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  1. #1
    Xonic's Avatar Member
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    Death Knight: Vampiric Blood

    Hey guys, I'd like to share something I found out while messing around on my DK today. Currently he is blood spec and being blood gives you acces to a spell called Vampiric Blood. The spell increases the amount of health you generate through your spells. Here's the cool thing, it affects Bandages and healing potions. My netherweaves were ticking 50% more a tick. Can be useful in pvp with a nice Chains of Ice + Vampiric blood + bandage combo.

    Sorry if this is a repost or even just common sense, I used my search button and didn't find anything.

    Death Knight: Vampiric Blood
  2. #2
    skiierx131's Avatar Active Member
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    Working as intended, not an exploit, wrong section.

  3. #3
    Andyboy01's Avatar Active Member
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    It actualy just say healing, its a reverse MS effect or w/e u wanna call it
    Official Markons hater

  4. #4
    Andyboy01's Avatar Active Member
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    "Inscreaste the amount of health generated through spells and effects etc.."
    Official Markons hater

  5. #5
    feign1337's Avatar Member
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    didn't realise it affected bandages : > ty.


    31 is a lucky number to me, it would be great if you didnt rep me.

  6. #6
    K1boRG's Avatar Contributor
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    !! Epic
    * * * Give +Rep to person who helped you or any other way made you laugh / happy * * *
    * * * Looking for someone who could help with 'good' comments on one YouTube video. - possible reward - PM for more info * * *

  7. #7
    SpaZMonKeY's Avatar Contributor
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    This actually effects ALL healing... I have been tanking all sorts of instances as Blood, and my main healer friend gets huge crit heals with vamp blood on.. And yes, working as intended.

  8. #8
    Mubotmail's Avatar Member
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    can be useful, but well, blood pvp's kinda bad imo

  9. #9
    Shizka's Avatar Member
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    Didn't think about the fact that it worked on bandages :P

    +1rep. Not going to give you 2 because you posted in the wrong section

  10. #10
    Pyromancer's Avatar Banned
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    I think this is working as intended. "increasing the amount of health generated through spells and effects"
    Because this also works as the same for new warlock's Demonic Armor, and this ability was once Fel Armor's effect since Burning Crusade, always worked this way for about two years. I don't think this is a bug.

  11. #11
    Xonic's Avatar Member
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    Ah, my bad on the wrong section, my first contribution.
    Thanks for +rep tho.

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