Capital Cities Reputation: RAF + Tabards + Diplomacy = much more than supposed to menu

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  1. #1
    imtakinusrs's Avatar Active Member
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    Capital Cities Reputation: RAF + Tabards + Diplomacy = much more than supposed to

    I've been rebuilding my account ever since I've been banned, and while RAF grinding my way to 80 (using another 85 to grind instances with my four other linked accounts), I've noticed something very interesting.

    It appears that when Recruit-a-friend is used along capital cities tabards, and the human racial Diplomacy, the way rep is calculated goes a bit out of hand.

    Normally, trash in classic WoW dungeons give 3 rep points, with bosses giving out 60.

    Have a look at these:

    https://i.imgur.com/lQFi2.jpg
    https://i.imgur.com/ocjmB.jpg

    Now it seems that with all (ie: RaF, human racial, tabard) taken into consideration by the game (probably in a messed up order), I'm gaining 18-19 rep per mob, and 363 per boss.

    Please note that I've only had one toon with the tabard. Haven't bothered trying with the others yet as I want to get done with this 1-80 grind ASAP.

    As far as I know, I am not aware of any mechanics within the game that would show this much rep gains as being intended. I've gained Exalted with SW in about 4 hours of dungeon grinding.

    If any of you feel like looking further into this, feel free to do so. Just wanted to throw that one out there.
    Last edited by imtakinusrs; 07-17-2011 at 01:59 AM.
    I /point /laugh at those who /point /laugh at others!
    And if you cannot laugh at yourself, I'll be more than happy to do it in your stead.

    Capital Cities Reputation: RAF + Tabards + Diplomacy = much more than supposed to
  2. #2
    ekn's Avatar Active Member CoreCoins Purchaser
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    The way it's calculated is 3 x 100% (Human Racial) = 6 Rep and then 6 x 300% (RaF Bonus) = 18 Rep. All working as intended and this also works with heirlooms for the experience bonus. Let's say a mob gives you 50 xp and you have 45% worth of Heirloom bonus, that's 72.5xp and then add the 10% guild bonus that's 80% and after that you can add the RaF bonus of 300% putting you up to a total of 240xp! Almost 5times the normal XP rate.

  3. #3
    imtakinusrs's Avatar Active Member
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    That's strange. I thought RAF bonus on rep was 10%, not the whole 300% shabang as with experience. That's what strikes me as odd and unintended.

    And besides, I've done this type of setup (one level 85 towing and four RAF'd toons) before on Horde side, and never got anything even close to that. Hence why I thought that those three items reunited may have a flawed way of calculating rep.
    Last edited by imtakinusrs; 07-17-2011 at 04:03 AM.
    I /point /laugh at those who /point /laugh at others!
    And if you cannot laugh at yourself, I'll be more than happy to do it in your stead.

  4. #4
    mrbaconbiitts's Avatar Private
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    The reason you aren't getting anywhere close is because you don't have the human racial. instead of going from 3 to 6 to 18 rep. it just goes from 3 to 9(3x300%), so you end up with half the rep you would have if you were human.

  5. #5
    shadowsx's Avatar Bawx Lurker CoreCoins Purchaser
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    RAF bonus is only 10%

  6. #6
    _Mike's Avatar Contributor
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    Originally Posted by shadowsx View Post
    RAF bonus is only 10%
    Yes, and so is the human racial.

  7. #7
    imtakinusrs's Avatar Active Member
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    At least two people got what was wrong with that calculation; RaF & Human racial bonus are only 10% each, not 3x.
    I /point /laugh at those who /point /laugh at others!
    And if you cannot laugh at yourself, I'll be more than happy to do it in your stead.

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