Infinite HP Hunter pets (Any pet) menu

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  1. #1
    Vallences's Avatar Member
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    Infinite HP Hunter pets (Any pet)

    New user here been a lazy leecher decided to donate and help out. A recent bug that was posted (couldn't find old thread) detailed on hunters turning aspect of the hawk on and off to bug/reset pet hp bar. It still works but further looking into it, its not the act of aspect changing that resets it, but changing your own stats.

    For some reason as BM - unequipping weapons and re-equipping costs a GCD
    as SV it does NOT.

    So far soloing heroics with it I've managed to come up with a way to equip/unequip while fighting, but I imagine it is possible to make a macro to use shots and weapon swap (can change weapons in combat) to perma bug pet hp to infinite as you fight.


    TL'DR swap weapons/change stats in combat to make pet unkillable.

    Edit: in battlegrounds I've manged to keep pet alive at all times no matter how many players attack it, dueling as well by merely weapon swaping.
    There seems to be a no return point (pet 1-10%ish) where it will no reset his health meter to full in PVE though. as for soloing heroics/other content as long as you keep weapon swapping pet will stay unlimited HP (works great with MD Glyph SV AOE, I'm using a beetle atm from silithus http://www.wowhead.com/npc=11726) to avoid any instant gibs from large pulls.

    If anyone could come up with a macro to weapon swap tied to shots, perhaps you could mash it and take it further ( was intending to use this trick to solo whale shark at cata release) Thanks!
    Last edited by Vallences; 12-02-2010 at 12:39 AM.

    Infinite HP Hunter pets (Any pet)
  2. #2
    Darknz's Avatar Banned
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    So if i'm SV and i send my pet into fight then just keep equipping and unequipping my weapon he wont die is what your saying?

  3. #3
    Vallences's Avatar Member
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    Yep- go try it out, I've conned atleast 1000g dueling so far for giggles, bet random people 100g they can't kill your pet 1 on 1, most people bitch and won't pay up saying your using mend pet, but you can weapon swap while FD'd as well. Helps a TON soloing heroics if you gotta FD from aggro but need to keep pet up.

    ---------- Post added at 12:49 AM ---------- Previous post was at 12:46 AM ----------

    As i said there is a no return point somewhere 10%ish and under where swapping won't reset it, alittle trial and error and you'll find safe zone. it does work with ANY pet. but if your soloing PVE content I strongly suggest using a beetle or turtle because of shield wall CD's they have to make large pulls less hairy with weapon swapping, unless somebody figures out a macro to tie it into shots, then you could spam it then

  4. #4
    Darknz's Avatar Banned
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    Alright i will try it first thing tomorrow morning and if works incoming +rep to you

  5. #5
    Wish311's Avatar Contributor
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    unequip / equip wep macro.

    Here is a way to make a macro to do it over and over.


    Unequip Weapon to Specified Bag Macro
    Remove an equipped item to a bag. (Can only unequip weapons in combat.) Other gear can only be removed out of combat. Must have an empty slot in designated bag, or in specified bag/slot
    GEAR: Main Hand=16, Off Hand=17 BAG: First Bag=20, Second=21, Third=22, Fourth=23
    Bag/Slot numbers, see: API UseContainerItem - WoWWiki - Your guide to the World of Warcraft
    Inventory list numbers, see: API PickupInventoryItem - WoWWiki - Your guide to the World of Warcraft
    ----
    /script ClearCursor() PickupInventoryItem(16) PutItemInBag(20)
    ----
    Alternative macro. Insert proper numbers. Example shown: Specify to remove main hand weapon to first slot in backpack. Slot must be empty at time of use.
    -----
    /equipslot
    ----
    /equipslot 16 0 1
    ----

    Or unequip item and place in backpack:
    -----
    /run PickupInventoryItem(InventorySlot##) PutItemInBackpack()


    + rep someone if you find what they said useful.

  6. #6
    Janube's Avatar Contributor
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    This doesn't seem to work any more often than my pet naturally restores to 80% HP.

    However, what I WILL give you is that while it's on passive, this method DOES cause it to restore the HP, where it didn't without interference.

    Perhaps there's a required time limit in between heals? But the way you said it made it sound like you could heal with each use of the macro? Which was not the case for me.

  7. #7
    Shammy FTW's Avatar Member
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    Blue post Nov. 30:
    •Hunter pets that were immortal can now be killed, flying pets no longer fly, and pets that were immobile after tamed properly move."
    hotfixed?

  8. #8
    JUNTOR's Avatar Member
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    Originally Posted by Shammy FTW View Post
    Blue post Nov. 30:
    •Hunter pets that were immortal can now be killed, flying pets no longer fly, and pets that were immobile after tamed properly move."
    hotfixed?
    Don't think so, i think that hotfix was for the bug lords from AQ who would just not die and stay at 1hp

  9. #9
    Vallences's Avatar Member
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    Nope i can confirm it still works, pet went hp jumped back to full, I am on illidan us.

    @Janubes what do you pet restoring naturally back to 80% HP, like a large unintended jump?
    Is the weapon your equipping/unequipping stat altering? example im using staff of glacial ice and swap with a skinning knife

    ---------- Post added at 10:16 AM ---------- Previous post was at 10:14 AM ----------

    Yea the AQ bugs were hotfixed, not this method- go duel a player, or fight the first mob of any heroic and try this method, MH/OH/Ranged, doesn't matter what slot as long as said item is STAT ALTERING, IE you gain/lose hp agi/ap..etc, The aspect of the hawk trick, turning it on and off still works well, and is tedious at best.

    I believe this also affects warlock/mage pets if someone would confirm, I saw a felguard in bgs doing the same hp reset I was causing with pet while fighting

    ---------- Post added at 10:21 AM ---------- Previous post was at 10:16 AM ----------

    My pet is consisently fighting, taking damage, and losing health during all of these tests

  10. #10
    Janube's Avatar Contributor
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    Yes, the weapon I'm equipping/unequipping is stat altering(what kind of question is that?)
    Yes, it's a large unintended jump, Vallences, let me link you to my thread posted a while ago.

    http://www.mmowned.com/forums/world-...rever-bug.html

    Believe me, I've been playing around with this bug for a while.
    Testing your method in a duel was only roughly as consistent as fighting a normal fight without weapon-swapping.
    Furthermore, most of the health jumps took place shortly before or after weapon-unequipping or equipping.

    There's either more that's not being examined or else you should post a video of you doing it.

    Alternatively, a good question to be asked is if anyone's tried this with Herkuml War Token on. Theoretically, every attack you make should change your stats for the first 20 attacks, and if you have a macro that removes the buff, you should be able to generate enough stat-changes to make your pet legitimately solo most content that doesn't 1-shot you.

  11. #11
    Vallences's Avatar Member
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    Hmm, since the aspect of hawk trick still works, then any stat being modified might affect it, I got a war token in bank, I'll test it with a shot macro and a remove buff one, I have yet to have a pet die in duel as long as I'm consistently changing weapons to stat change. It could possibly be a certain HP % that the large jump triggers from, I just got done soloing UP with an unspecced angered arroka protector.

    I'll get fraps going later and post it, you say the large unintended jumps dont always happen for you, and its possible for pet to die, say during a duel with someone full DPSing it?

    Edit: and sorry I didn't see your post. I tried soloing some trash in AN heroic, sent pet in and he got crushed immediatly. Attempt #2 weapon swapped while fd'd constantly and his health kept jumping back to 80-100%

    ---------- Post added at 11:33 AM ---------- Previous post was at 10:45 AM ----------

    Herkuml War Token WORKS LIKE A CHARM- just used it with my beetle, it does cause the large unintended jumps nonstop, lowest my pet got on AN/ heroic was 20% and next tick of war token jumped his back to full- +rep on that man I think you found the easiest way to take advantage of this, without weapon swapping, or aspect dancing
    Last edited by Vallences; 12-02-2010 at 10:48 AM.

  12. #12
    Kelz's Avatar Sergeant Major
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    What is full name of BM and SV please ?

  13. #13
    Gorrack's Avatar Member
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    BM is Beast Mastery.

    SV is Survival.

  14. #14
    Omgadnowai's Avatar Sergeant
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    On a sidenote, for those of you who are currently using this exploit, know it works at all levels.

    The only downside is the amount of health lower level pets have (say, 12-15k), whereas same-level instance mobs hit for pretty hard. My level 71 pet currently goes back to at most 7.9k HP out of his maximum 12.5k. He gains no HP unless I alter my stats with say "Darkmoon Card: Crusade" or some weapon swap macro. Plus, the HP gain doesn't occur as fast as I wish it did. The combination of Growl's 2% HP recovery, Cower and Mend Pet does help, however.

    Surely an interesting exploit, but soloing Utgarde Keep at level 70 borders on the hardcore with the way mobs hit now.

  15. #15
    Vallences's Avatar Member
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    seems to be emergency hot fixed as of an hour ago, my pet has been tanking chain heroics all day, never once got healed using war token, then suddenly during next one "AN" he died and I was like oh shit, no pet is regening health anyway shape or form unintentionally, can't find a way to get it work again, so emergency hot fixed indeed

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