Originally Posted by
tigerd12
Basically, become a zombie, and when you die via a player you double your resilience, in my case 700. I have no idea how this works, I simply first noticed my resilience at 700 when playing, no idea when it came from. Relogged and it went away, later, when I died whilst being a zombie, I looked again and it was 700, and I had recently died as zombie before also when I got the buff first, so I figured that was the cause. So enjoy!
TL;DR - Get infected
- Get killed by player
- Double your resilience
PS: I also gained a bit of critical strike rating, around 5%~ Don't know why..
EDIT: I think the reason for this is when you become a zombie, I guess you gain some stats i.e. resilience, and this stat doesn't dissapear when you die.