TrinityCore 3.3.5
I've been trying to complete my first task to get into the whole development aspect of private servers and I wanted to create a custom mount on my localserver and I can't quite seem to get it.
This is what I did
I duplicated Swift Spectral Tiger in the actual file and changed the ID to , everything else is the same name etc, it's all untouched.
Then I went into my SQL DB and headed into and duplicated the Swift Spectral Tiger there, but here I didn't change the which was set to because that's equivalent to the spell, and then I changed Spellid_2 to which if you remember was the ID of the custom spell I created in the .
At this point everything should be hooked up afaik.
And now I need to patch the Spells.dbc file.
I opened MPQ Editor & clicked and clicked browse and navigated to my World of Warcraft 3.3.5 game folder, and headed into the Data folder because that's where I wanted to store the patch,
Clicked next and selected Create an empty MPQ archive with the game compatibility of WOTLK
https://i.imgur.com/nYzG9jF.png
clicked next and set the max number to 4000and then finished.
Then I created a new folder called and added the modified Spell.dbc file in there
NOTE: I know it says MOQ but it does the same thing if it says MPQ
https://i.imgur.com/g3xz9DV.png
closed it and the patch is now in my Data folder in my game folder.
However when I do this in game
Code:
.lo spell Swift Spectral Tiger
it only shows 42777 which is the first version when it should show both 42777 and 80000 in the chat.
I don't think I patched it correctly.
This is what my game folder looks like if it matters.
https://i.imgur.com/UrKigsr.png