how can u still have the matts after doing this? u just make a card and shell the herb to the vendor at 95 % and the matts dont get used right ?
Is there a reup of the video elsewhere, or explanation how this is done?
As far as I can tell, keeping your mats when crafting has nothing to do with selling at 95% (or at least it didn't work when I tried multiple times) and has more to do with the stack size of whatever you're using for mats. If you have additional mats beyond what are required to craft the item in a stack, they wont be consumed on roll back. So for example if you craft a darkmoon card with 10 ink and 1 scroll in your bags, both will be consumed. However if you use 11 ink and 2 scrolls, nothing will be consumed. This seems to be limited to the items being within the same stack though. If you craft a darkmoon card with 21 inks, the 1 unstacked ink will be consumed.
With all that said, I don't think it's possible to craft something and keep materials that don't stack (ie. orbs of mystery required for the panther mounts) or keep materials where the item you're crafting requires a full stack of that item (like the sunstones, wild jade, primordial ruby, and river's heart required for the panther mounts).
Last edited by Loki Cola; 01-05-2013 at 09:42 PM.
I've only been doing darkmoon cards, so perhaps the theory isn't universal. :\ It definitely works with cards though!
All of the "duped" items in my guild bank were just removed and those bank slots are now usable. Real exploits still working though. Handing out level two swords enchanted with Crusader to lowbies in Goldshire.
its amazing this still hasnt been hotfixed. bans incoming!!!![]()
can any1 quickly explain or pm the method for getting the bugged herb please.
You will need Inscription and Milling.
(Turn off auto loot)
1. Mill a stack of 5 herbs.
2. During the cast pick the stack up.
3. When the loot frame opens up put the stack down to it's original spot.
4. Shift click and pickup 1 herb from another stack and add it to the milled herb.
*You now have a bugged herb that you can Vendor and Rollback, Trade to a player and make them disconnect, and help figure out to make this Incomplete Dupe work.*
do u need 11 ink 2 scroll and sell bugged herb at 95% to not get the mats bying consumed?? i tryed once with 10 ink and already had 5 scroll i sold the bugged herb around 0.7sec and my mats is gone
EDIT: Nvm got it
Last edited by phansawat; 01-05-2013 at 11:22 PM.
You will need Inscription and Milling.
(Turn off auto loot)
1. Mill a stack of 5 herbs.
2. During the cast pick the stack up.
3. When the loot frame opens up put the stack down to it's original spot.
4. Shift click and pickup 1 herb from another stack and add it to the milled herb.
5. U can now take what was milled from the loot window.
*You now have a bugged herb that you can Vendor and Rollback, Trade to a player and make them disconnect, and help figure out to make this Incomplete Dupe work.*
As for not comsuming mats, you need to have at least an extra of each mat needed for the card to be eligible for the rollback.
i.e.: 2 Scrolls - 2 parchments - 11 inks - sell bugged herb at 93-95% of the Card Creation Cast bar. You DC - log back in , you're rolled back. no mats consumed.
-GB
Last edited by googlebee; 01-05-2013 at 11:35 PM.