[Fun] Paladin spinning in air :) menu

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  1. #1
    samuel93's Avatar Member
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    [Fun] Paladin spinning in air :)

    Hey first off i searched "divine storm" and "paladin spin" lol

    Anyway its only a small thing, didnt know where to put it really but there ya go and also just wanted to contribute cause its been a long time

    anyways u know when ppl use engin boots and they do that fun spining thing with weap in or out?


    well if u have any kind of slow fall means, noggen, the slowfall bear from brewfest etc

    just jump off something high and slowfall then use divine spin, (u can spin with or without ur weap out


    anyway i havnt got pics / vid to confirm cause its only a small thing lol - would appreciate it if others could confirm too,

    have a good day / night lol :wave::wave:
    WTT wtlk acc, 70 ele shammie/ 19 epic huntard x2 39 good geared twinks for goldies on trollbane, know all info + SQ/A an can change acc to ur email it a EU acc an perfect for scamming. priv message me. :wave:

    [Fun] Paladin spinning in air :)
  2. #2
    Mr.Zunz's Avatar Contributor
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    Working as intended, Common Knownledge. Need to say more?


  3. #3
    Perfection's Avatar Member
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    Not really an exploit

  4. #4
    greengoo's Avatar Contributor
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    • Working as intended
    • Common Knowledge
    • No "Useless"

    I need a [-Rep] button.

  5. #5
    samuel93's Avatar Member
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    ahh ok, my bad havnt played wow for ages but thx
    WTT wtlk acc, 70 ele shammie/ 19 epic huntard x2 39 good geared twinks for goldies on trollbane, know all info + SQ/A an can change acc to ur email it a EU acc an perfect for scamming. priv message me. :wave:

  6. #6
    Martin240's Avatar Contributor
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    FartBlast: Why do you have the DisconnectFromInternet function in your Player class? That means your Player class can handle connection requests. This would lead to a function Player.ConnectToInternet(user) which would be really bad to be in the Player class as the user himself could call it. There is no way to protect functions from their own classes. I would consider moving this function to a class where you can set private access, so players may not be able to call it. My suggestion: a class called Network which can handle data transfer and connections.

    Oh and this is working as intended. Just to be on topic :P
    Last edited by Martin240; 07-26-2009 at 05:02 PM.

  7. #7
    Mr.Zunz's Avatar Contributor
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    Originally Posted by Martin240 View Post
    FartBlast: Why do you have the DisconnectFromInternet function in your Player class? That means your Player class can handle connection requests. This would lead to a function Player.ConnectToInternet(user) which would be really bad to be in the Player class as the user himself could call it. There is no way to protect functions from their own classes. I would consider moving this function to a class where you can set private access, so players may not be able to call it. My suggestion: a class called Network which can handle data transfer and connections.

    Oh and this is working as intended. Just to be on topic :P
    Cus im noob.


  8. #8
    unicorn1337's Avatar Member
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    :P i dont think so

  9. #9
    Tytte's Avatar Member
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    Spinning is the shit

  10. #10
    Fault's Avatar Retired Super Moderator

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    Always funny, but useless, closed

    Created by MyFitnessPal.com - Free Calorie Counter
    "If I and everyone else could contribute to MMOwned like you do it would be a terrific place." Don't PM me with request, only Questions



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