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  1. #1
    nerfmeplease's Avatar Contributor
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    Stop Garalon movement

    Worked on several pulls from Garalon tonight. in the screenshot, you can see where the placement of the portal is, but i tried it a few different places further from the wall and it always worked.

    He will start to fidget in place for 15-25 seconds or until his current target moves to the point of his model turning too far from colliding with the portal. The collision point is the "crush" range circle under his body.

    This lets your kiter not worry about kiting until his area gets too full of the puddles.



    Stop Garalon movement
  2. #2
    Blueice22's Avatar Active Member
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    This is more of a guide really

  3. #3
    nerfmeplease's Avatar Contributor
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    Originally Posted by Blueice22 View Post
    This is more of a guide really
    I thought about that, but because the sole point of the fight is the constant movement of the boss, impairing his movement is clearly not what they wanted.

  4. #4
    Anonie's Avatar Knight-Lieutenant
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    so the "unintended mechanic" is dropping down the gateway next to the wall, and Garalon will hit against it and be trapped?

  5. #5
    nerfmeplease's Avatar Contributor
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    Originally Posted by Anonie View Post
    so the "unintended mechanic" is dropping down the gateway next to the wall, and Garalon will hit against it and be trapped?
    I have only tested it in that spot in the screenshot +/- 5 yards or so, but it looks like its just his model has unintended collision with the portal, so it is basically making him pivot in place until his model finally moves at enough angle to get around it.

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