Crazy usful in heroic raiding, i switch glyphs, every toon, every fight. This saved me a ton! +rep!
Crazy usful in heroic raiding, i switch glyphs, every toon, every fight. This saved me a ton! +rep!
ty for sharing hah
Am I not destroying my enemies
when I make friends of them?
this is amazing thanks
Thanks for sharing !![]()
Alltho minor, this is a very very cool proof-of-concept exploit that blizzard still ****s their things up. I dont expect any hammers to fall due to 50 silver spared of expenses, but I'll get addressed soon enough regardless. I'll stop by to +5 you tomorrow, given out my daily share, soz!
Funny to know that some of these things still are client side. Well, it makes sense. Data traffic costs money and cpu cycles.
Thanks alot man +rep for you !
This exploit has driven me crazy because now I want the same for talent, but I can't seem to figure the good function...
I've tried something like this:
I've never tried to do such things before, so I might be totally under the track but if you could find something similar to this bug that would be awesome!/run for i=1,18 do _G["TalentFrame"]:SetScript("OnClick",function()LearnTalent(i)StaticPopup1:Hide()end)end
It's worth investigating.
I tried this: /run for i=1,6 do _G["PlayerTalentFrame"..i]:SetScript("OnClick",function()RemoveTalent(i)StaticPopup1:Hide()end)end
and that did not work. I think you have to understand what the glyph macro actually does before you can change it. From 1-6 (six glyphs), when GlyphFrameGlyph is clicked, it hides the popup and runs PlaceGlyphInSocket. Talents work a little differently but I think it can be done.
/run for i=1,3 do _G["PlayerTalentFrameTalentsTalentRow1Talent"..i]:SetScript("OnClick",function()RemoveTalent(i)StaticPopup1:Hide()end)end
So this kinda worked on the level 15 talents. It just hides the popup but doesn't remove the talent. Changing Remove to Learn made it say "Unable to learn this talent."
Anyone have any ideas?
I messed with it for a few hours. You can remove the cost but you can't learn it without a talent point available. I assumed you can't circumvent the talentpoint variable without a LUA unlocker. RemoveTalent is also protected and I couldn't get anything from that.
I gave up, but that's not to say there isn't anything there.
tl;dr
you need a talent point regardless and you only get that from unlearning.
Repped OP.
This is one the few forum posts that actually deserves reputation. I would love to see what others can create from this. Talent changes and maybe even a spec reset.
hotfixed already
tryed that now in lfr eu works fine
I think it's been fixed
EU
I can confirm this has been fixed (EU)