Alliance Wsg defence trick. menu

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  1. #16
    cydial's Avatar Member
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    Re: Alliance Wsg defence trick.

    Originally Posted by Zacred
    warriors can charge you (probably fall down) , huntards dont care, rogues can shadowstep, mage dont care, shammys dont care, priest and lock can fear..
    This is useless against anything else than some warrs and pallys unless u can move back over a edge up there so ppl can't touch you.

    Gd you posted tho.. Never know when something imba show up on the forums.
    Wow, your a noob.
    How is this useless? Honestly, this exploit is very nice because I'm not sure if you do this, but most people don't look up that high when capping the flag. They usually look at the flag or for other players.

    Alliance Wsg defence trick.
  2. #17
    stormcrowsix's Avatar Contributor
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    Re: Alliance Wsg defence trick.

    Nice find indeed!

    a few weeks ago i have seen a priest grabbing the flag and he hided in the small room (in the alliance flagroom) below the ground... anyone has any idea about that one?

  3. #18
    Zaldion's Avatar Member
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    Re: Alliance Wsg defence trick.

    Originally Posted by stormcrowsix
    Nice find indeed!

    a few weeks ago i have seen a priest grabbing the flag and he hided in the small room (in the alliance flagroom) below the ground... anyone has any idea about that one?

    Only way to get "below" there I can think of is teleport to plane.

  4. #19
    Britain's Avatar Member
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    Re: Alliance Wsg defence trick.

    Originally Posted by gileswwe
    u get seen to easy i would just get on top of Ally base


    so ya

  5. #20
    tyguy22894's Avatar Active Member
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    Re: Alliance Wsg defence trick.

    I like it because i just stealth and jump down when they come, Its very usefull for me.
    Last edited by tyguy22894; 05-13-2007 at 04:39 PM.

  6. #21
    Sysmudard's Avatar Member
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    Re: Alliance Wsg defence trick.

    So uh... wall jump eh? How does one do that? Lol

  7. #22
    tyguy22894's Avatar Active Member
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    Re: Alliance Wsg defence trick.

    Not too hard, You just have too hit forward before you jump, Takes a while to get good at, but once you get it down, Nothing stops ya. !

  8. #23
    madharry72's Avatar Member
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    Re: Alliance Wsg defence trick.

    nice, however why not just stand on the rooof??
    easier than jumping on air..

    XD

  9. #24
    Rekei's Avatar Active Member
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    Re: Alliance Wsg defence trick.

    Originally Posted by dyeplaya101
    + rep thats awesome im gonna totally try that on my hunter so i can just sit up there and shit at them

    Rofl, was that intended? Gj on finding the place, will try it later if I can even get up there before the Horde exploits into the BG, sends a stealthed druid in and nabs it....
    Last edited by Rekei; 05-14-2007 at 02:47 PM.

    Credits to Narudan.

  10. #25
    Equ1N0X's Avatar Contributor
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    Re: Alliance Wsg defence trick.

    [Quote=Tinkerfoe]
    Originally Posted by Tinkerfoe
    Originally Posted by Tinkerfoe
    Originally Posted by Tinkerfoe
    Originally Posted by Tinkerfoe
    alot of stuff ehre is nonabnnable. liek this. but dont be too careless and let otehrs know. and dont let blizzard knw who youa are while posting exploit threads...they check this site every day.
    [/quote

  11. #26
    snake_30011's Avatar Member
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    Re: Alliance Wsg defence trick.

    Originally Posted by Zacred
    warriors can charge you (probably fall down) , huntards dont care, rogues can shadowstep, mage dont care, shammys dont care, priest and lock can fear..
    This is useless against anything else than some warrs and pallys unless u can move back over a edge up there so ppl can't touch you.

    Gd you posted tho.. Never know when something imba show up on the forums.
    Dunno what kinda priests you've been around, but priests can't fear you unless you're in melee range. Psychic Scream = the most worthless fear ever. Breaks in less than 2 seconds usually, resists like 40% of the time, AND it's on a 30 sec CD!

    (Sorry bout the priest rant, seems like every damn time I roll a toon to 70 they freakin nerf it. Pally-Warrior-Priest-Warlock.)

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