Azjol-Nerub Second boss The easy way + achivement menu

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  1. #1
    Cwitt's Avatar Member
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    Azjol-Nerub Second boss The easy way + achivement

    This is the currently the easiest way of killing the second boss in Azjul-Nerub and getting the achivement
    What you do is you either bring a hunter or a rogue that range pulls one of the elite packs, then he/she pops vanish or feign death. At that point all mobs despawn including the boss, now you can just run down the hallway until you reach the spawn point of the boss. Basically you have more than 30 seconds without any adds at all (might be more) and even when they start coming its not that many at all for starters.

    Another tip is to despawn them once the party is just outside the aggro range of the boss (if your slow running down and he spawns before your there).

    Anyways pretty much any group can grab this without an optimal setup (my pet tanked it the last time we did it he he). This is even easier than doing it the normal way :jayne:

    One might argue if this is an exploit or not but since its clearly not intended i decided on this forum.
    Last edited by Cwitt; 12-02-2008 at 09:39 PM.

    Azjol-Nerub Second boss The easy way + achivement
  2. #2
    Cun's Avatar Banned
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    More of a creative use of game mechanics as it is intended for the mobs to despawn/respawn on that boss.. but pretty nice none the less Nice find

  3. #3
    stumpy006's Avatar Member
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    Good one ... +rep

  4. #4
    maxipul's Avatar Member
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    I'm pretty sure someone posted this already, still nice though.

  5. #5
    Lexodia's Avatar Member
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    nice, repd

  6. #6
    Beaumis's Avatar Member
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    Or you could just take any class or engineer with some for of short duration high speed buff (like rogue, druid, rocket boots etc), hit the boss with a ranged weapon, hit the runspeed enchancer and run like hell to the instance's entrance.
    Once there, you enjoy a nice tank and spank encounter without a single add because they spawn far away and never make it to your group before the boss dies. Oh yeah, and he doesn't become invulnerable when he is out of range of the watchers either.

    Not as hard on your group composition either.

  7. #7
    algeo's Avatar Member
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    Originally Posted by Beaumis View Post
    Or you could just take any class or engineer with some for of short duration high speed buff (like rogue, druid, rocket boots etc), hit the boss with a ranged weapon, hit the runspeed enchancer and run like hell to the instance's entrance.
    Once there, you enjoy a nice tank and spank encounter without a single add because they spawn far away and never make it to your group before the boss dies. Oh yeah, and he doesn't become invulnerable when he is out of range of the watchers either.

    Not as hard on your group composition either.
    That's Old Kingdom and not Azjol'Nerub, please read before posting.

    +Rep to the OP.
    A) Statement B is true.
    B) Statement A is false.

  8. #8
    Beaumis's Avatar Member
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    Duh, I always confuse those two. Sorry bout that. Guess I gotta give this a try.

  9. #9
    Cwitt's Avatar Member
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    Hmm well I couldt find anything similar atleast :P

  10. #10
    CharmFoSho's Avatar Member
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    i remember doing this on my rogue did sprint and jumped from the bridge down for fun(was first time in AN) and saw loads of mobs coming on me and i used vanish = all despawnd

    when killing the boss further down loads of mobs was coming all the time = wipe
    a/s/l ? : D

  11. #11
    psipress's Avatar Member
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    thanks for this

  12. #12
    Cwitt's Avatar Member
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    Originally Posted by CharmFoSho View Post
    i remember doing this on my rogue did sprint and jumped from the bridge down for fun(was first time in AN) and saw loads of mobs coming on me and i used vanish = all despawnd

    when killing the boss further down loads of mobs was coming all the time = wipe
    Well you run down fast and you get ages with the boss without adds ^^

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