5% damage buff in arena. menu

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  1. #1
    Traxex84's Avatar Contributor Authenticator enabled
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    5% damage buff in arena.

    Was doing 3's for fun with some friends, one of my friends was running shattered halls for transmog while we were queuing.

    He zoned into the arena with Curse of the Shattered Hand on, we just assumed it would disappear when the gates opened but it never did. It lasts for 2 minutes so you get about a minute worth of extra damage in arena. This isn't a huge exploit as you also take 15% extra damage, but if this debuff can be 'smuggled' into arena i'm sure there are more that are able to be taken in that may be more beneficial.


    5% damage buff in arena.
  2. #2
    skythex's Avatar Banned World's cheapest and fastest Mount Service CoreCoins Purchaser
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    there are a lot of other debuffs which can be taken in arena. but they are nearly useless, because your healer can probably dispel poison or curses and will remove it. not to use dispel just to contain the buff would be plain stupid.
    heres another:

  3. #3
    headchopperz's Avatar Private
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    something like Zijin Sting would work good for classes like rogues, who expect to have the first attack.

    30% more damage to ambush... or w/e.

    edit: nvm didnt see the stealth part

  4. #4
    Woona's Avatar Contributor
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    If I saw someone with a debuff like that in arena I'd just tunnel them and never let go. 15% more damage taken (or even 45% in the other debuff linked) is massive and will get you killed in no-time.

  5. #5
    advanta's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by skythex View Post
    there are a lot of other debuffs which can be taken in arena. but they are nearly useless, because your healer can probably dispel poison or curses and will remove it. not to use dispel just to contain the buff would be plain stupid.
    heres another:
    vanished on entry into normal bg so doubt can be taken into arena.

  6. #6
    griste's Avatar Member
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    Originally Posted by headchopperz View Post
    something like Zijin Sting would work good for classes like rogues, who expect to have the first attack.

    30% more damage to ambush... or w/e.

    edit: nvm didnt see the stealth part
    If it could be taken into arena - just charge in with shadow dance

  7. #7
    Shipley's Avatar Member
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    Originally Posted by Traxex84 View Post
    Was doing 3's for fun with some friends, one of my friends was running shattered halls for transmog while we were queuing.

    He zoned into the arena with Curse of the Shattered Hand on, we just assumed it would disappear when the gates opened but it never did. It lasts for 2 minutes so you get about a minute worth of extra damage in arena. This isn't a huge exploit as you also take 15% extra damage, but if this debuff can be 'smuggled' into arena i'm sure there are more that are able to be taken in that may be more beneficial.

    Sorry for offtopic
    Please give me your nameplates
    WTF with desirable setting
    Last edited by Shipley; 05-16-2014 at 05:25 AM.

  8. #8
    skipper1's Avatar Legendary
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    Originally Posted by Shipley View Post
    Sorry for offtopic
    Please give me your nameplates
    WTF with desirable setting
    Why the **** don't you PM him instead of bumping the thread with a useless post ?..

  9. #9
    MomoGunz's Avatar Master Sergeant
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    TidyPlates with ThreatPlates.

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