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  1. #16
    IChangedMyUsername's Avatar Contributor Dance! ;^) CoreCoins Purchaser
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    Crazy usful in heroic raiding, i switch glyphs, every toon, every fight. This saved me a ton! +rep!

    free glyph switching
  2. #17
    grimmeged's Avatar Contributor
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    ty for sharing hah
    Am I not destroying my enemies
    when I make friends of them?

  3. #18
    riccog's Avatar Corporal
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    this is amazing thanks

  4. #19
    Andy666's Avatar Member
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    Thanks for sharing !

  5. #20
    bluesius's Avatar Established Member
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    Alltho minor, this is a very very cool proof-of-concept exploit that blizzard still ****s their things up. I dont expect any hammers to fall due to 50 silver spared of expenses, but I'll get addressed soon enough regardless. I'll stop by to +5 you tomorrow, given out my daily share, soz!

    Funny to know that some of these things still are client side. Well, it makes sense. Data traffic costs money and cpu cycles.

  6. #21
    CreeperDeath's Avatar Elite User
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    Thanks alot man +rep for you !

    This exploit has driven me crazy because now I want the same for talent, but I can't seem to figure the good function...

    I've tried something like this:
    /run for i=1,18 do _G["TalentFrame"]:SetScript("OnClick",function()LearnTalent(i)StaticPopup1:Hide()end)end
    I've never tried to do such things before, so I might be totally under the track but if you could find something similar to this bug that would be awesome!

  7. #22
    Alfalfa's Avatar Legendary
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    Originally Posted by CreeperDeath View Post
    Thanks alot man +rep for you !

    This exploit has driven me crazy because now I want the same for talent, but I can't seem to figure the good function...

    I've tried something like this:


    I've never tried to do such things before, so I might be totally under the track but if you could find something similar to this bug that would be awesome!
    It's worth investigating.

    I tried this: /run for i=1,6 do _G["PlayerTalentFrame"..i]:SetScript("OnClick",function()RemoveTalent(i)StaticPopup1:Hide()end)end
    and that did not work. I think you have to understand what the glyph macro actually does before you can change it. From 1-6 (six glyphs), when GlyphFrameGlyph is clicked, it hides the popup and runs PlaceGlyphInSocket. Talents work a little differently but I think it can be done.

    /run for i=1,3 do _G["PlayerTalentFrameTalentsTalentRow1Talent"..i]:SetScript("OnClick",function()RemoveTalent(i)StaticPopup1:Hide()end)end

    So this kinda worked on the level 15 talents. It just hides the popup but doesn't remove the talent. Changing Remove to Learn made it say "Unable to learn this talent."

    Anyone have any ideas?

  8. #23
    tiptopz's Avatar Active Member
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    Originally Posted by Alfalfa View Post
    ...
    Anyone have any ideas?
    I messed with it for a few hours. You can remove the cost but you can't learn it without a talent point available. I assumed you can't circumvent the talentpoint variable without a LUA unlocker. RemoveTalent is also protected and I couldn't get anything from that.


    I gave up, but that's not to say there isn't anything there.

    tl;dr
    you need a talent point regardless and you only get that from unlearning.

  9. #24
    jmulhern345help's Avatar Master Sergeant
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    Repped OP.

    This is one the few forum posts that actually deserves reputation. I would love to see what others can create from this. Talent changes and maybe even a spec reset.

  10. #25
    Doomedis's Avatar Banned
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    hotfixed already

  11. #26
    redy1186's Avatar Private
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    tryed that now in lfr eu works fine

  12. #27
    Alfalfa's Avatar Legendary
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    Originally Posted by Doomedis View Post
    hotfixed already
    Still working for me, tested 5 mins ago.

  13. #28
    riccog's Avatar Corporal
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    I think it's been fixed
    EU

  14. #29
    jeanrochefort's Avatar Member
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    I can confirm this has been fixed (EU)

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