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  1. #1
    Flicsy's Avatar Member
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    Kazzak (or world bosses)

    My guild is the best on our server, and we are constantly getting server firsts, so this wont help many of you... but here goes:

    Kazzak is a world boss that is incredibly hard now, and when you die you turn into a hostile creature in which kills your teamates. Anyone can come in, die, and completely wipe your raid. We talked to a GM about it, and doing this constantly is against the rules.

    We asked a GM and he came with us in our raid, disconnecting all players trying to interfere with the raid.

    So if you are good enough to do this fight (or any similar outdoor battle), and have problems with the opposite faction interfering... page a GM and they will prevent them from making you lose.

    Happy hunting.


    ----(please leave the copyright info below intact)----
    This post is copyright by the user posting it and MMOwned.com - World of Warcraft Exploits,Hacks, Bots and Guides, where it was posted. You may not copy or reproduce the above on any other site without written permission from both the poster and MMOwned.com

    Kazzak (or world bosses)
  2. #2
    xgoblin's Avatar Member
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    Re: Kazzak (or world bosses)

    Lol, + rep

  3. #3
    dela's Avatar Member
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    Re: Kazzak (or world bosses)

    I ****ing hate kazzak now... i farmed 3 months, 16 kazzak kills and 600g forked over to another lock for felinfused leggings to get permabanned lol

  4. #4
    thenapalm's Avatar Member
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    Re: Kazzak (or world bosses)

    Are you on a pvp server?

  5. #5
    Enfeebleness's Avatar Elite User
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    Re: Kazzak (or world bosses)

    LOL, sounds funny xD

    "Gm, we needz help with hogger plz, kthx"

  6. #6
    Glynbeard's Avatar Mawd Authenticator enabled
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    Re: Kazzak (or world bosses)

    lmfao Enfeebleness nice one, but good idea here too guys

  7. #7
    Flicsy's Avatar Member
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    Re: Kazzak (or world bosses)

    Yeah, I am on a PVP server...

    Kazzak isn't the easy 5-man-able level 60 boss he used to be, he is now a very difficult world boss in the outlands.

  8. #8
    chrisrichardson's Avatar Member
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    Re: Kazzak (or world bosses)

    For those who don't know, Blizz implemented a "Lord Kazzak Griefing Policy" to the Terms of Use, probably after oh-so-many complaints by people trying to down him who were interupted. Below is the policy put in place by Blizz regarding Kazzak encounters [it' very lengthy, sorry]


    "The introduction of Outdoor Raid Encounters in the most recent patch has added an entirely new dimension to the World of Warcraft. Players are now allowed to participate in high-end content without the time investment necessary to hack ones way to the bottom of the dankest dungeons. The addition of these encounters opens up new game dynamics, both good and bad. While we do not wish to detract from the positive aspects of these encounters, we feel it necessary to address certain negative aspects to preserve the gameplay experience for all.

    In contrast to Outdoor Raid Encounters, dungeons have been created as instances to allow multiple groups of players to participate in difficult encounters simultaneously and without being hindered by the actions of other like-minded players. Outdoor raid encounters have no such allowances and as such, open themselves up to instances of player collision.

    An example of this player collision can be seen with one of the Outdoor Raid bosses, Lord Kazzak. While we expect a certain amount of competition for such high-end creeps, some players have been abusing Kazzaks special abilities with the specific intent to harass other players. At this time, our In-Game Support Staff (Game Masters) will be taking action against players who do not allow other groups to combat Lord Kazzak as intended by the Development Team.

    Below are some examples of what we will and will not be taking action against. These examples are broken down by PVP (Player vs. Player) and PVE (Player vs. Environment), as the differing rulesets affect our stance. Keep in mind that these are extreme situations used to clearly illustrate what we do and do not find acceptable. Not all instances will be as cut-and-dry as those listed below. Game Master discretion will be used in grey-area occurrences.

    PVE Ruleset

    When a group of players has engaged Lord Kazzak, any other players interfering in the encounter may be given a warning, regardless of faction, as in the examples below:


    • A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (Level 1 Horde player receives warning).
    • A group of Horde characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (Level 1 Horde player receives warning).


    PVP Ruleset

    When a group of players has engaged Lord Kazzak, any same-faction players interfering in the encounter may be given a warning as in the examples below:


    • A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Alliance character engages Lord Kazzak as well (Level 1 Alliance player receives warning).


    However, when a group of players has engaged Lord Kazzak, any players of the opposing faction interfering in the encounter are free to do so as a PVP resolution is available to the victims.


    • A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (No warnings given)."
    Sapped girls don't say no...

  9. #9
    jackus's Avatar Active Member
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    Re: Kazzak (or world bosses)

    lame. killing and ****ing with ppl are a part of the game! If u dont like being killed leave!

  10. #10
    Flicsy's Avatar Member
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    Re: Kazzak (or world bosses)

    Originally Posted by jackus
    lame. killing and ****ing with ppl are a part of the game! If u dont like being killed leave!

    You wouldn't be saying that if you had a nice guild with 25+ level 70s going out of their way to kill this guy with the posibility of getting some uber gear.


  11. #11
    chrisrichardson's Avatar Member
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    Re: Kazzak (or world bosses)

    Originally Posted by jackus
    lame. killing and ****ing with ppl are a part of the game! If u dont like being killed leave!
    Lame. Rules and terms of service are [believe it or not] a part of the game! If you don't like it, leave [or enjoy your ban]... it was a friendly piece of advice, take it or leave it...
    Sapped girls don't say no...

  12. #12
    IthrowKnives's Avatar Member
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    Re: Kazzak (or world bosses)

    Wait

    When a group of players has engaged Lord Kazzak, any other players interfering in the encounter may be given a warning, regardless of faction, as in the examples below:


    • A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (Level 1 Horde player receives warning).
    • A group of Horde characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (Level 1 Horde player receives warning).

    However, when a group of players has engaged Lord Kazzak, any players of the opposing faction interfering in the encounter are free to do so as a PVP resolution is available to the victims.


    • A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (No warnings given)."
    Thats like the same thing. Major hole Bliz!

  13. #13
    skyfire100's Avatar Member
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    Re: Kazzak (or world bosses)

    IthrowKnives look at the titles


    PVP Ruleset!!!!!

    When a group of players has engaged Lord Kazzak, any same-faction players interfering in the encounter may be given a warning as in the examples below:

    * A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Alliance character engages Lord Kazzak as well (Level 1 Alliance player receives warning).


    However, when a group of players has engaged Lord Kazzak, any players of the opposing faction interfering in the encounter are free to do so as a PVP resolution is available to the victims.

    * A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (No warnings given)."

    __________________



    PVE Ruleset!!!!!!!!!!!

    When a group of players has engaged Lord Kazzak, any other players interfering in the encounter may be given a warning, regardless of faction, as in the examples below:

    * A group of Alliance characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (Level 1 Horde player receives warning).
    * A group of Horde characters has legitimately engaged Lord Kazzak and a level 1 Horde character engages Lord Kazzak as well (Level 1 Horde player receives warning).


    one is pve and the other is pvp!!!

  14. #14
    KimBo's Avatar Active Member
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    Re: Kazzak (or world bosses)

    On European WOW griefing same faction cannot be punished, there is no poliyc against it.

    confirmed today witha gm

  15. #15
    johnson's Avatar Banned
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    Re: Kazzak (or world bosses)

    This is how to kille the brother. All shamessly stolen from http://www.mmorpg-guides.org

    Skills

    Cleave - Deadly cleave in front of Kazzak, can crit and should at no circumstances be taken by melee DPS.

    Thunderclap - Short range magic AoE, deals roughly 2400 nature damage and slows movement speed by 60% and attack speed by 30% for 10 seconds. Dispellable, but due to it only being a short duration and not extremely high damage there is no need to counter it.

    Shadowbolt Volley - A long range volley of shadow bolts dealing about 2000 shadow damage, partially resistable.

    Mark of Kazzak - A non-curable debuff cast on a random player with mana that drains the target of 5% of his total mana per second over 8 seconds. Unlike the Mark of Kazzak on the original Kazzak, or Highlord Kruul, the player does not explode when they run out of mana.

    Capture Soul - When a player gets killed by Doom Lord Kazzak, he will gain 150,000hp. If you are killed by the opposite faction he will not gain any hp. This ability does not affect pets and totems, which can be used freely.

    Void Bolt - A bolt he may cast only on the player with aggro. Deals 4000-5000 shadow damage. Also reduces movement speed by 60%.

    Enrage - After 60 seconds Kazzak will enrage and increase all his damage done by 30% for 10 seconds, after that he returns to normal. During these 10 seconds he will do roughly 13k shadow damage to the entire raid.


    Raid Composition
    When setting up your raid, consider that Doom Lord Kazzak has got about 1,1 million hp to take down in 60-70 seconds, so focusing on having more DPS classes instead of hybrids and healers will increase your chances of getting him down before enraging.

    Green: Ranged DPS Bright Blue: Healers Yellow: Melee DPS Pink: Main Tank Dark Blue: Lord Kazzak

    Encounter


    The encounter itself is quite simple. Position ranged DPS (green) at range behind Kazzak, the healers (bright blue) up on the little hill almost where the Automaton trash-mob is, and melee DPS (yellow) is to be positioned behind Kazzak at all times to avoid getting hit by cleave. His hitbox is huge so you should make sure you are not standing inside of him.

    He should be tanked with his back towards the raid to avoid cleave and the Main Tank should be standing in range and line of sight for healers.

    The key to this encounter is to have as high DPS as you possibly can. At the time of writing, he is only doable with a 40-man raid, but in the future perhaps with smaller groups of 25-30 people.

    Remember: just because he enrages, it doesnt mean it's over. You can still take down at least 10% during his enrage or you can outheal it (not recommended).


    Special Buffs


    Shadow Protection - Reduces damage from Shadowbolt volley.

    Hellfire Superiority - Extremely helpful buff and the most important one if you dont have a topped raid. Get the towers in Hellfire Peninsula and you will have an increased 5% damage for the entire fight. (tip: cap all towers to max and you will have more time to buff up)

    DPS Potions - Melee and Ranged DPS classes need to maximize their output of damage on this boss, so any pots and flasks will help greatly. (Elixir of Major Agility, Elixir of Mongoose, Elixir of Major Strength, Fel Strength Potion, Arcane Elixir, Flask of Supreme Power, Flask of Relentless Assault, Adept's Elixir are all very useful)

    Healthstones - Very important for the last part of the encounter, if/when he enrages you will want to use these to help in keeping everyone up. Have your warlocks put up multiple soulwells while buffing up.


    Party Roles

    Main Tank

    Take Kazzak and turn him around into position, build high aggro FAST, you want to start dealing damage to him as soon as he is in position. Getting 3 sunders up before nuking the boss will be enough, but you do not want to slow down; keep building more threat fast as the fight goes on.
    The pull is simple. Don't use your bow/gun, instead run up to him (his aggro range is huge) and sunder him up while turning him around at the position marked on the picture.

    Melee DPS

    DPS Kazzak as soon as the tank is sure he got steady agro and push as much as possible, dump your agro if you feel you are about to get too much of it (warriors back out, rogues vanish)

    Ranged DPS

    DPS Kazzak as soon as the tank is sure he got steady agro, same as melee try to maximize DPS without getting Kazzak on you. (mages invisibility, hunters feign death, warlocks soul shatter)
    One hunter use misdirect on the Main Tank at the pull and nuke to help him build more aggro fast.

    Healers

    Keep the Main Tank up, he will take heavy damage, but also make sure you can keep the entire raid up, one death and he will be healed for 150,000hp and it will be as good as over.
    7-8 Healers focusing mainly on the tank should be enough and the rest healing the entire raid, if nobody in the raid needs a heal then you might as well throw a heal on the Main Tank.

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