With all the nerfs and such I can't imagine many guilds failing in ZA now but in case you do might help you a little.
Anyways, we just did ZA today and during Zul’jin we realized our paladin failed at life, forgot to get in and was locked out of the encounter. When phase 3 started we noticed that all the whirlwinds went for him, (leaving us to move around more freely and not really take damage from them) all he did was run down the bridge and by the time them switched to come back to us he was basically into phase 4.
Like a said you don’t really need to do it now but if you’re boosting a player that isn’t too important you can just leave him locked out. :>
I searched for similar threads but failed to find one like this. If it is a report just delete this topic.
-> Pic 1
-> Pic 2