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Alright, this may be old news to everyone but it's a discovery that I made earlier tonight when in outlands. Basically, my quests weren't registering when I made kills on mobs and recording them, mobs (all of a sudden weren't dropping quest items), this naturally puzzled me so i opened a ticket and managed to find out that everything isn't necessarily server side. This is the basic part, my idea is that if it is user side recognition (maybe a script) that allows for the ability to get certain items etc couldn't someone potentially find the codes or user side commands that are stored when taking a quest, in this way enabling themselves to get any quest regardless of chain position if they know the code, so skipping directly to the end? There are probably more idea's to this as well and maybe it wouldn't even work. Let me know what you think and if it makes sense.
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(Also a second little exploit type of thing that i'm sure a lot of people do but i've found to be useful is when you're at a main city if you want a free hearth back just enque yourself in the battlegrounds and do what you need to do, then when BG summons you, you go play a bg for a bit, (you can leave if you want) and once the battle is over you're once again in the main city you left without having to waste a hearth. Limitations of this are probably alot but personally with a small server population and at certain times I can get 20min-1hr before a bg match starts.