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    Vertexwow's Avatar Member
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    VertexWoW 335a - PvP/PvE Progression redesigned




    Website
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    Realmlist: login.vertexwow.com



    The server is new but nothing like you would expect from a new server. With over 3 years experience in hosting a 500+ pop server and having connections with developers, the Trinity Core has been enhanced with thousands of lines of code. We finished initial development and now we need YOU! Our first group of players has already done a 10 man raid but we want much more than that. For the server to really shine we need enough players for constant raids and battlegrounds. So if you like the system, join today and you will eventually see more and more players online.

    Gearing
    You start out with S5/T7 and can gear through any game mode with a unique rating system. In Dungeons/Raids/BGs/Arena you receive rating, honor and arena points which you can use to buy gear from vendors in a progressive way.

    PvE system
    Everyone gets scaled down for old content, make it as challenging as you like and get bigger rewards. All raids (even TBC raids) are equally effective for gearing so play what you enjoy. You need to clear previous raids before you can enter harder raids.

    PvP system
    PvE gear obtainable through PvP, no need for PvE if you don't like it. Not limited to arena partners in your team. Optionally queue arena alone and get a random partner.




    Overview, starter building upper right and more gear in the other buildings



    Spawn location upstairs



    Class Trainers



    Glyphs and Reagents





    Vendors downstairs



    PvP starts with S5 (ilvl 200)



    PvE starts with T7 (ilvl 200)



    Instant professions



    Profession items





    Honor and arena points both from PvP and PvE



    First upgrade gear



    PvP upgrade (ilvl 213)



    PvE upgrade (ilvl 213)



    The dungeon queue puts you in rescaled TBC dungeons at first but also in WotLK dungeons when you are better geared (prevents lots of wiping with noobs)



    Unique rating system, Activity rating earned from Raids/Dungeons/BG/Arena and determines the gear you can buy




    Progressive raiding system makes sure that everyone needs to do previous raids first. None of those raids are actually locked, you just need the right achievement to enter



    Level 80 outside of 70 dungeon



    Still outside with weapon skills at 400



    Inside. HP, damage and healing nerfed to make the content more challenging



    Weapon skills temporarily to 350



    Debuff quests in dungeons and raids to make it as challenging as you like



    Highest debuff gives highest reward Honor/Rating for the dungeon/raid



    HP and damage after taking highest debuff



    Rating required for better gear




    Vendors are scattered all over the different buildings in Azshara



    It will take a long time to get the rating for ICC gear


    Last edited by Vertexwow; 11-17-2013 at 05:50 AM.

    VertexWoW 335a - PvP/PvE Progression redesigned
  2. #2
    Vertexwow's Avatar Member
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    We now have a solo dungeon system for when the population is low or just for the people who like soloing. You can dynamically increase it to 2 man, 3 man etc which removes a buff each time so it stays challenging and fun.

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