn Waterfalls
Requirements: Slow fall, Rocket Boots, requirements are only for top level of the waterfall, don't need anything for the middle one
You start off here
Just keep going forward if you're not after top level and you can safely jump down to a few dwarves that are drake hunting, and go from there to the mid level and the peacebloom fishing node
This is where the rocket boots come in, use them to jump to the red spot
Where you should land
Nothing special up there, but im working on a following part that will let you reach the house as well.
Spidertank Camp, Airplane Tank, Under Stormwind, Two Cranes, "Icecream Valley", over Gnomeregan
Requirements: Slow fall
Once again, map picture of starting spot, the title is long because all those places are on the way, and under stormwind just happened to be reachable from a part of it so I added it. Im not showing entire way, but the missing parts is just simple "run along the mountains untill you reach next place" things.
You can see the two cranes down there in the background, you can just jump to them with slow fall or use the other way I'll mention a little further down if you want to go there
The red line goes through the little plane camp, and if you turn back and go down at the end there, you'll also reach the two cranes again, but the continuing path doesn't go there.
There's a big invisible block around there, its not an issue though, its just there.
Here you'll need slow fall or something similar to break the fall, I used rocket boots to jump to the red dot, but any slow fall and just landing below works as well
Path for running if you didn't use rocket boots, if you did just run to the edge of that red line and go up from there, if you go down instead of up then run for a while against Stormwind, you'll end up under Stormwind
Jump over here with slow fall
First jump with slow fall, second one doesn't need it
Through the spider camp and into the so-called "Icecream Valley", name due to the lighting effects
Picture of the valley and location of the path to continue, just run up there for the big empty area and to get above Gnomeregan
The Deadmines Secret
Kazgrum had apparantly done this before me, credit for it to him and link to his thread: Kazgrum's Thread
Requirements: Rocket Boots, Slow Fall (OVER 10 seconds, unless you're a priest / mage bring both noggenfogger and you cloak, its only about 12 seconds though so 1 noggenfogger buff is fine then cloak can do the rest), Auto-Unstuck or possibly blink (sorry, im not a mage so I can't check if blink does it)
This is the starting point, its at the end of the instance and is the tunnel you leave through after doing Vancleef in a regular run
Wall climbing there, though only 2 jumps
Auto Unstuck spot
Where you should be after auto unstuck
IMPORTANT: The way my character is turned is also the aiming for the jump!
Where you land, from here you swim south untill you reach the spot in next picture, you're free to surface and you'll make it in time if you decide to just run over the fatigue area using water walking + mount instead of swimming along the wall
Run down here untill the corner
From the corner you can see the place, just keep running to it from here and you'll get there, enjoy!
Thats also an "Unkown" zone, so if you summon from outlands / northrend, you can use your flying mount there.
Thats all I had for now, thanks, and again, sorry for all the images.