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    Crit damage % and static player stats question and CODE requests.

    Hi everone! Im back after 8 years, lol!

    TC2, 4.3.4 and 3 questions/requests. I will be so glad for any help!


    1)
    How to increase crit dmg from x2 to x3 ? Im green with code, but I feel it must be here:

    src/server/game/Entities . 4.3.4 . TrinityCore / TrinityCore_434 . GitLab

    2)
    I have modded like 10 DBCs, made .mpq patches and edited DB to make 85-100 lev chars stats static and so they are (HP, crit, dodge etc. won't change, as u level up), but for some reason NAKED player level 100 beats lev 90 with 25% HP left and does more dmg with spells for some reason. There must be something I'm missing. Any idea?

    3)
    I need a simple(???) script to perma ban a player's characters on dead with roll chance like 10%. Anyone to do that ?

    4)
    Anyone to write a code for TC2 to drop a box with player's inventory on perma death mentioned above ? To help me to redefine the MMO? Lol.

    Thank you and Im so glad for any responds.

    PS. Feel free to PM me if u wish to work on some small RP project. Yo.

    Crit damage % and static player stats question and CODE requests.

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